50 次程式碼提交 (615ee9d177e53415996be026bcbd2977f88a1cc0)

作者 SHA1 備註 提交日期
  Antonio Raúl ef92ced370
fix CheckCollisionPointPoly (#3750) 1 年之前
  Ray 3f1e59a7cf Update copyright to 2024 1 年之前
  Jeffery Myers ad64a43b34
[rshapes] Expose shapes drawing texture and rectangle (#3677) 1 年之前
  Ray f3adde8bbd REVIEWED: `DrawSplineLinear()` to `SUPPORT_SPLINE_MITERS` 1 年之前
  Toctave 0fc1765ff3
Implement miters in DrawSplineLinear (#3585) 1 年之前
  ubkp e84099bfd4
Fix CheckCollisionCircleRec() (#3584) 1 年之前
  Ray bd3ffa7db3 REDESIGNED: Spline drawing functionality 1 年之前
  Ray f01d3db739 ADDED: `GetSplinePoint*()` functions for spline evaluation 1 年之前
  Ray e4547eb422 Remove trail spaces 1 年之前
  Peter0x44 e33e9da277
Add DrawCircleLinesV for consistency (#3452) 1 年之前
  Ray 8189bddefb tweaks 1 年之前
  Ray bf705a63de REVIEWED: `DrawLineCatmullRom()` 1 年之前
  Ray d873d0f173 ISSUE: `DrawLineCatmullRom()`, needs review 1 年之前
  Ray 9161c55d59 REVIEWED: Code formatting 1 年之前
  Ray fc88518067 ADDED: Spline drawing functions -> 1 年之前
  RadsammyT 0959f6ebf6
fix typos in rmodels, rshapes, rtext modules (#3236) 1 年之前
  Rokas Puzonas d6f16b7664
Update usage of 'sinf()' and 'cosf()' to be correct (#3181) 1 年之前
  Ray ceafbcf9d2 REVIEWED: `SetShapesTexture()`, allow reseting 1 年之前
  Ray 452e3b494c REVIEWED: `GetCollisionRec()` 2 年之前
  manuel5975p af4b97a301
Update GetCollisionRec (#3052) 2 年之前
  Ray 7d68aa6869 REVIEWED: Modules description layout 2 年之前
  Dan Bechard 2d04dd8b88
Fix off-by-one error in CheckCollisionPointRec (#3022) 2 年之前
  eternalStudent 8f741d894a
Minor fix in DrawLineBezier* (#3006) 2 年之前
  Julio C. Galindo 6ae21d6581
Fixed some grammar mistakes and typos. (#2914) 2 年之前
  Ray 1fea266472 Clean trailing spaces 2 年之前
  Jeffery Myers edaca16d7c
Fix warnings in raylib project from MSVC (#2871) 2 年之前
  Ray b59fab7ee6 Update year to 2023 2 年之前
  nobytesgiven e5d332dea2
Fix bezier line breaking #2735 (#2767) 2 年之前
  hkc 8ebe62b4dd
Use RL_QUADS/RL_TRIANGLES for single-pixel drawing (#2750) 2 年之前
  Ray 33e7f7cc59 WARNING: `DrawLineBezier()` implementation needs review #2721 2 年之前
  Ray 853c66baed REVIEWED: `CheckCollisionPointPoly()` 2 年之前
  Ray b09725fa84 REPLACED: `rlVertex2i()` by `rlVertex2f()` 2 年之前
  Ray e59442bfab REMOVED: `rlPushMatrix()`/`rlPopMatrix()` from `rshapes` 2 年之前
  Ray 9996e328cb WARNING: BREAKING: Removed `rlCheckRenderBatchLimit()` requirement 2 年之前
  Ray f4b4054de5 REVIEWED: `CheckCollisionPointPoly()` 2 年之前
  Jacek aff98d7f2a
Check collision point polygon (#2685) 2 年之前
  Ray 61e691d94f Remove unneeded `rlPushMatrix()` 2 年之前
  raysan5 d4382f4a52 Removed trailing spaces 3 年之前
  raysan5 a940f41b4b Update year to 2022 3 年之前
  Ray e637ad9d2a Support custom modules inclusion 3 年之前
  Ray da7e0ba9d9 ouch 3 年之前
  Ray c82390e3f1 Reviewed descriptions and notes 3 年之前
  Ray 4853082a4f REVIEWED: DrawRectanglePro(), support TRIANGLES drawing 3 年之前
  Ray f6180efd35 REVIEWED: CheckCollision*() consistency 3 年之前
  KonPet 34f9f51835
Fix Render Batch Limit not being checked in DrawRectangleGradientEx() (#2111) 3 年之前
  mandar1jn affb707dd9
fixing the library so the workflows compile (#2082) 3 年之前
  TheSergey496 08441e8b2d
When one of the colliding lines is vertical or horizontal, not all collisions were correctly detected due to floating point error. (#2081) 3 年之前
  Ray 22345ff62a Minor format tweak 3 年之前
  SAOMDVN 3fc4a4c974
Added DrawLineBezierCubic() (#2021) 3 年之前
  Ray 99ab4d6cb8 WARNING: MODULES RENAMING!!! 3 年之前