2903 Commits (5751776a731cb9bb5914986e381ba6bbf6f6522a)

Author SHA1 Message Date
  Ray 640fc4d0a0 Minor tweaks 3 years ago
  Ray 45823a36eb Added some OpenGL extensions comments 3 years ago
  Ray 37f523fdeb Update external libraries 3 years ago
  Ray d289085ce3 Reviewed DrawLine3D() limits #1721 3 years ago
  Ray 06f16f199a REVIEWED: DrawLine3D() #1721 3 years ago
  Ray afb254b985 Update rlgl.h 3 years ago
  Ray d2cb628a66 Some defines simplification 3 years ago
  Jon c74230a9ea
Enable DRM platform cross compilation support (#1717) 3 years ago
  Jeffery Myers f6f9a3d925
use xm streams in the same sample sample size as the output device (#1716) 3 years ago
  Chris 3cdac3e11e
Fix off by one bug with GetGamepadAxisCount on PLATFORM_DESKTOP (#1715) 3 years ago
  Ray 8a8948780e REVIEWED: GetKeyPressed() #1712 3 years ago
  Ray 49e17044c9 Update resource files 3 years ago
  Ray 6719c3a1cd REVIEWED: OpenGL 2.1 compilation 3 years ago
  Ergoold 85ef9d8f2e
Fix ImageClearBackground (#1711) 3 years ago
  Ray b3f75b91ff REDESIGNED: Vr stereo mode 3 years ago
  Ray 84d0d21f23 Reviewed Vr stereo 3 years ago
  Ray 71b86bf4d0 REDESIGNED: Vr stereo rendering 3 years ago
  Saikyun fd663024ea
added import in order for alloca to work on macos (#1710) 3 years ago
  Ray 68124599e1 Corrected issue on RPI 3 years ago
  frithrah b2545e053a
Minimum number of segments in circle sector functions changed from hard-coded to based on degree range. (#1707) 3 years ago
  Ray 109d00cb14 Reorganized shaders functions 3 years ago
  Ray 551944e15b Minor comment tweaks 3 years ago
  Ray 0a34a35403 Update miniaudio.h 3 years ago
  Ray 802ca161d3 REVIEWED: Some rlgl cleaning on unused types 3 years ago
  raysan5 a8dd4127f3 Added security check to avoid internal render batch overflow 3 years ago
  raysan5 7b37caa96c REVIEWED: Model scale #1700 3 years ago
  m4ntr0n1c abf481023b
Update to the xm player routine and support functionalities (#1701) 3 years ago
  raysan5 c2c141f941 Update version to raylib 3.7 3 years ago
  raysan5 b52cd8f605 Reorganized functions by module 3 years ago
  raysan5 5fd441969d REVIEWED: rlLoadShaderDefault() 3 years ago
  raysan5 14aa29d18b Update rlgl.h 4 years ago
  raysan5 66f3434571 REDESIGNED: Shapes texture/rec moved to shapes module 4 years ago
  Rob Loach d58b7b509e
Make SaveFile* callbacks return a boolean (#1697) 4 years ago
  raysan5 c21baf0d92 ADDED: GenMeshDefault() #1556 4 years ago
  raysan5 ccdf7ff335 REDESIGN: Move GenTexture*() functions to PBR example #721 4 years ago
  raysan5 67dda62867 REVIEWED: GenTexture*() functions #721 4 years ago
  raysan5 7e2531fe35 REVIEWED: ToggleFullscreen() on web #1241 4 years ago
  raysan5 38df0760cc Review compress/decompress logs 4 years ago
  raysan5 d64f27bad1 Remove old flag 4 years ago
  raysan5 2b6e7c8632 Update Makefile 4 years ago
  raysan5 b54d96205f Review libc dependency 4 years ago
  raysan5 aed0fee2ca Remove trailing spaces 4 years ago
  raysan5 b4975619ed Review comments 4 years ago
  raysan5 cdc3754449 ADDED: Support model normal matrix location #1691 4 years ago
  raysan5 2488d361b6 Review formatting 4 years ago
  raysan5 c772de702b REVIEWED: DrawMeshInstanced() matrix computations 4 years ago
  raysan5 434a3a276d REVIEWED: Define instancing API entry points for RPI 4 years ago
  raysan5 8e51e6d1df REVIEWED: CheckCollisionPointLine() 4 years ago
  raysan5 fd3e2fda00 RENAMED: example: shaders_mesh_instancing 4 years ago
  raysan5 8f1d81df0f Review code formatting 4 years ago