Ray
97abaff4c5
Support rlPushMatrix() and rlPopMatrix() on mesh drawing
5 years ago
Darryl Dixon - Piece Digital
776304e8e8
Comments ( #1026 )
* swapped comments, expanded comment for clarity
* revert alignments
* adjusted for consistency
5 years ago
raysan5
d5aab98ac9
Review PR #1015
Just simplified code a bit
5 years ago
brankoku
1f66f0d9a2
[text] `TextFormat()` caching ( #1015 )
5 years ago
raysan5
c1a02e9fca
Review PR #1022
Actually OpenAL is not used any more, it should be using CoreAudio
5 years ago
raysan5
1d3f230c92
Review key input queue PR #1012
Keeping original API
5 years ago
Ushio
ae301a1d23
add api FIFO based character input. ( #1012 )
* add api FIFO based character input.
* rename input character functions
* replace tab to space x4 #1012
5 years ago
Ushio
b132ae099b
Fix camera not working problem at align z direction. #924 ( #1013 )
* Fix camera not working problem at align z direction. #924
* replace tab to space x4
5 years ago
Ray
2783d0d63e
DrawPoint3D(): PR review
5 years ago
Eric J
5d27c1e6c9
Add DrawPoint3D() function to models.c ( #1019 )
Uses fewer vertexes than using DrawCube() or DrawSphere() for points. The small line is on analogy to the code for DrawPoint() in shapes.c.
5 years ago
Kevin Yonan
d2882a68fe
Adding double ended stack & Mempool Reset function ( #1021 )
5 years ago
JuDelCo
8b7db29ba0
Fix Makefile missing X11 lib when building as a shared library on Linux. ( #1018 )
5 years ago
brankoku
96b0563249
[rlgl] Create function `rlUpdateMeshAt` ( #1010 )
* [rlgl] Create function `rlUpdateMeshAt`
* [rlgl] Update function `rlUpdateMeshAt`
5 years ago
ChrisDill
00c611a5fb
[Core] Added ColorFromNormalized which is the reverse of ColorNormalize. ( #1011 )
5 years ago
brankoku
bba8454034
rlUpdateMesh now supports updating indices ( #1009 )
5 years ago
raysan5
29b9b054dd
REVIEW: rlLoadTexture()
Corrected bug when loading a RenderTexture texture passing NULL data.
5 years ago
raysan5
e8b89b5ecf
REVIEW: GetImageData() and GetImageAlphaBorder()
5 years ago
Ray
dc6136e820
Review formatting for PR #1004
5 years ago
João Coelho
75b0264f35
fix various problems, thanks CppCheck :) ( #1005 )
* explained a bit more the core_window_letterbox example
* fixed a few 'ups' moments that could lead to mild head pain and time loss
5 years ago
Ray
d73abe73e5
REDESIGN: TextToUtf8()
ADDED: CodepointToUtf8()
5 years ago
Ray
f6df47dfe5
ADDED: TextToUtf8() -WIP-
RENAMED: TextCountCodepoints() -> GetCodepointsCount()
5 years ago
chriscamacho
90b3dceb54
added GetMatrixProjection fixed issue with GL11 where model matrix was identity ( #999 )
5 years ago
Ray
39e22046c1
ClearDirectoryFiles(): Corrected issue #994
5 years ago
chriscamacho
3d8b1165a8
mem leak in gltf loader ( #995 )
5 years ago
Ray
163a9e1f41
ClearDirectoryFiles() corrected bug
5 years ago
Ray
9b6227688f
Corrected issue #992
5 years ago
Ray
3c2ce77b7b
ClearDirectoryFiles(): Corrected memory leak #991
5 years ago
Ray
1878a9ea01
Corrected possible memory leak #993
5 years ago
Ray
06910eedfd
Minor comment tweak
5 years ago
Ray
ca92f43c27
Review some defines
5 years ago
Ray
ea70c47a1a
Review latest PR
5 years ago
Tyler Jessilynn Bezera
3f7fa6d6e7
Add multi texture support for materials in GLTF format ( #979 )
* Initial commit of addition for GLTF materials.. should support loading more than just albedo map.
* Clean up
* fixed seg faults and leaks
* temp don't overwrite defuse colour when rendering
* undid something dumb!
* correctly mixed diffuse map color when rendering to preserve not overwrite it
5 years ago
Ray
ab52f98480
Update text.c
5 years ago
Ray
c1d282d9e8
Corrected bug on no-extension
5 years ago
raysan5
e25f4dca1f
Update external libraries
5 years ago
raysan5
68dcb55349
Corrected bug on ImageDrawRectangleLines()
5 years ago
Ray
b75511248d
Remove trailing spaces
5 years ago
Ray
e40c26dea5
REVIEWED: GetCodepoints() issue
- Improved LoadBMFont()
5 years ago
Ray
7baa2975ec
REDESIGNED: IsFileExtension()
Now it accepts a ';' separated list of extensions, useful to check multiple extensions
5 years ago
Ray
e0cb892d2d
ADDED: GetCodepoints()
Get the unicode equivalent characters (as int array) from a UTF-8 text array... maybe this function is renamed to be clearer to users...
5 years ago
Ray
12d3e21f1b
REVIEW: ImageAlphaMask()
When adding alpha mask to GRAYSCALE image, if using ImageFormat(), it could change pixel values, now we avoid that, mask is just added as an extra channel
5 years ago
Michael Vetter
596338b26a
Check whether parsing mtl file was succesful ( #982 )
5 years ago
Michael Vetter
eb772bc1e0
Check whether GLTF was loaded correctly ( #981 )
5 years ago
Michael Vetter
047f093503
Remove dead assignments ( #980 )
The result of `success` is actually never used. Either we should check
for it and return or remove it. I assume just checking the last one is
okay.
5 years ago
Ray
df84f93938
Add security checks on file writting
5 years ago
Ray
a8e63b9724
Convert default shader to const strings
5 years ago
Catalin Moldovan
99e86d180b
Const corectness for LoadShaderCode ( #977 )
* Const corectness for LoadShaderCode
* Added const for standalone variant as well.
5 years ago
AlexHCC
8adcec185e
Improve code readability ( #976 )
5 years ago
Ray
bdcb16e7bb
Review PR and comments
5 years ago
AlexHCC
acedf4a0d5
Fixed regular polygon shape rendering ( #972 )
5 years ago