29 次代码提交 (2d04dd8b88959bf28f070ba5d8631088e1273b56)

作者 SHA1 备注 提交日期
  Dan Bechard 2d04dd8b88
Fix off-by-one error in CheckCollisionPointRec (#3022) 2 年前
  eternalStudent 8f741d894a
Minor fix in DrawLineBezier* (#3006) 2 年前
  Julio C. Galindo 6ae21d6581
Fixed some grammar mistakes and typos. (#2914) 2 年前
  Ray 1fea266472 Clean trailing spaces 2 年前
  Jeffery Myers edaca16d7c
Fix warnings in raylib project from MSVC (#2871) 2 年前
  Ray b59fab7ee6 Update year to 2023 2 年前
  nobytesgiven e5d332dea2
Fix bezier line breaking #2735 (#2767) 2 年前
  hkc 8ebe62b4dd
Use RL_QUADS/RL_TRIANGLES for single-pixel drawing (#2750) 2 年前
  Ray 33e7f7cc59 WARNING: `DrawLineBezier()` implementation needs review #2721 2 年前
  Ray 853c66baed REVIEWED: `CheckCollisionPointPoly()` 2 年前
  Ray b09725fa84 REPLACED: `rlVertex2i()` by `rlVertex2f()` 2 年前
  Ray e59442bfab REMOVED: `rlPushMatrix()`/`rlPopMatrix()` from `rshapes` 2 年前
  Ray 9996e328cb WARNING: BREAKING: Removed `rlCheckRenderBatchLimit()` requirement 2 年前
  Ray f4b4054de5 REVIEWED: `CheckCollisionPointPoly()` 2 年前
  Jacek aff98d7f2a
Check collision point polygon (#2685) 2 年前
  Ray 61e691d94f Remove unneeded `rlPushMatrix()` 2 年前
  raysan5 d4382f4a52 Removed trailing spaces 3 年前
  raysan5 a940f41b4b Update year to 2022 3 年前
  Ray e637ad9d2a Support custom modules inclusion 3 年前
  Ray da7e0ba9d9 ouch 3 年前
  Ray c82390e3f1 Reviewed descriptions and notes 3 年前
  Ray 4853082a4f REVIEWED: DrawRectanglePro(), support TRIANGLES drawing 3 年前
  Ray f6180efd35 REVIEWED: CheckCollision*() consistency 3 年前
  KonPet 34f9f51835
Fix Render Batch Limit not being checked in DrawRectangleGradientEx() (#2111) 3 年前
  mandar1jn affb707dd9
fixing the library so the workflows compile (#2082) 3 年前
  TheSergey496 08441e8b2d
When one of the colliding lines is vertical or horizontal, not all collisions were correctly detected due to floating point error. (#2081) 3 年前
  Ray 22345ff62a Minor format tweak 3 年前
  SAOMDVN 3fc4a4c974
Added DrawLineBezierCubic() (#2021) 3 年前
  Ray 99ab4d6cb8 WARNING: MODULES RENAMING!!! 3 年前
  Ray a0f8682905 REVIEWED: <name>Count for consistency 3 年前
  raysan5 8b7f43f89b WARNING: BREAKING CHANGE: rlgl complete decoupling from raylib -WIP- 3 年前
  raysan5 5ed814e950 Minor tweaks and comments 3 年前
  Ray 7f2a071c51 Formatting review 4 年前
  Ray 4b93feb172 Remove trail spaces 4 年前
  Ray b188008a1c Review code formatting 4 年前
  Ray 3baba7ffe8 Review some VS warnings and messages 4 年前
  Lambert Wang e39e45824d
Add RenderPolyLinesEx routine (#1758) 4 年前
  frithrah b2545e053a
Minimum number of segments in circle sector functions changed from hard-coded to based on degree range. (#1707) 4 年前
  raysan5 66f3434571 REDESIGNED: Shapes texture/rec moved to shapes module 4 年前
  raysan5 d64f27bad1 Remove old flag 4 年前
  raysan5 aed0fee2ca Remove trailing spaces 4 年前
  raysan5 b4975619ed Review comments 4 年前
  raysan5 2488d361b6 Review formatting 4 年前
  raysan5 8e51e6d1df REVIEWED: CheckCollisionPointLine() 4 年前
  mkupiec1 3d1a05d588
[shapes] CheckCollisionPointTriangle (fix), CheckCollisionPointLine (new routine) (#1695) 4 年前
  Dan Bechard b6ca524bdd
Preserve floating point values in DrawRectangleLinesEx (#1683) 4 年前
  Ray cba412cc31 WARNING: BREAKING: rlgl redesign -WIP- 4 年前
  Ray c2bc3d22a1 REVIEWED: DrawRectangleRounded() performance #1523 4 年前
  Chris 2532c396ed
Fix 90 degree bug with DrawTexturePro and DrawRectanglePro (#1673) 4 年前
  Ray ed4ca6a7f3 WARNING: BREAKING: rlgl module redesign -WIP- 4 年前