lepasona
b230720842
example core_input_gamepad.c: fix hardcoded gamepad 0
2 miesięcy temu
Joecheong2006
10fadd9185
Replaced scalar to float
2 miesięcy temu
Joecheong2006
b6ae5af4e3
Removed redefined RAD and DEG
2 miesięcy temu
Joecheong2006
8a0ab163d3
Changed to 4 spaces
2 miesięcy temu
JoeCheong
f3854cb406
Fixed typo
2 miesięcy temu
Joecheong2006
f1714a6234
[examples]: New shapes example - double pendulum
2 miesięcy temu
PanicTitan
9e908e4a76
Update core_custom_frame_control.c to work properly on web
3 miesięcy temu
sir-irk
32026ca78b
fix preview image file name
3 miesięcy temu
sir-irk
86d2db2aa9
fix typo on UI and preview image
3 miesięcy temu
sir-irk
9a578dbce0
fix formatting
3 miesięcy temu
sir-irk
a94feef6d0
update readme
3 miesięcy temu
sir-irk
897a8fbc9f
adding preview image
3 miesięcy temu
sir-irk
510dc763e9
adding normal map example
3 miesięcy temu
Jordan Zedeck
e91a3697ff
Fixed typo
3 miesięcy temu
sir-irk
ed509193d9
remving w multiply on the tangent itself
3 miesięcy temu
sir-irk
f86295732a
fixing shader tangents to be vec4
3 miesięcy temu
Agnis Aldiņš "NeZvērs
ed022e89e5
fix preview crop
3 miesięcy temu
Agnis Aldiņš "NeZvērs
f6b7168ed4
Add preview image
3 miesięcy temu
Agnis Aldiņš "NeZvērs
fa9653d179
Fix function call
3 miesięcy temu
Agnis Aldiņš "NeZvērs
fca2317640
remove //#define PLATFORM_WEB
3 miesięcy temu
Agnis Aldiņš "NeZvērs
a2cf878190
cleanup variable shadowing
3 miesięcy temu
Agnis Aldiņš "NeZvērs
4233544670
Update core_3d_fps_controller.c
3 miesięcy temu
Agnis Aldiņš "NeZvērs
4d5a56a5f8
change game's resolution
3 miesięcy temu
Agnis Aldiņš "NeZvērs
eee9dd8c94
Example: core_3d_fps_controller
Quake like camera animations and strafe jump movement
3 miesięcy temu
Ray
8a3a8ee8e3
Update shapes_digital_clock.c
4 miesięcy temu
Ray
5f497d0687
REVIEWED: `shapes_digital_clock` example
4 miesięcy temu
Hamza RAHAL
3f228f4594
[examples] : adding new fancy clock
4 miesięcy temu
Meowster
6d5aedbd38
Add DrawEllipseV and DrawEllipseLinesV
4 miesięcy temu
Pivok
0ffc8c517f
Pbr example fix
5 miesięcy temu
Daniel Abbott
696f225f29
Update audio_sound_positioning.c
Calculate `right` Vector3 for correct audio stereo positioning.
5 miesięcy temu
Zean Key
77f31178ed
fixed text_draw_3d
5 miesięcy temu
Ray
cf1713e6dd
REVIEWED: VS2022 projects use a custom resource file...
...instead of relying in src/raylib provided one. #4900
6 miesięcy temu
Zean Key
869ae8bbd2
[example] fix text size in text_draw_3d
6 miesięcy temu
Jeffery Myers
eb3d96a36a
Fix cast warnings in examples.
6 miesięcy temu
Ray
cc5739a6d7
REVIEWED: Some PRs formating
6 miesięcy temu
Gunko Vadim
53cbd3cb11
rename
6 miesięcy temu
Gunko Vadim
0d86084709
Update text_unicode_font_example.c
The creation of the array has been rewritten, the size of the example has been reduced
6 miesięcy temu
Gunko Vadim
4184a5b251
Update text_unicode_font_example.c
6 miesięcy temu
Gunko Vadim
5d7e8010a5
example unicode font
A review of the code is required. Since I'm not sure what's written correctly at all.
6 miesięcy temu
Bigfoot71
59dc53d20e
update readme
6 miesięcy temu
Bigfoot71
d5733ffb9a
update example makefiles
6 miesięcy temu
Bigfoot71
a554ef339b
add `audio_sound_positionning` example
6 miesięcy temu
luis605
4960cc74e0
[examples] Reviewed shader view depth
6 miesięcy temu
Ray
ceb1a5ea2b
REVIEWED: Temporaly fix for issue #4874
6 miesięcy temu
Jonathan Marler
f19d4c71ab
core_window_flags example: add borderless windowed toggle
6 miesięcy temu
Jonathan Marler
336fd78f74
Add core_highdpi example
This example enables HIGHDPI and renders a scale showing how the logical
size compares to the pixel size of the window.
6 miesięcy temu
Jonathan Marler
00fb09cebf
Prevent immediate window restore from minimize in core_window_flags
The core_window_flags example automatically restores the window from
being minimized after 3 seconds. However, it only resets the frameCounter
if the window is minimized through the app from inputting KEY_N. This
means if you miminize the window by other means (like pressing the minimize
button) then the example will immediately restore the window because the
frame counter wasn't reset. I've fixed this by setting the frameCounter
back to 0 once it's expired. I also added a note in the UI that the example
automatically restores the window so it's not a surprise.
6 miesięcy temu
Jonathan Marler
8749ba9ebf
Uncomment SetTargetFPS in core_window_flags
I think this line was accidently commented out in this commit:
3d1ae3500c
The FPS limit is needed to get the desired wait time for the "hide window"
test, which uses the frame counter to hide the window for 3 seconds. On
my machine without this limit it runs at over 1000 FPS and it appears
like the hide window state is broken.
I also added some text that tells the user that it only hides the window
for 3 seconds so they're not surprised when the window automatically
reappears.
6 miesięcy temu
luis605
8ec52e3b25
Added example to build system
6 miesięcy temu
luis605
eeda7a4b82
Added shaders_view_depth example to the build system
6 miesięcy temu