Ray
9c991bd079
Remove example from Android building
5 yıl önce
Ray
81d8302d53
ADDED: shaders_basic_lighting
5 yıl önce
Ray
55380f8489
Review DEBUG mode
5 yıl önce
XiaochuanWang
63e320d405
Update Makefile
a minor issue: where the location of the file "raylib.rc.data" is wrong, and this will cause an error in compilation.
5 yıl önce
Ray
bdbc05c0dc
Review font
5 yıl önce
Ray
03720b30a1
Review contributed example
5 yıl önce
Ray
ddaa4a304d
Review contributor info
5 yıl önce
Codecat
923f4b9bbd
Added waving cubes example
5 yıl önce
Ray
434e460c18
Example instructions tweak for clarity
5 yıl önce
Ray
a9f33c9a89
Reduce textures size
5 yıl önce
Chris Dill
42d57bbe00
Added array bounds check to textures_bunnymark
5 yıl önce
Ray
efdc6f87d5
Define standard examples size
5 yıl önce
Ray
87774a0a21
Review variables initialization
5 yıl önce
Ray
241c4c8d14
Review easings PR
5 yıl önce
flashback-fx
bc285f71ed
rename easings_example.c to easings_testbed.c
5 yıl önce
flashback-fx
d5f664373d
Move easings_example to its proper place
5 yıl önce
flashback-fx
b7d4856745
Add easings example
5 yıl önce
Ray
be7e56f51e
Move emscripten web shell to src
5 yıl önce
Ray
e6ca2c4ba3
Comment tweaks
5 yıl önce
Ray
0027868d1f
Review Makefiles
5 yıl önce
Ray
8db2203bcc
Review paths
5 yıl önce
Ray
3dfbeb5488
Update core_3d_picking.c
5 yıl önce
Ray
b525039e0a
Review ALL examples
5 yıl önce
Ray
c1594fa445
Tweaks
5 yıl önce
Ray
6332bc0398
Corrected issue with shader loading
When using FormatText() several times in same function, returned string is static and so, the same is returned, resulting in failures on shader loading.
5 yıl önce
Ray
245cf2400e
Review shader examples
5 yıl önce
Ray
970f1e8ff1
examples review
5 yıl önce
Ray
ce87d2ced4
new example: shaders_eratosthenes
Contributed by ProfJski
5 yıl önce
Ray
9fd410b8a8
Review shader to use provided texture coordinates
Now shader uses `fragTexCoord` that are the full screen texture coordinates normalized, instead of `gl_fragCoord`, the unnormalized screen coordinates
5 yıl önce
Ray
9994f16479
Review build config on web
5 yıl önce
Ray
f44dfa1ef2
Implement VR distortion shader for GLSL 100
5 yıl önce
Ray
f1ffb3f573
Review shaders for GLSL 100
5 yıl önce
eggmund
eb7beb59b6
Ammended comment.
Also changed path to shader back to what it was originally.
5 yıl önce
eggmund
a7c5e3cab7
Updating julia set example.
Now dividing by the zoom instead of multiplying (in the shader), so zoom works as expected. Also zoom increase/decrease is now scaled depending on the current zoom.
5 yıl önce
Ray
998b4180e1
Update example!
5 yıl önce
Ray
0b18133e46
Update shaders_julia_set.c
5 yıl önce
Ray
d878a0aecb
Update shaders_julia_set.c
5 yıl önce
Ray
ab44033ed6
Added new examples to Makefile
5 yıl önce
Ahmad Fatoum
0467f32cc1
examples: CMake: restrict OpenGL deprecation warnings to macOS
5 yıl önce
Ray
7eb488a350
Improve support for web building
Note that building examples for web as they are (no code adaptation for web avoiding while loop) implies using the emterpreter... and that's very slow!
5 yıl önce
Ray
424d3ca8d9
examples review
Redesigns, deletes and renames
Also noted authors propertly on contributed examples
5 yıl önce
Ray
2edec8ae28
Some example tweaks
5 yıl önce
Ray
6804c2189e
new examples: shaders_texture_waves
5 yıl önce
hmmmmmmmm
aea3b2df65
Fixed another small comment error
5 yıl önce
eggmund
c25154064d
Fixed small error in comments
5 yıl önce
eggmund
49a49e492a
Added julia set shader example.
5 yıl önce
raysan5
561c486ceb
Add WinMM library for linkage
Now it's required on Windows if not using a busy wait loop
5 yıl önce
Ray
e0e2346c22
NO SUPPORT_BUSY_WAIT_LOOP by default
5 yıl önce
Ray
7a23a35eed
Remove broken example: standard_lighting
5 yıl önce
Ray
621965cb8c
Move bunnymark example to another module
5 yıl önce