|  raysan5 | 6ac5d3bc06 | Remove file | 10 years ago | 
				
					
						|  raysan5 | c52ba520ce | Small tweaks | 10 years ago | 
				
					
						|  raysan5 | 322ca97c24 | Review camera system | 10 years ago | 
				
					
						|  raysan5 | ef36950b72 | New raylib module: raygui Immediate Mode GUI (IMGUI) | 10 years ago | 
				
					
						|  raysan5 | 4e5f5764ce | Updated | 10 years ago | 
				
					
						|  raysan5 | 997170a317 | Examples reviewed | 10 years ago | 
				
					
						|  raysan5 | 8745d733f9 | Replaced 3d model example resources Cat replaced by dwarf | 10 years ago | 
				
					
						|  raysan5 | 86f683dcbb | View description: - Trying to implement rlglUnproject() - NOT WORKING
- Tested GLEW alternatives: glad and glLoadGen - NOT WORKING | 10 years ago | 
				
					
						|  raysan5 | 04d9c4c183 | Some bugs corrected and trying to implement 3d picking | 10 years ago | 
				
					
						|  raysan5 | 9964935a12 | Corrected bug to show cursor on free camera mode | 10 years ago | 
				
					
						|  raysan5 | 72e909f556 | Added raylib 1.3 description and knowledgements | 10 years ago | 
				
					
						|  raysan5 | 0919d43dfb | Updated changes | 10 years ago | 
				
					
						|  Ray | 27e44c43c5 | Depth buffer configuration | 10 years ago | 
				
					
						|  raysan5 | 07858c3a1f | Reviewed ImageConvertToPOT() | 10 years ago | 
				
					
						|  raysan5 | fd2b0c7c38 | Added MSAA 4X support for EGL contexts | 10 years ago | 
				
					
						|  raysan5 | b8b0247043 | Added function SetBlendMode() Useful to enable additive blend mode for particles | 10 years ago | 
				
					
						|  raysan5 | 6da175fccb | Reviewed GetTextureData() | 10 years ago | 
				
					
						|  Ray | 037898be56 | Added some desired features to roadmap | 10 years ago | 
				
					
						|  Ray | 82f71880e9 | Smalll note added | 10 years ago | 
				
					
						|  Ray | 0b04807258 | Updated with latest changes | 10 years ago | 
				
					
						|  Ray | 5837249d76 | Updated license for 3d model dwarf | 10 years ago | 
				
					
						|  Ray | ba640598e5 | Reviewed for standalone usage Requires raymath as standalone and GLEW | 10 years ago | 
				
					
						|  Ray | a42bfa7794 | Added trace log for data unloading | 10 years ago | 
				
					
						|  raysan5 | 5436d93a3d | Review framebuffer creation and... ...shader loading security check | 10 years ago | 
				
					
						|  raysan5 | 36552ff995 | Added security check if file not found | 10 years ago | 
				
					
						|  raysan5 | 0af2f45815 | SetDefaultShader(): Solved issue | 10 years ago | 
				
					
						|  raysan5 | 39e22e98ce | Added stb_vorbis lib compilation | 10 years ago | 
				
					
						|  raysan5 | e8fa630c28 | Audio module reviewed for standalone usage | 10 years ago | 
				
					
						|  raysan5 | 6e4cfa5ecf | Added camera and gestures modules functions | 10 years ago | 
				
					
						|  raysan5 | c0d8ae7f4d | Decoupled some modules: audio, camera, gestures Added window drop files support | 10 years ago | 
				
					
						|  raysan5 | 7834a4e2fc | Replaced old mail by twitter user | 10 years ago | 
				
					
						|  raysan5 | 0b24330d86 | Decoupling gestures system module Now gestures system can be used as standalone module | 10 years ago | 
				
					
						|  raysan5 | 0b7c2ab183 | Decoupling camera system module Camera system can be used as standalone module | 10 years ago | 
				
					
						|  raysan5 | f7acee9221 | Decoupling audio module from raylib Now audio module can be used as standalone module | 10 years ago | 
				
					
						|  raysan5 | 067b884f39 | Updated examples for next raylib version | 10 years ago | 
				
					
						|  raysan5 | a98578c91d | Updated minSdkVersion and added comments | 10 years ago | 
				
					
						|  raysan5 | 14d3b0a084 | Corrected issue on mipmaps generations | 10 years ago | 
				
					
						|  raysan5 | 552033da27 | Move shaders functions to module rlgl Shader functionality owns to rlgl, not core module | 10 years ago | 
				
					
						|  raysan5 | 66556b8b47 | Added some functions and renamed some others Added:
- LoadImageRaw()
- ImageCopy()
Renamed:
- GetPixelData() -> GetImageData() | 10 years ago | 
				
					
						|  raysan5 | 3434255ce6 | Decoupling camera system from raylib main library | 10 years ago | 
				
					
						|  raysan5 | d686cc6c4a | Some small code tweaks | 10 years ago | 
				
					
						|  raysan5 | d50194940d | Updated to raylib v1.3 | 10 years ago | 
				
					
						|  raysan5 | e30421e84c | Updated to latest version 2.06 | 10 years ago | 
				
					
						|  raysan5 | c944d62374 | Improved mipmaps support and image loading | 10 years ago | 
				
					
						|  raysan5 | 84befaea24 | Corrected bug on GetHexValue() function | 10 years ago | 
				
					
						|  raysan5 | 2be8753788 | Functions renaming for better consistency | 10 years ago | 
				
					
						|  Ray | cd08ae7b85 | Corrected bug on reset default shader | 10 years ago | 
				
					
						|  raysan5 | 1ec87f7990 | Moved postpro texture to shader | 10 years ago | 
				
					
						|  raysan5 | bae1bf7b0a | Corrected bug on UnloadModel() | 10 years ago | 
				
					
						|  raysan5 | 024e48850e | Corrected camera issue and added function | 10 years ago |