Joshua Reisenauer
41c5f3a017
Buffer for raw audio
9 年前
Joshua Reisenauer
847944e240
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into newaudio
9 年前
Joshua Reisenauer
b10425492a
name correction
9 年前
raysan5
8bbbe8cd76
Corrected namings
9 年前
raysan5
037edbaa13
Reorganize data for consistency
9 年前
raysan5
bc08271da3
Updated shaders with comments
9 年前
Ray
0e29aa2951
Corrected function name
texture2D() is deprecated on GLSL 330
9 年前
Ray
d84f922372
Merge pull request #114 from cHemingway/osx-fixes
Fix building examples on OSX
9 年前
Joshua Reisenauer
76ff4d220e
renamed everything so it is obvious what it does
9 年前
Joshua Reisenauer
86fbf4fd8f
logic bug fix
9 年前
Joshua Reisenauer
d38d7a1bed
clean up on buffering and preconditions
9 年前
Joshua Reisenauer
8c5d403dda
new function to check if music stream is ready
_g naming convention for globals, new error exit numbers.
9 年前
Chris Hemingway
f575935ace
Fix glfw name on OSX and remove unused directory warning
9 年前
Joshua Reisenauer
ea4b5552c2
corrected typos
9 年前
Chris Hemingway
b46a800597
Make GRAPHICS_API_OPENGL_33 work on OSX, closes #113
9 年前
Chris Hemingway
b62bbb78ed
Fix building examples on OSX
9 年前
Joshua Reisenauer
5107a2dc40
bug fixes
9 年前
Joshua Reisenauer
ded07690fd
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into newaudio
9 年前
Joshua Reisenauer
83dbc07650
buffering of music now uses update audio context
9 年前
raysan5
e060944b34
Added QuaternionInvert()
9 年前
raysan5
075f51e0a3
Simplified internal (default) dynamic buffers
9 年前
Joshua Reisenauer
f0ada8c40d
apply index to remaining functions
9 年前
Joshua Reisenauer
9737c58054
PlayMusicStream now uses index
9 年前
Joshua Reisenauer
529d20ee6a
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into newaudio
9 年前
Joshua Reisenauer
ad3d270c42
added set pitch for music streams
9 年前
Ray
454b422fd6
Merge pull request #112 from kd7tck/develop
Base Audio Context System
9 年前
raysan5
4d78d27bd9
Updated structs Mesh and Shader
9 年前
Joshua Reisenauer
6db44500b7
adding multiple music streams
9 年前
raysan5
6acfda599e
Support indexed mesh data on OpenGL 1.1 path
Keep asking myself why I maintain this rendering path... -___-
9 年前
raysan5
5c112ff542
Corrected tipo
9 年前
raysan5
aee5d9a390
Code tweak
9 年前
raysan5
1ddf594d15
Added support for indexed mesh data
9 年前
Joshua Reisenauer
9799856ad4
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
9 年前
Joshua Reisenauer
b7f8e97b03
final fix for audiocontext system
now it works
9 年前
Ray
ac44db26a2
Added reference
9 年前
Ray
c85cd29049
Added defines for default shader names
9 年前
Ray
3d0208223a
First implementation of MTL loading
Not tested yet
9 年前
Ray
dc4d5dabcd
Added MTL loading info
9 年前
Ray
f7d4951165
Improved vertex attribs support for models
9 年前
raysan5
0bcb873cbb
Improved mesh support
Depending on mesh data, it can be loaded and default vertex attribute
location points are set, including colors, tangents and texcoords2
9 年前
raysan5
29761c2519
Testing new material usage
9 年前
raysan5
eeb151586f
Corrected issues with OpenGL 1.1 backend
9 年前
raysan5
7ab008878a
Library redesign to accomodate materials system
9 年前
raysan5
ec72a8868e
Comment tweak
9 年前
raysan5
ba60918eaa
Updated Oculus sample
Now GLFW3 windows/context creation works ok and a sample red rectangle
has been drawn using rlgl. Next step is working in tracking
position/orientation maths and try to get a simple 3d scene...
9 年前
Joshua Reisenauer
e660700924
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
9 年前
raysan5
fd67e31f63
Renamed function for consistency
9 年前
raysan5
8301980ba8
Clean up and consistency review
- Renamed some functions for consistency (default buffers)
- Removed mystrdup() function (implemented inline)
- Renamed TextFileRead() to ReadTextFile()
9 年前
raysan5
5f73850fa6
Renamed functions for consistency
9 年前
raysan5
e94acf86f8
Reorganized internal funcs
9 年前