7 Commits (762d2580cdb361dedc80ee5520d905b5de7ecc8a)

Author SHA1 Message Date
  Ray f164ec80d6 Upload wave collector - GGJ17 game 8 years ago
  raysan5 a81dfabf86 Update releases to latest version 8 years ago
  raysan5 6b072e696d Updated releases 8 years ago
  raysan5 6f3186eacc raylib 1.6 release (static and shared) 8 years ago
  raysan5 a94b553aff Updated release headers 8 years ago
  raysan5 bec58075ff Update ro raylib 1.5 release 8 years ago
  raysan5 bab08f1c89 Added release folder (again) 8 years ago
  raysan5 5f4449f0a1 Removed physac functions from raylib header 8 years ago
  raysan5 60232810d8 Added some comments 8 years ago
  raysan5 13bef7aa02 Work on Oculus functionality 8 years ago
  raysan5 0bc71d84f8 Added functions to customize internal matrix 8 years ago
  raysan5 2168d8aa1a Removed DrawPhysicObjectInfo() function 8 years ago
  raysan5 cafc66a3c1 Rename for consistency with other functions 8 years ago
  raysan5 cf6d2e3985 Review coding style to match raylib style 8 years ago
  Joshua Reisenauer cf2975d062 convenient way to combine errors 8 years ago
  Joshua Reisenauer af1eb5453a I added audio errors 8 years ago
  Joshua Reisenauer 90e1ed2b5e mod player added 8 years ago
  raysan5 d17a0cee1a Review text formatting (spacing, tabs...) 8 years ago
  raysan5 302ec438dd Removed colTint, tint color is colDiffuse 8 years ago
  raysan5 cac2a66deb Improved library consistency 8 years ago
  Ray caa7bc366b Reviewed DrawLight() function and some tweaks 8 years ago
  Joshua Reisenauer 9f2fc81df2 update to openal 8 years ago
  victorfisac b0a0c5d431 Added tint color attribute to material data type 8 years ago
  victorfisac f2d61d4043 Remove normal depth 8 years ago
  victorfisac 2e26ce235d Add Draw3DCircle function and update raylib and rlgl header 8 years ago
  raysan5 3d6696f6c9 Renamed shader variables (more generic names) 8 years ago
  victorfisac c320a21f2b Add standard lighting (2/3) 8 years ago
  victorfisac 30c8058fca Add standard lighting (1/3) 8 years ago
  raysan5 dcf5f45f68 Add lighting system -IN PROGRESS- 8 years ago
  raysan5 c9e30f7754 Review struct typedef to avoid pointers for users 8 years ago
  raysan5 03cc031d00 Remove TODO comments (already done) 8 years ago
  raysan5 7d1d9ff143 Support DYNAMIC_DRAW mesh loading 8 years ago
  Joshua Reisenauer 41c5f3a017 Buffer for raw audio 8 years ago
  Joshua Reisenauer 76ff4d220e renamed everything so it is obvious what it does 8 years ago
  raysan5 075f51e0a3 Simplified internal (default) dynamic buffers 8 years ago
  Joshua Reisenauer f0ada8c40d apply index to remaining functions 8 years ago
  Joshua Reisenauer 9737c58054 PlayMusicStream now uses index 8 years ago
  Joshua Reisenauer ad3d270c42 added set pitch for music streams 8 years ago
  Joshua Reisenauer 6db44500b7 adding multiple music streams 8 years ago
  raysan5 5c112ff542 Corrected tipo 8 years ago
  raysan5 1ddf594d15 Added support for indexed mesh data 8 years ago
  Ray f7d4951165 Improved vertex attribs support for models 8 years ago
  raysan5 0bcb873cbb Improved mesh support 8 years ago
  raysan5 7ab008878a Library redesign to accomodate materials system 8 years ago
  raysan5 fd67e31f63 Renamed function for consistency 8 years ago
  raysan5 5f73850fa6 Renamed functions for consistency 8 years ago
  Joshua Reisenauer 9d09ada33b new boolean floatingPoint option 8 years ago
  Joshua Reisenauer 4636e3367c number remaining buffer transfer for updateAudioContext 8 years ago
  Joshua Reisenauer 9ef0240e99 resamples added 8 years ago
  Joshua Reisenauer 790bc72806 bool return for failed update 8 years ago