chriscamacho
							
						 
						
							
							
							
								
							
								90b3dceb54 
								
							
								 
							
						 
						
							
							
								
								added GetMatrixProjection fixed issue with GL11 where model matrix was identity ( #999 )  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Industrious Nomad
							
						 
						
							
							
							
								
							
								a6db31c01e 
								
							
								 
							
						 
						
							
							
								
								updated RayMarching Demo ( #997 )  
							
							 
							
							 
							
							
								
							
							
							* Removed Unused Uniforms
uniform vec3 viewUp;
uniform float deltaTime;
* Removed Unused uniforms
uniform vec3 viewUp;
uniform float deltaTime;
* Updated Source
  Added   - #define PLATFORM_DESKTOP line for desktop users.
            This now will correctly find the proper glsl version for the raymarching.fs file.
  Removed - Uniforms --> deltaTime and viewUp. Including the code that was setting them.
            They were never used and they were triggering a log warning.
  Removed - The const from both screenWidth and screenHeight.
            Now they can be used to update the shader resolution when screen is resized.
            NOTE : This is a quick fix and probably not the best idea.
  Added   - IsWindowResized() to check if screen is resized.
            If window is resized then width, height and shader resolution are updated.
  Changed - MIT tag at bottom right color value to BLACK. Now it's easier to see.
* Closer Match to original code
* Removed the PLATFORM_DESKTOP Define 
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								39e22046c1 
								
							
								 
							
						 
						
							
							
								
								ClearDirectoryFiles(): Corrected issue  #994  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   chriscamacho
							
						 
						
							
							
							
								
							
								3d8b1165a8 
								
							
								 
							
						 
						
							
							
								
								mem leak in gltf loader ( #995 )  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								163a9e1f41 
								
							
								 
							
						 
						
							
							
								
								ClearDirectoryFiles() corrected bug  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								9b6227688f 
								
							
								 
							
						 
						
							
							
								
								Corrected issue  #992  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								3c2ce77b7b 
								
							
								 
							
						 
						
							
							
								
								ClearDirectoryFiles(): Corrected memory leak  #991  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								1878a9ea01 
								
							
								 
							
						 
						
							
							
								
								Corrected possible memory leak  #993  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								06910eedfd 
								
							
								 
							
						 
						
							
							
								
								Minor comment tweak  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								ca92f43c27 
								
							
								 
							
						 
						
							
							
								
								Review some defines  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								ea70c47a1a 
								
							
								 
							
						 
						
							
							
								
								Review latest PR  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Tyler Jessilynn Bezera
							
						 
						
							
							
							
								
							
								3f7fa6d6e7 
								
							
								 
							
						 
						
							
							
								
								Add multi texture support for materials in GLTF format ( #979 )  
							
							 
							
							 
							
							
								
							
							
							* Initial commit of addition for GLTF materials.. should support loading more than just albedo map.
* Clean up
* fixed seg faults and leaks
* temp don't overwrite defuse colour when rendering
* undid something dumb!
* correctly mixed diffuse map color when rendering to preserve not overwrite it 
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								ab52f98480 
								
							
								 
							
						 
						
							
							
								
								Update text.c  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								c1d282d9e8 
								
							
								 
							
						 
						
							
							
								
								Corrected bug on no-extension  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								e25f4dca1f 
								
							
								 
							
						 
						
							
							
								
								Update external libraries  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								68dcb55349 
								
							
								 
							
						 
						
							
							
								
								Corrected bug on ImageDrawRectangleLines()  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								b75511248d 
								
							
								 
							
						 
						
							
							
								
								Remove trailing spaces  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								e40c26dea5 
								
							
								 
							
						 
						
							
							
								
								REVIEWED: GetCodepoints() issue  
							
							 
							
							 
							
							
								
							
							
							- Improved LoadBMFont() 
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								7baa2975ec 
								
							
								 
							
						 
						
							
							
								
								REDESIGNED: IsFileExtension()  
							
							 
							
							 
							
							
								
							
							
							Now it accepts a ';' separated list of extensions, useful to check multiple extensions 
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								e0cb892d2d 
								
							
								 
							
						 
						
							
							
								
								ADDED: GetCodepoints()  
							
							 
							
							 
							
							
								
							
							
							Get the unicode equivalent characters (as int array) from a UTF-8 text array... maybe this function is renamed to be clearer to users... 
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								12d3e21f1b 
								
							
								 
							
						 
						
							
							
								
								REVIEW: ImageAlphaMask()  
							
							 
							
							 
							
							
								
							
							
							When adding alpha mask to GRAYSCALE image, if using ImageFormat(), it could change pixel values, now we avoid that, mask is just added as an extra channel 
							
						 
						6 years ago  
					 
				
					
						
							
							
								   chriscamacho
							
						 
						
							
							
							
								
							
								161c8b7d08 
								
							
								 
							
						 
						
							
							
								
								corrected examples Makefile target ( #985 )  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   elitepleb
							
						 
						
							
							
							
								
							
								82306af111 
								
							
								 
							
						 
						
							
							
								
								projects: CMake: bump up minimal raylib version ( #983 )  
							
							 
							
							 
							
							
								
							
							
							While at it, add comment to indicate what the version signifies.
[a3f: updated commit message] 
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Michael Vetter
							
						 
						
							
							
							
								
							
								596338b26a 
								
							
								 
							
						 
						
							
							
								
								Check whether parsing mtl file was succesful ( #982 )  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Michael Vetter
							
						 
						
							
							
							
								
							
								eb772bc1e0 
								
							
								 
							
						 
						
							
							
								
								Check whether GLTF was loaded correctly ( #981 )  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Michael Vetter
							
						 
						
							
							
							
								
							
								047f093503 
								
							
								 
							
						 
						
							
							
								
								Remove dead assignments ( #980 )  
							
							 
							
							 
							
							
								
							
							
							The result of `success` is actually never used. Either we should check
for it and return or remove it. I assume just checking the last one is
okay. 
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								df84f93938 
								
							
								 
							
						 
						
							
							
								
								Add security checks on file writting  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								a8e63b9724 
								
							
								 
							
						 
						
							
							
								
								Convert default shader to const strings  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Catalin Moldovan
							
						 
						
							
							
							
								
							
								99e86d180b 
								
							
								 
							
						 
						
							
							
								
								Const corectness for LoadShaderCode ( #977 )  
							
							 
							
							 
							
							
								
							
							
							* Const corectness for LoadShaderCode
* Added const for standalone variant as well. 
							
						 
						6 years ago  
					 
				
					
						
							
							
								   AlexHCC
							
						 
						
							
							
							
								
							
								8adcec185e 
								
							
								 
							
						 
						
							
							
								
								Improve code readability ( #976 )  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								3fcf2ee19a 
								
							
								 
							
						 
						
							
							
								
								Example renamed  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								bdcb16e7bb 
								
							
								 
							
						 
						
							
							
								
								Review PR and comments  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   chriscamacho
							
						 
						
							
							
							
								
							
								a679b0ccc0 
								
							
								 
							
						 
						
							
							
								
								contributed simple shader example ( #973 )  
							
							 
							
							 
							
							
								
							
							
							Contributed simple shader example 
							
						 
						6 years ago  
					 
				
					
						
							
							
								   AlexHCC
							
						 
						
							
							
							
								
							
								acedf4a0d5 
								
							
								 
							
						 
						
							
							
								
								Fixed regular polygon shape rendering ( #972 )  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								1f730b3b35 
								
							
								 
							
						 
						
							
							
								
								Review ImageCrop() security checks  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								b331edd7a6 
								
							
								 
							
						 
						
							
							
								
								Let the user choose the formats  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								9d53e07883 
								
							
								 
							
						 
						
							
							
								
								Added preprocessor macros for GIF  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   chriscamacho
							
						 
						
							
							
							
								
							
								bce2dd1231 
								
							
								 
							
						 
						
							
							
								
								fixed leak with PBR example ( #971 )  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								d089e1cd34 
								
							
								 
							
						 
						
							
							
								
								ADDED: LoadAnimatedGIF() -WIP-  
							
							 
							
							 
							
							
								
							
							
							Still looking for a better way to integrate it into raylib API, maybe add a LoadImageAnim()? 
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								741afde3bc 
								
							
								 
							
						 
						
							
							
								
								Review PR formatting  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   chriscamacho
							
						 
						
							
							
							
								
							
								314c4061df 
								
							
								 
							
						 
						
							
							
								
								fixs issue mem leak with LoadModel / OBJ and issue with -1 material index ( #969 )  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								08165fed18 
								
							
								 
							
						 
						
							
							
								
								Review DecompressData() types, for consistency  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								112874fe07 
								
							
								 
							
						 
						
							
							
								
								Review issue with HDR pixels loading  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								c10348cc85 
								
							
								 
							
						 
						
							
							
								
								Review conditions  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								904a7ee032 
								
							
								 
							
						 
						
							
							
								
								Update for latest emsdk configuration  
							
							 
							
							 
							
							
								
							
							
							Note that latest emsdk changed paths 
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								4ccf1e61be 
								
							
								 
							
						 
						
							
							
								
								Corect typo  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   chriscamacho
							
						 
						
							
							
							
								
							
								6916ff58b1 
								
							
								 
							
						 
						
							
							
								
								fixed some memory leaks, still issue with material index allocation leaking 4 bytes (possibly double allocation) ( #964 )  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								e5d5f6e367 
								
							
								 
							
						 
						
							
							
								
								Review possible memory leak with my_strndup()  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								7caedff9ca 
								
							
								 
							
						 
						
							
							
								
								Review weird PBR shader issue >_<  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								d9d9c6111b 
								
							
								 
							
						 
						
							
							
								
								RENAMED: text_sprite_font > text_font_spritefont  
							
							 
							
							
								
							
							
						 
						6 years ago