Ray
632d064b21
Review text functions return value
It needs to be freed
5 anni fa
Ray
892813de76
Review multichannel PR addition
- Capital letters at beginning
- for loop spacing and brackets
- Functions naming for consistency
- Example following examples template
- Other tweaks
5 anni fa
chriscamacho
83a4eb0852
add multi channel audio to raudio ( #895 )
* added multi channel sound replay to raudio
added -fPIC to Makefile for Linux
added simple lighting and audio multi channel to examples Makefile
* not properly reporting audio buffer pool size...
5 anni fa
Ray
e0854696b4
ADDED: DrawTriangleStrip()
5 anni fa
Ray
dccd61bef9
Support new flag: FLAG_WINDOW_ALWAYS_RUN
Do not stop update/draw on window minimized
WARNING: SetConfigFlag() was reviewed to support int flags
5 anni fa
Ray
498c172d8e
Review function prototype
5 anni fa
Ray
9824387773
Added resource file for raylib.dll
Some minor tweaks
6 anni fa
raysan5
100c82e369
Review formatting to follow raylib style
6 anni fa
Reece Mackie
86eba24970
This is dumb...
6 anni fa
Reece Mackie
7ca856f9b7
Formatting changes
6 anni fa
raysan5
604a8c0b78
WARNING: Functions renamed
Two functions have been renamed for coherence; previous naming was confusing for several users:
- DrawPolyEx() ---> DrawTriangleFan()
- DrawPolyExLines() ---> DrawLineStrip()
6 anni fa
Reece Mackie
c1f33eb817
Line cleaning
6 anni fa
Reece Mackie
56ded3259d
More work, UWP now supports it and deleted old gamepads
6 anni fa
Reece Mackie
b911cefab3
First gamepad stuff
6 anni fa
Ray
e67ebabb02
Support custom memory management macros
Users can define their custom memory management macros.
NOTE: Most external libraries support custom macros in the same way, raylib should redefine those macros to raylib ones, to unify custom memory loading. That redefinition is only implemented as example for stb_image.h in [textures] module.
6 anni fa
Ray
2d4c2ff351
Review rnet errors
6 anni fa
Ray
f7d978e726
Reviewed rnet inclusion
Move to own header for a more deep review of the module
6 anni fa
Jak
4b8d06f501
[rnet] module WIP ( #809 )
Added experimental network module
6 anni fa
Demizdor
f3a5a6871d
Initial unicode implementation for UTF8 encoded text
6 anni fa
Björn Wahlstrand
7cc8faf7da
Use typedef rather than #define in order to avoid issues in application code
6 anni fa
Ray
4e58d4102c
Corrected typo
6 anni fa
Ray
30d51ec26c
Reorganize struct
6 anni fa
Ray
5bfa675350
Review VR simulator mechanism
- No default VR device parameteres inside raylib
- VR device parameter should be provided by user
- VR distortion shader should be provided by user
6 anni fa
Ray
1934f2a2f4
Some tweaks
6 anni fa
Ray
6168a4ca37
Comments review
6 anni fa
ChillerDragon
f21761fbbb
Happy new year 2019
6 anni fa
Ray
9282b8ba83
ADDED: SetShaderValueTexture()
Some tweaks
6 anni fa
Ray
92733d6695
BIG UPDATE: New models functions for animations!
Multiple functions added and some reviewed to adapt to the new multi-mesh, multi-material and animated models.
6 anni fa
Ray
a103086443
Removed trail spaces
6 anni fa
Ray
d89d24c5e8
BIG UPDATE: Support model animations!
6 anni fa
Vlad Adrian
1415d514ba
Update raylib.h
6 anni fa
Demizdor
a28023b58f
Added DrawRoundedRect()
6 anni fa
Ray
a643dc4ca0
WARNING: Redesigned model struct for multi-meshes
This is quite a big change, Model struct has been redesigned to support multiple meshes and multiple materials, most 3d fileformats contain multiple meshes and reference multiple materials.
Consequently, multiple functions have been reviewed.
LoadOBJ(), LoadIQM(), LoadGLFT() now return a Model.
Current LoadOBJ() is not valid anymore, actually, tinyobj_loader_c library is considered for replacement.
6 anni fa
Demizdor
ab9c6da26f
Added DrawRing(), DrawRingLines() and DrawCircleSectorLines()
6 anni fa
Ray
88dfd2ab23
REDESIGNED: DrawCircleSector()
6 anni fa
raysan5
f02a0334d8
ADDED: GetScreenData()
6 anni fa
Rafael Sachetto
9f54a69cec
Adding DrawCubeWiresV for convenience
6 anni fa
Ray
2f97a3f835
Proposed Model struct review
6 anni fa
Ray
2e99c6cefb
ADDED: IsWindowResized()
6 anni fa
Ray
297dd641e8
ADDED: DrawCircleSector()
6 anni fa
Ray
e996fe2ff5
ADDED: GetClipboardText(), SetClipboardText()
6 anni fa
Ray
d356b1d1cc
Reviewed fbo creation and VR system
6 anni fa
Ray
fce48e85f4
ADDED: LoadTextureCubemap()
Probably uncomplete, not tested yet...
6 anni fa
Ray
5755c5e310
Review DrawTextRecEx() formatting
6 anni fa
Demizdor
6f66425946
Added DrawTextRecEx()
6 anni fa
Ray
4467292a2d
Review last PR formatting
6 anni fa
Marco Lizza
343fef4aa4
Changing enums, now referenced as int.
6 anni fa
Marco Lizza
f1d13aa469
Adding function to control the "exit-on-error" behaviour.
6 anni fa
Marco Lizza
932e9dbd09
Fixing logging level configuration API.
6 anni fa
Marco Lizza
c1c801e5c3
Reworking log level as incremental.
6 anni fa