Ray
9824387773
Added resource file for raylib.dll
Some minor tweaks
il y a 6 ans
raysan5
100c82e369
Review formatting to follow raylib style
il y a 6 ans
Reece Mackie
86eba24970
This is dumb...
il y a 6 ans
Reece Mackie
7ca856f9b7
Formatting changes
il y a 6 ans
raysan5
604a8c0b78
WARNING: Functions renamed
Two functions have been renamed for coherence; previous naming was confusing for several users:
- DrawPolyEx() ---> DrawTriangleFan()
- DrawPolyExLines() ---> DrawLineStrip()
il y a 6 ans
Reece Mackie
c1f33eb817
Line cleaning
il y a 6 ans
Reece Mackie
56ded3259d
More work, UWP now supports it and deleted old gamepads
il y a 6 ans
Reece Mackie
b911cefab3
First gamepad stuff
il y a 6 ans
Ray
e67ebabb02
Support custom memory management macros
Users can define their custom memory management macros.
NOTE: Most external libraries support custom macros in the same way, raylib should redefine those macros to raylib ones, to unify custom memory loading. That redefinition is only implemented as example for stb_image.h in [textures] module.
il y a 6 ans
Ray
2d4c2ff351
Review rnet errors
il y a 6 ans
Ray
f7d978e726
Reviewed rnet inclusion
Move to own header for a more deep review of the module
il y a 6 ans
Jak
4b8d06f501
[rnet] module WIP ( #809 )
Added experimental network module
il y a 6 ans
Demizdor
f3a5a6871d
Initial unicode implementation for UTF8 encoded text
il y a 6 ans
Björn Wahlstrand
7cc8faf7da
Use typedef rather than #define in order to avoid issues in application code
il y a 6 ans
Ray
4e58d4102c
Corrected typo
il y a 6 ans
Ray
30d51ec26c
Reorganize struct
il y a 6 ans
Ray
5bfa675350
Review VR simulator mechanism
- No default VR device parameteres inside raylib
- VR device parameter should be provided by user
- VR distortion shader should be provided by user
il y a 6 ans
Ray
1934f2a2f4
Some tweaks
il y a 6 ans
Ray
6168a4ca37
Comments review
il y a 6 ans
ChillerDragon
f21761fbbb
Happy new year 2019
il y a 6 ans
Ray
9282b8ba83
ADDED: SetShaderValueTexture()
Some tweaks
il y a 6 ans
Ray
92733d6695
BIG UPDATE: New models functions for animations!
Multiple functions added and some reviewed to adapt to the new multi-mesh, multi-material and animated models.
il y a 6 ans
Ray
a103086443
Removed trail spaces
il y a 6 ans
Ray
d89d24c5e8
BIG UPDATE: Support model animations!
il y a 6 ans
Vlad Adrian
1415d514ba
Update raylib.h
il y a 6 ans
Demizdor
a28023b58f
Added DrawRoundedRect()
il y a 6 ans
Ray
a643dc4ca0
WARNING: Redesigned model struct for multi-meshes
This is quite a big change, Model struct has been redesigned to support multiple meshes and multiple materials, most 3d fileformats contain multiple meshes and reference multiple materials.
Consequently, multiple functions have been reviewed.
LoadOBJ(), LoadIQM(), LoadGLFT() now return a Model.
Current LoadOBJ() is not valid anymore, actually, tinyobj_loader_c library is considered for replacement.
il y a 6 ans
Demizdor
ab9c6da26f
Added DrawRing(), DrawRingLines() and DrawCircleSectorLines()
il y a 6 ans
Ray
88dfd2ab23
REDESIGNED: DrawCircleSector()
il y a 6 ans
raysan5
f02a0334d8
ADDED: GetScreenData()
il y a 6 ans
Rafael Sachetto
9f54a69cec
Adding DrawCubeWiresV for convenience
il y a 6 ans
Ray
2f97a3f835
Proposed Model struct review
il y a 6 ans
Ray
2e99c6cefb
ADDED: IsWindowResized()
il y a 6 ans
Ray
297dd641e8
ADDED: DrawCircleSector()
il y a 6 ans
Ray
e996fe2ff5
ADDED: GetClipboardText(), SetClipboardText()
il y a 6 ans
Ray
d356b1d1cc
Reviewed fbo creation and VR system
il y a 6 ans
Ray
fce48e85f4
ADDED: LoadTextureCubemap()
Probably uncomplete, not tested yet...
il y a 6 ans
Ray
5755c5e310
Review DrawTextRecEx() formatting
il y a 6 ans
Demizdor
6f66425946
Added DrawTextRecEx()
il y a 6 ans
Ray
4467292a2d
Review last PR formatting
il y a 6 ans
Marco Lizza
343fef4aa4
Changing enums, now referenced as int.
il y a 6 ans
Marco Lizza
f1d13aa469
Adding function to control the "exit-on-error" behaviour.
il y a 6 ans
Marco Lizza
932e9dbd09
Fixing logging level configuration API.
il y a 6 ans
Marco Lizza
c1c801e5c3
Reworking log level as incremental.
il y a 6 ans
raysan5
d41e50f866
Allow ShowWindow usage ;)
il y a 6 ans
Ray
3703430f57
Renamed ShowWindow() to UnhideWindow() -WIP-
Function provisional renaming... that's not the end of this issue...
il y a 6 ans
Ray
a43f87e391
Crazy test
il y a 6 ans
Ray
e811279a75
Review code formatting on ColorFromHSV()
Following raylib notation rules
il y a 6 ans
Demizdor
da1714f411
Added ColorFromHSV()
il y a 6 ans
Ray
25205b5113
Reverted flag value (but kept order)
This specific change could be very annoying for people already using FLAG_MSAA_4X_HINT, their programs will compile correctly but window won't be shown...
il y a 6 ans