5 コミット (f3f6d3fd8ee5145a9ac8d66ebccc1d75e3e73dff)

作成者 SHA1 メッセージ 日付
  Ray 9b24120cd9 Updated libs 7年前
  Ray 2a2bee8964 raylib v1.7 release 7年前
  raysan5 a81dfabf86 Update releases to latest version 8年前
  raysan5 6b072e696d Updated releases 8年前
  raysan5 020601092e Added release version for RaspberryPi 8年前
  raysan5 a94b553aff Updated release headers 8年前
  raysan5 bec58075ff Update ro raylib 1.5 release 8年前
  raysan5 cac378bd95 Added release versions of raylib 1.5 8年前
  raysan5 bab08f1c89 Added release folder (again) 8年前
  raysan5 5f4449f0a1 Removed physac functions from raylib header 8年前
  raysan5 60232810d8 Added some comments 8年前
  raysan5 13bef7aa02 Work on Oculus functionality 8年前
  raysan5 0bc71d84f8 Added functions to customize internal matrix 8年前
  raysan5 2168d8aa1a Removed DrawPhysicObjectInfo() function 8年前
  raysan5 cafc66a3c1 Rename for consistency with other functions 8年前
  raysan5 cf6d2e3985 Review coding style to match raylib style 8年前
  Joshua Reisenauer cf2975d062 convenient way to combine errors 8年前
  Joshua Reisenauer af1eb5453a I added audio errors 8年前
  Joshua Reisenauer 90e1ed2b5e mod player added 8年前
  raysan5 d17a0cee1a Review text formatting (spacing, tabs...) 8年前
  raysan5 302ec438dd Removed colTint, tint color is colDiffuse 8年前
  raysan5 cac2a66deb Improved library consistency 8年前
  Ray caa7bc366b Reviewed DrawLight() function and some tweaks 8年前
  Joshua Reisenauer 9f2fc81df2 update to openal 8年前
  victorfisac b0a0c5d431 Added tint color attribute to material data type 8年前
  victorfisac f2d61d4043 Remove normal depth 8年前
  victorfisac 2e26ce235d Add Draw3DCircle function and update raylib and rlgl header 8年前
  raysan5 3d6696f6c9 Renamed shader variables (more generic names) 8年前
  victorfisac c320a21f2b Add standard lighting (2/3) 8年前
  victorfisac 30c8058fca Add standard lighting (1/3) 8年前
  raysan5 dcf5f45f68 Add lighting system -IN PROGRESS- 8年前
  raysan5 c9e30f7754 Review struct typedef to avoid pointers for users 8年前
  raysan5 03cc031d00 Remove TODO comments (already done) 8年前
  raysan5 7d1d9ff143 Support DYNAMIC_DRAW mesh loading 8年前
  Joshua Reisenauer 41c5f3a017 Buffer for raw audio 8年前
  Joshua Reisenauer 76ff4d220e renamed everything so it is obvious what it does 8年前
  raysan5 075f51e0a3 Simplified internal (default) dynamic buffers 8年前
  Joshua Reisenauer f0ada8c40d apply index to remaining functions 8年前
  Joshua Reisenauer 9737c58054 PlayMusicStream now uses index 8年前
  Joshua Reisenauer ad3d270c42 added set pitch for music streams 8年前
  Joshua Reisenauer 6db44500b7 adding multiple music streams 8年前
  raysan5 5c112ff542 Corrected tipo 8年前
  raysan5 1ddf594d15 Added support for indexed mesh data 8年前
  Ray f7d4951165 Improved vertex attribs support for models 8年前
  raysan5 0bcb873cbb Improved mesh support 8年前
  raysan5 7ab008878a Library redesign to accomodate materials system 8年前
  raysan5 fd67e31f63 Renamed function for consistency 8年前
  raysan5 5f73850fa6 Renamed functions for consistency 8年前
  Joshua Reisenauer 9d09ada33b new boolean floatingPoint option 8年前
  Joshua Reisenauer 4636e3367c number remaining buffer transfer for updateAudioContext 8年前