Ray
3fcf2ee19a
Example renamed
5 years ago
Ray
bdcb16e7bb
Review PR and comments
5 years ago
chriscamacho
a679b0ccc0
contributed simple shader example ( #973 )
Contributed simple shader example
5 years ago
AlexHCC
acedf4a0d5
Fixed regular polygon shape rendering ( #972 )
5 years ago
Ray
1f730b3b35
Review ImageCrop() security checks
5 years ago
Ray
b331edd7a6
Let the user choose the formats
5 years ago
Ray
9d53e07883
Added preprocessor macros for GIF
5 years ago
chriscamacho
bce2dd1231
fixed leak with PBR example ( #971 )
5 years ago
Ray
d089e1cd34
ADDED: LoadAnimatedGIF() -WIP-
Still looking for a better way to integrate it into raylib API, maybe add a LoadImageAnim()?
5 years ago
Ray
741afde3bc
Review PR formatting
5 years ago
chriscamacho
314c4061df
fixs issue mem leak with LoadModel / OBJ and issue with -1 material index ( #969 )
5 years ago
raysan5
08165fed18
Review DecompressData() types, for consistency
5 years ago
raysan5
112874fe07
Review issue with HDR pixels loading
5 years ago
raysan5
c10348cc85
Review conditions
5 years ago
Ray
904a7ee032
Update for latest emsdk configuration
Note that latest emsdk changed paths
5 years ago
Ray
4ccf1e61be
Corect typo
5 years ago
chriscamacho
6916ff58b1
fixed some memory leaks, still issue with material index allocation leaking 4 bytes (possibly double allocation) ( #964 )
5 years ago
Ray
e5d5f6e367
Review possible memory leak with my_strndup()
5 years ago
Ray
7caedff9ca
Review weird PBR shader issue >_<
5 years ago
Ray
d9d9c6111b
RENAMED: text_sprite_font > text_font_spritefont
5 years ago
Ray
8d6f179062
RENAMED: text_ttf_loading > text_font_filters
5 years ago
Ray
7e08b312d5
RENAMED: text_bmfont_ttf > text_font_loading
5 years ago
Ray
c6d2502bdb
Review example crashing
Note this example is not working properly, it still requires some review.
5 years ago
Ray
a2fd427224
Comment tweak
5 years ago
Ray
74ed3d07f9
Add glTF Duck model
5 years ago
Ray
ce58b168f6
REMOVED: models_obj_viewer
5 years ago
Ray
c247c371c3
REDESIGNED: models_obj_loading > models_loading
5 years ago
Ray
0a2177b4bc
ADDED: GetWindowPosition()
5 years ago
Ray
ae2452d280
ADDED small compression API
- ADDED: CompressData()
- ADDED: DecompressData()
5 years ago
Ray
2d6bc1ff42
Update raudio.h
5 years ago
Ray
dec5f332ad
Revert "Update tinyobj_loader_c.h"
This reverts commit 53b32f1c20
.
5 years ago
Ray
d93f8eadf8
REVIEW: GetFileName(): Security checks
5 years ago
Ray
53b32f1c20
Update tinyobj_loader_c.h
5 years ago
Ray
402ce4e53b
Update plane_diffuse.png
5 years ago
Ray
861a619053
Review dr_flac usage
Replaced DEPRECATED functions
5 years ago
Ray
fc95ceadf0
Remove sampleLeft from Music struct... -WIP-
...moved to internal AudioBuffer structure as totalFramesProcessed, now time measure works again... but there is some problem with looping...
Also note some inconsistencies between frames and samples, it seems those concepts are not considered correctly in the code.
5 years ago
chriscamacho
dde1e0671f
examples makefile not deleting examples in Linux ( #955 )
I'm not sure why the clean command is so complex (especially given that find -type f -executable | xargs rm -fv works!)
but I fixed the version as is, to support x-pie-executable which was preventing it deleting anything on my system...
5 years ago
raysan5
4e43192561
Review latest PR
5 years ago
arvyy
97101d1003
Add screen->world and world->screen functions for 2D; add extended camera2D example ( #947 )
5 years ago
raysan5
37bb8e9554
UpdateModelAnimation() - Added security check
5 years ago
raysan5
41732bebe8
Formatting tweak
5 years ago
raysan5
e2183f0b99
Update version in case no config.h is being used
5 years ago
raysan5
f565ff018e
REMOVED: FLAG_SHOW_LOGO
raylib logo animation has been removed. That funtionality was very restrictive, not configurable at all and hardly ever used, also, it added a coupling dependency of `core` module with `shapes` and `text` modules.
5 years ago
raysan5
8241dcf80b
Review models loading, memory initialization
5 years ago
raysan5
c661cad692
Review all RL_CALLOC() calls
All data should be properly initialized by now
5 years ago
raysan5
37a6f12037
Unload model shaders and textures
They are not automatically unloaded when unloading the model!
5 years ago
raysan5
addbd88833
Expose scissor functionality
5 years ago
Zatherz
8e86f3586d
IsAudioBufferProcessed -> IsAudioStreamProcessed ( #951 )
It appears that you've missed renaming this function here, which makes trying to compile standalone raudio.c error out.
5 years ago
Ray
e67c842faa
Tweak on atlas size computing
Some generated fonts were not fitting the image...
5 years ago
Ray
061294e4d1
Update miniaudio.h
5 years ago