Ray
21ec8c38ae
Review variables initialization
- All variables are initialized on declaration, some arrays were not properly initialized
- Static array buffers require memset() for re-initialization on every function call
пре 4 година
Luke Krasnoff
8ec5b2dc2f
Protect TextIsEqual from NULLs ( #2121 )
пре 4 година
KonPet
34f9f51835
Fix Render Batch Limit not being checked in DrawRectangleGradientEx() ( #2111 )
пре 4 година
raysan5
7f4ae653f3
Review display output order
пре 4 година
raysan5
703df42586
Avoid duplicate output info on PLATFORM_RPI
пре 4 година
Ray
5e3db0aa83
Updated some scripts paths
NOTE: New raylib release installer uses `w64devkit`, smaller and more updated than regular `mingw64-w64` default project. Paths are updated properly.
пре 4 година
Ray
e930ad3102
Reviewed spelling mistake
пре 4 година
Ray
2fe488a71c
Update version in CMake
пре 4 година
raysan5
70a2118c49
REMOVED: `rnet.h`
It was not working properly... recommended to use `nbnet` instead.
пре 4 година
raysan5
b02e737074
Update raygui.h
пре 4 година
raysan5
bba035c20c
Minor type tweak
пре 4 година
Ray
8c0f9c7f5a
Update miniaudio.h
пре 4 година
Ray
8abba960c7
Review comments
пре 4 година
Ray
8649032428
Update comment
пре 4 година
Ray
1fac09d0f4
REVIEWED: example: Compute shader Game-of-life
пре 4 година
Ray
b7240d6a36
Update raygui.h
пре 4 година
Ray
65076464d5
REVIEWED: KeyCallback()
Register keys independently of the actions
пре 4 година
Ray
72758de6ea
Reviewed warnings
пре 4 година
Ray
25642cff36
Update comments for OpenGL 4.3
пре 4 година
Jeffery Myers
daeccd03ac
Fix VC warnings for examples ( #2085 )
пре 4 година
Jeffery Myers
086f76ba7a
Fix warnings in raylib build ( #2084 )
пре 4 година
mandar1jn
affb707dd9
fixing the library so the workflows compile ( #2082 )
пре 4 година
TheSergey496
08441e8b2d
When one of the colliding lines is vertical or horizontal, not all collisions were correctly detected due to floating point error. ( #2081 )
пре 4 година
raysan5
62965aa6d7
Comments tweaks
пре 4 година
raysan5
04a4efb591
Added some comments on `LoadGLTF()`
пре 4 година
raysan5
c4f0e80895
REVIEWED: Size of bones id supported, max 255 bones per mesh
пре 4 година
raysan5
ebee8ba3bb
REVIEWED: `LoadGLTF()` #2075
пре 4 година
mausimus
8f5bd3e185
web: clear resizedLastFrame ( #2077 )
пре 4 година
Richard Smith
fcc6a61d9e
replace hardcoded number of mouse buttons with MAX_MOUSE_BUTTONS ( #2076 )
пре 4 година
raysan5
18db2c4f01
REVIEWED: `LoadGLTF()`
Reorganized code and added some feature and listed restrictions. Some gltf models do not work yet.
пре 4 година
raysan5
83b6cd00c6
Reviewed VS2019 projects
пре 4 година
raysan5
ebad28d831
REVIEWED: gltf models loading, reverted to a previous version (with some tweaks)
пре 4 година
raysan5
befdb5963e
REMOVED: `IsGamepadName()`
This function is not required, users can check it with `GetGamepadName()`
пре 4 година
raysan5
83cd22ee5a
Minor tweaks
пре 4 година
raysan5
dd6e006d78
Reviewed multitouch example #1988
пре 4 година
Ray
317db34059
Reviewed to support raygui and physac on building
пре 4 година
Ray
13bb656a91
Update Makefile
пре 4 година
Ray
9afda9359b
Reviewed physac building
пре 4 година
raysan5
fec0ce34c5
Remove trailing spaces
пре 4 година
raysan5
719c1551cc
Reviewed latest PR formatting and details
пре 4 година
warzes
9f2ff3e4d6
Support create OpenGL debug context in OpenGL 4.3 ( #2068 )
* - support create OpenGL debug context in OpenGL 4.3
* - additional events in debug message
- fixed glEnable(GL_DEBUG_OUTPUT)
* Reviewed OpenGL Debug Context
пре 4 година
raysan5
6ac3043e88
WARNING: REMOVED: glTF loading
Actually, it was broken and it that code has no maintainer.
пре 4 година
raysan5
2ec8ce649a
ADDED: `EncodeDataBase64()` and `DecodeDataBase64()`
пре 4 година
raysan5
1c9093fd24
Avoid `GRAPHICS_API_OPENGL_*` defines
Those defines are only used inside `rlgl` module
пре 4 година
raysan5
b28e353626
Reviewed `glDisableVertexAttribArray()` issue #2068
пре 4 година
raysan5
a3f9ba8704
Removed useless GL calls #2068
пре 4 година
Ray
ccf4329792
Review comments
пре 4 година
Uneven Prankster
a6fb2dafc6
Fix `rlLoadComputeShaderProgram` define ( #2067 )
Now uses correct version.
пре 4 година
raysan5
7a16834124
UPDATE: Officially support OpenGL 4.3
пре 4 година
raysan5
f437f7b405
Reviewed makefile and examples building
пре 4 година