Ray
1b873b028f
WARNING: REMOVED: Multichannel audio support API
It was quite restrictive and hacky implementation, just load multiple types same sound to play multiple instances.
há 2 anos
Ray
3a332d241c
Update CHANGELOG
há 2 anos
Sid K
0b18882a94
fix(build): Fix DLL build on Windows ( #2951 )
Changes the DLL export condition to apply to platform WIN32 instead of
compiler MSVC
há 2 anos
Ray
8f7e2cd179
Replace TABS by 4 spaces
há 2 anos
Ray
614e0518a7
Remove trailing spaces
há 2 anos
Ray
cf1ebada0e
Tweak `WindowDropCallback()` #2943
há 2 anos
Ray
aae7ab64c7
Update raudio.c
há 2 anos
Ray
68ee0bb8dd
ADDED: QOA music streaming (with auxiliar lib)
Some format tweaks
há 2 anos
Ray
d3f5bc4043
REVIEWED: `GetWindowHandle()` #2950
há 2 anos
Ray
f4f6e25340
Support QOA audio file format by default
há 2 anos
Ray
9614d3353b
REVIEWED: QOA audio file export
há 2 anos
Ray
ab14ad5d75
Close issue #2949
há 2 anos
Ray
0eeb499288
Update qoa.h
há 2 anos
Ray
5492f52adc
Change default threading model for COM objects
It shouldn't matter much but it could avoid some conflicts with other libraries in the future (like `tinyfiledialogs`).
há 2 anos
Ray
1611cd54e7
REVIEWED: `GetWindowHandle()` #2938
há 2 anos
Ray
6897b43599
REVIEWED: `core_drop_files` #2943
há 2 anos
Antonis Geralis
394b31faff
Add GL_MIN GL_MAX blending equations ( #2945 )
há 2 anos
Ray
73c9f72c52
Update rtextures.c
há 2 anos
Ray
7fd2bf1a32
Minimal tweak
há 2 anos
Ray
215eb967e8
Update rcore.c
há 2 anos
Ray
cb2ba3675c
REVIEWED: `rlUnloadFramebuffer()` #2937
há 2 anos
Ray
ca98a84d68
Update rtext.c
há 2 anos
fubark
110eab56a7
Add Cyber to BINDINGS.md ( #2939 )
há 2 anos
Ray
d5a31168ce
REVIEWED: Data validation
há 2 anos
Ray
d652b95fbf
ADDED: Security checks
há 2 anos
Ray
153470d605
REVIEWED: `GenMeshTangents()`, avoid crash on missing texcoords data #2927
há 2 anos
Ray
b4d824d6fc
REVIEWED: `GetMonitorWidth()` and `GetMonitorHeight()` #2934
há 2 anos
Ray
8169d0eab2
REVIEWED: `IsWindowFocused()` to consider Android App state #2935
há 2 anos
Ray
b2926b2d28
Update rtextures.c
há 2 anos
Ray
3cade2a1a0
REVIEWED: `IsImageReady()` and `IsTexureReady()`
Reordered some functions to avoid config.h issues when disabling some features.
há 2 anos
Ray
bcae065c88
REVIEWED: `IsShaderReady()`
há 2 anos
Ray
1347a15539
ADDED: `SetWindowIcons()` to set multiple icon image sizes
há 2 anos
hkc
d26a56d4e1
Added mixed audio processor ( #2929 )
* Use RL_QUADS/RL_TRIANGLES for single-pixel drawing
Addresses problem mentioned in
https://github.com/raysan5/raylib/issues/2744#issuecomment-1273568263
(in short: when drawing pixels using DrawPixel{,V} in camera mode,
upscaled pixel becomes a line instead of bigger pixel)
* [rtextures] Fixed scaling down in ImageTextEx
Closes #2755
* Added global audio processor
* Renamed struct member to follow naming conventions
* Added example for AttachAudioMixedProcessor
há 2 anos
Ray
47dd842e81
Minor format tweaks
há 2 anos
Ray
f594f14510
Reviewed typo and formating
há 2 anos
Ray
2766835ed4
REPLACE: TABS by 4 spaces
há 2 anos
Jeffery Myers
9eaed07b77
Make the oribital camera work like it used to (it is not just a copy of third person) ( #2926 )
há 2 anos
Ray
beb44f1dac
Avoid centering mouse when program launches
há 2 anos
Ray
903d85e323
Make sure window position always inits in the middle of the current monitor
há 2 anos
Ray
5dedb27ce0
REVIEWED: Issue with camera jump on first frame
há 2 anos
veins1
ec95aa2e04
Move camera after rotation ( #2923 )
Moving camera after rotation is set to avoid 1 frame delay in movement direction
há 2 anos
Ray
1cfb484100
ADDED: Example project to VS
há 2 anos
Ray
e843be7ea5
ADDED: rcamera dependencies details
há 2 anos
Ray
547819766f
ADDED: Example project to VS2022 solution
há 2 anos
Ray
50d17393a5
Create models_loading_m3d.vcxproj
há 2 anos
Ray
ea590c44a9
REVIEWED: Camera redesign PR
há 2 anos
Crydsch Cube
73989a4981
WIP rcamera redesign vector ( #2563 )
* core functionality CAMERA_FREE
* fix example
* add remaining camera modes
* add view bobbing
* view bobbing
* catch curser in SetCameraMode
* adjust examples
* fix compilation on linux
* fix example text_draw_3d
* actually fix text_draw_3d
* Updated camera API
* Improve Vector3RotateByAxisAngle() function
* remove camera.mode dependency from low-level functions
* remove camera.mode from struct
* fixes after rebase
* adjust examples for new UpdateCamera function
* adjust example models_loading_m3d
---------
Co-authored-by: Ray <raysan5@gmail.com>
há 2 anos
Ray
f1bcabcc37
Update CHANGELOG
há 2 anos
Ray
a9c28d7583
Update CHANGELOG
há 2 anos
Ray
22287a78c5
Update qoa.h
há 2 anos