263 次代码提交 (5f9465d56963733ff05e30b5079b36a6ea7dcb59)

作者 SHA1 备注 提交日期
  Ray 41dee9e9f9 REXM: RENAME: example: `shaders_fog` --> `shaders_fog_rendering` 3 个月前
  Ray dd0587e12a Update shaders_texture_drawing.c 3 个月前
  Ray 2e376c6f5b Update shaders_spotlight.c 3 个月前
  Ray 2a295210fb Update shaders_spotlight.c 3 个月前
  Ray c579eef4b7 REVIEWED: Examples section comments, for better organization and consistency 3 个月前
  Ray aa475b1046 REVIEWED: Code sections description for consistency 3 个月前
  Ray b6ae380260 REVIEWED: Examples comments, consistent code sections 3 个月前
  JohnnyCena123 0e73e0ea64
reviewed ALL non-external files to follow raylib's convention of no spaces around / or * (#5153) 3 个月前
  Ray a72b4b177b Updated examples short description 3 个月前
  Maicon Santana 69021939e6
fix write_depth.fs glsl120 3 个月前
  Maicon Santana c6d7694286 set glsl100 back to 100 3 个月前
  Ray a8dfd9db76 REXM: RENAMED: `shaders_normalmap` --> `shaders_normal_map` 3 个月前
  Ray 9b598f6bcf REVIEWED: Shaders formating to follow raylib code conventions 4 个月前
  Ray 8dae39fbda ADDED: Missing GLSL120 shaders 4 个月前
  Maicon Santana 00f7121b1c Increasing maxInterations glsl100 to 255 to match with glsl330 and add glsl120 4 个月前
  Ray 570082deba `WARNING`: **NEW** raylib code CONVENTION: Comments do not end with '.' 4 个月前
  Ray 2365ac8def REVIEWED: Example `shaders_normalmap` #5032 4 个月前
  Ray 54473e2c2b REVIEWED: Example `shaders_normalmap`, it crashes #5032 4 个月前
  Ray f0889a74fe EXAMPLES: Format tweaks 4 个月前
  Ray d45b00b191 Update shaders_rounded_rectangle.c 4 个月前
  Ray 1fadc67fb3 ADDED: Missing resources on some examples 4 个月前
  Ray 414235dd17 Update shaders_multi_sample2d.c 4 个月前
  sir-irk 32026ca78b fix preview image file name 5 个月前
  sir-irk 86d2db2aa9 fix typo on UI and preview image 5 个月前
  sir-irk 9a578dbce0 fix formatting 5 个月前
  sir-irk 897a8fbc9f adding preview image 5 个月前
  sir-irk 510dc763e9 adding normal map example 5 个月前
  sir-irk ed509193d9 remving w multiply on the tangent itself 5 个月前
  sir-irk f86295732a fixing shader tangents to be vec4 5 个月前
  Pivok 0ffc8c517f Pbr example fix 7 个月前
  Jeffery Myers eb3d96a36a Fix cast warnings in examples. 8 个月前
  Ray cc5739a6d7 REVIEWED: Some PRs formating 8 个月前
  luis605 4960cc74e0 [examples] Reviewed shader view depth 8 个月前
  luis605 8ec52e3b25 Added example to build system 8 个月前
  luis605 e08fc8ab80 Added new example - [shader] render depth texture 8 个月前
  Ray 557d071fa2 Reviewed shader loading message 9 个月前
  jordan4ibanez 7cae259a6d
Reviewed shaders comment wording (#4793) 9 个月前
  Ray 861ebafe62 Update shaders_mesh_instancing.c 10 个月前
  Anstro Pleuton 7bfc8e8ca7
[example] Add shaders_rounded_rectangle example (#4719) 10 个月前
  Anstro Pleuton 773e3f5f9f
Update more examples inconsistencies (#4711) 11 个月前
  Anstro Pleuton 945f181f1d
[examples] Update examples to be consistent (#4699) 11 个月前
  Anthony Carbajal 27e530eb18
update examples with difficulty stars (#4694) 11 个月前
  Ray 7c7b087efb REVIEWED: example: `shaders_deferred_render` -WIP- 11 个月前
  Ray cfbba79bd3 REVIEWED: example: `models_textures_tiling` shaders 11 个月前
  Ray fddfb58f85 REVIEWED: Potential shader issues 11 个月前
  Ray af163ba22a REVIEWED: example: `shaders_julia_set` 11 个月前
  Ray 2f6230e366 Formatting review and examples review 11 个月前
  Ray 8e450e4446 Reviewed shaders formating to follow raylib coding conventions 11 个月前
  Ray 62d8969a56 Reviewed shader formating 11 个月前
  veins1 08b089f620
Reviewed shaders_deferred_render (#4676) 11 个月前