Ray
716e26aa37
Review BeginTextureMode() usage
Moved outside BeginDrawing()/EndDrawing() to illustrate drawing is happening to an external texture (not screen)
3 년 전
Jeffery Myers
e48b9a6da1
[Examples] Warning fixes (pt 1) ( #1668 )
* Fix some warnings in examples.
* cleanups from review
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
4 년 전
Ray
01e28263be
WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
Some enums values have been renamed to be more consistent and also provide a more detailed description:
- ShaderLocationIndex: LOC_VERTEX_POSITION -> SHADER_SHADER_LOC_VERTEX_POSITION
- ShaderUniformDataType: UNIFORM_VEC2 -> SHADER_UNIFORM_VEC2
- MaterialMapType: MAP_ALBEDO -> MATERIAL_MAP_ALBEDO
- PixelFormat: UNCOMPRESSED_GRAYSCALE -> PIXELFORMAT_UNCOMPRESSED_GRAYSCALE
4 년 전
raysan5
c32ae480af
RENAMED: FormatText() -> TextFormat()
This function was renamed for consistency in raylib 3.0, just unified all examples to use TextFormat() instead of FormatText()
4 년 전
Ray
87774a0a21
Review variables initialization
5 년 전
Ray
b525039e0a
Review ALL examples
5 년 전
Ray
be6d237b9e
Review models examples
6 년 전
Ray
ed269b8d9a
Review RenderTexture drawing usage
Now `BeginTextureMode()` does not clean buffers automatically, that behaviour has been changed because there could be some case (i.e. painting software) where texture buffer does not ned to be cleared; user is responsible of clearing buffers using `ClearBackground()`
6 년 전
Ray
a1d9c33995
Reviewed models and examples
6 년 전
Ray San
6045062a05
Renamed some functions
- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D()
6 년 전
Ray San
4cc12ef2b3
Review camera definition on examples
7 년 전
raysan5
09228752ce
Review default shaders usage on loading
7 년 전
Wilhem Barbier
7ef604fbf5
Store the default shaders
7 년 전
Ray
1375a616b2
Some examples code tweaks
7 년 전
raysan5
9040526f17
Adapt to new materials system
7 년 전
Ray
65e6a6db53
Improved shaders_postprocessing example
7 년 전
Ray
dd4dd0e87d
Reorganize examples folder
8 년 전
raysan5
648676f46b
Update examples to new camera system
8 년 전
raysan5
5f7ac64c44
Removed function SetModelTexture()
It's more educational to go through new material system, so, I decide to
remove this function to avoid students confusion...
8 년 전
raysan5
cac2a66deb
Improved library consistency
Functions renamed to improve library consistency
8 년 전
raysan5
aa22d97983
Simplified texture flip and added comments
9 년 전
raysan5
1d545449bb
Reviewed shaders and added comments
9 년 전
raysan5
06a8d7eb06
Remove old postprocessing system
9 년 전
raysan5
66b096d978
Added support for render to texture (use RenderTexture2D)
Now it's possible to render to texture, old postprocessing system will
be removed on next raylib version.
9 년 전
raysan5
d8bd8634ab
3d Camera: Added support for field-of-view Y
9 년 전
raysan5
183795b8aa
Review literals type
9 년 전
raysan5
acc322b3e1
Added new examples: SHADERS
9 년 전
raysan5
ca402e9d36
New examples added (with some resources)
9 년 전
raysan5
8745d733f9
Replaced 3d model example resources
Cat replaced by dwarf
9 년 전
raysan5
51688c004c
Code cleaning, removed useless spaces
10 년 전
raysan5
5ecb6801fa
Examples renaming and test examples merge
Examples have been renamed for coherence with raylib modules and test
examples have been merged into examples folder.
10 년 전
Ray
3a0d164a76
Rename ex07c_3d_models.c to models_obj_loading.c
10 년 전
raysan5
01651af08a
Update examples and remove .exe
10 년 전
raysan5
5e2e9aa23e
Corrected bug with DrawModel()
10 년 전
raysan5
62f298ce54
Updated
11 년 전
raysan5
6f9d7db4ad
Updated
11 년 전
raysan5
e9143b8a8d
Added some functions and Updated examples
View CHANGELOG for details
11 년 전
Ray
818e79638b
Replaced tabs by 4 spaces
11 년 전
raysan5
1a8cdc10b7
Added some examples
11 년 전