252 İşlemeler (5d9c8c365e29e27901c4800a58af42f6bcfd2c14)

Yazar SHA1 Mesaj Tarih
  Ray a8dfd9db76 REXM: RENAMED: `shaders_normalmap` --> `shaders_normal_map` 4 ay önce
  Ray 9b598f6bcf REVIEWED: Shaders formating to follow raylib code conventions 4 ay önce
  Ray 8dae39fbda ADDED: Missing GLSL120 shaders 4 ay önce
  Maicon Santana 00f7121b1c Increasing maxInterations glsl100 to 255 to match with glsl330 and add glsl120 4 ay önce
  Ray 570082deba `WARNING`: **NEW** raylib code CONVENTION: Comments do not end with '.' 4 ay önce
  Ray 2365ac8def REVIEWED: Example `shaders_normalmap` #5032 4 ay önce
  Ray 54473e2c2b REVIEWED: Example `shaders_normalmap`, it crashes #5032 4 ay önce
  Ray f0889a74fe EXAMPLES: Format tweaks 4 ay önce
  Ray d45b00b191 Update shaders_rounded_rectangle.c 4 ay önce
  Ray 1fadc67fb3 ADDED: Missing resources on some examples 4 ay önce
  Ray 414235dd17 Update shaders_multi_sample2d.c 5 ay önce
  sir-irk 32026ca78b fix preview image file name 5 ay önce
  sir-irk 86d2db2aa9 fix typo on UI and preview image 5 ay önce
  sir-irk 9a578dbce0 fix formatting 5 ay önce
  sir-irk 897a8fbc9f adding preview image 5 ay önce
  sir-irk 510dc763e9 adding normal map example 5 ay önce
  sir-irk ed509193d9 remving w multiply on the tangent itself 6 ay önce
  sir-irk f86295732a fixing shader tangents to be vec4 6 ay önce
  Pivok 0ffc8c517f Pbr example fix 7 ay önce
  Jeffery Myers eb3d96a36a Fix cast warnings in examples. 8 ay önce
  Ray cc5739a6d7 REVIEWED: Some PRs formating 8 ay önce
  luis605 4960cc74e0 [examples] Reviewed shader view depth 9 ay önce
  luis605 8ec52e3b25 Added example to build system 9 ay önce
  luis605 e08fc8ab80 Added new example - [shader] render depth texture 9 ay önce
  Ray 557d071fa2 Reviewed shader loading message 10 ay önce
  jordan4ibanez 7cae259a6d
Reviewed shaders comment wording (#4793) 10 ay önce
  Ray 861ebafe62 Update shaders_mesh_instancing.c 11 ay önce
  Anstro Pleuton 7bfc8e8ca7
[example] Add shaders_rounded_rectangle example (#4719) 11 ay önce
  Anstro Pleuton 773e3f5f9f
Update more examples inconsistencies (#4711) 11 ay önce
  Anstro Pleuton 945f181f1d
[examples] Update examples to be consistent (#4699) 11 ay önce
  Anthony Carbajal 27e530eb18
update examples with difficulty stars (#4694) 11 ay önce
  Ray 7c7b087efb REVIEWED: example: `shaders_deferred_render` -WIP- 11 ay önce
  Ray cfbba79bd3 REVIEWED: example: `models_textures_tiling` shaders 11 ay önce
  Ray fddfb58f85 REVIEWED: Potential shader issues 11 ay önce
  Ray af163ba22a REVIEWED: example: `shaders_julia_set` 11 ay önce
  Ray 2f6230e366 Formatting review and examples review 11 ay önce
  Ray 8e450e4446 Reviewed shaders formating to follow raylib coding conventions 11 ay önce
  Ray 62d8969a56 Reviewed shader formating 11 ay önce
  veins1 08b089f620
Reviewed shaders_deferred_render (#4676) 11 ay önce
  Le Juez Victor 6eb1206660
fix `shaders_deffered_render.c` for OpenGL ES 3 (#4617) 1 yıl önce
  Michael d2cd2a0152
[rlgl][rmodels] Add instranceTransform shader location index #4538 (#4579) 1 yıl önce
  Ray 6fbf08cc1f
Update pbr.fs 1 yıl önce
  Ray f9cf684356
Update pbr.vs 1 yıl önce
  Ray 698bfc48fe
Update pbr.fs 1 yıl önce
  Ray 0d39e7137b Fix #4527 1 yıl önce
  devdad 6af664c04e
Update shaders_basic_pbr example to work on web (#4516) 1 yıl önce
  Jeffery Myers 10fd4de258
Fix the example lighting shaders to use both frag and diffuse colors so they work with shapes and meshes. (#4482) 1 yıl önce
  Jeffery Myers 728ccc96bc
Use the vertex color as part of the base shader in GLSL330 (#4431) 1 yıl önce
  IcyLeave6109 15f6c47f07
Use free camera in model shader example (#4428) 1 yıl önce
  Anthony Carbajal 06aeb21429
update shaders basic pbr (#4225) 1 yıl önce