Ray
6897b43599
REVIEWED: `core_drop_files` #2943
1 year ago
Antonis Geralis
394b31faff
Add GL_MIN GL_MAX blending equations ( #2945 )
1 year ago
Ray
73c9f72c52
Update rtextures.c
1 year ago
Ray
7fd2bf1a32
Minimal tweak
1 year ago
Ray
215eb967e8
Update rcore.c
1 year ago
Ray
cb2ba3675c
REVIEWED: `rlUnloadFramebuffer()` #2937
1 year ago
Ray
ca98a84d68
Update rtext.c
1 year ago
fubark
110eab56a7
Add Cyber to BINDINGS.md ( #2939 )
1 year ago
Ray
d5a31168ce
REVIEWED: Data validation
1 year ago
Ray
d652b95fbf
ADDED: Security checks
1 year ago
Ray
153470d605
REVIEWED: `GenMeshTangents()`, avoid crash on missing texcoords data #2927
1 year ago
Ray
b4d824d6fc
REVIEWED: `GetMonitorWidth()` and `GetMonitorHeight()` #2934
1 year ago
Ray
8169d0eab2
REVIEWED: `IsWindowFocused()` to consider Android App state #2935
1 year ago
Ray
b2926b2d28
Update rtextures.c
1 year ago
Ray
3cade2a1a0
REVIEWED: `IsImageReady()` and `IsTexureReady()`
Reordered some functions to avoid config.h issues when disabling some features.
1 year ago
Ray
bcae065c88
REVIEWED: `IsShaderReady()`
1 year ago
Ray
1347a15539
ADDED: `SetWindowIcons()` to set multiple icon image sizes
1 year ago
hkc
d26a56d4e1
Added mixed audio processor ( #2929 )
* Use RL_QUADS/RL_TRIANGLES for single-pixel drawing
Addresses problem mentioned in
https://github.com/raysan5/raylib/issues/2744#issuecomment-1273568263
(in short: when drawing pixels using DrawPixel{,V} in camera mode,
upscaled pixel becomes a line instead of bigger pixel)
* [rtextures] Fixed scaling down in ImageTextEx
Closes #2755
* Added global audio processor
* Renamed struct member to follow naming conventions
* Added example for AttachAudioMixedProcessor
1 year ago
Ray
47dd842e81
Minor format tweaks
1 year ago
Ray
f594f14510
Reviewed typo and formating
1 year ago
Ray
2766835ed4
REPLACE: TABS by 4 spaces
1 year ago
Jeffery Myers
9eaed07b77
Make the oribital camera work like it used to (it is not just a copy of third person) ( #2926 )
1 year ago
Ray
beb44f1dac
Avoid centering mouse when program launches
1 year ago
Ray
903d85e323
Make sure window position always inits in the middle of the current monitor
1 year ago
Ray
5dedb27ce0
REVIEWED: Issue with camera jump on first frame
1 year ago
veins1
ec95aa2e04
Move camera after rotation ( #2923 )
Moving camera after rotation is set to avoid 1 frame delay in movement direction
1 year ago
Ray
1cfb484100
ADDED: Example project to VS
1 year ago
Ray
e843be7ea5
ADDED: rcamera dependencies details
1 year ago
Ray
547819766f
ADDED: Example project to VS2022 solution
1 year ago
Ray
50d17393a5
Create models_loading_m3d.vcxproj
1 year ago
Ray
ea590c44a9
REVIEWED: Camera redesign PR
1 year ago
Crydsch Cube
73989a4981
WIP rcamera redesign vector ( #2563 )
* core functionality CAMERA_FREE
* fix example
* add remaining camera modes
* add view bobbing
* view bobbing
* catch curser in SetCameraMode
* adjust examples
* fix compilation on linux
* fix example text_draw_3d
* actually fix text_draw_3d
* Updated camera API
* Improve Vector3RotateByAxisAngle() function
* remove camera.mode dependency from low-level functions
* remove camera.mode from struct
* fixes after rebase
* adjust examples for new UpdateCamera function
* adjust example models_loading_m3d
---------
Co-authored-by: Ray <raysan5@gmail.com>
1 year ago
Ray
f1bcabcc37
Update CHANGELOG
1 year ago
Ray
a9c28d7583
Update CHANGELOG
1 year ago
Ray
22287a78c5
Update qoa.h
1 year ago
Ray
96a9b4e1f2
REVIEWED: config.h format and inconsistencies
1 year ago
Ray
21961a786d
REVIEWED: Vertex colors support on M3D loading #2878
1 year ago
Ray
4647441ad8
Update rl_gputex.h
1 year ago
BugraAlptekinSari
4ae0a416f4
Added raymarch example and thumbnail for write depth ( #2919 )
1 year ago
Julio C. Galindo
6ae21d6581
Fixed some grammar mistakes and typos. ( #2914 )
* Fixed some grammar mistakes.
* Fixed some typos.
1 year ago
Sasquatch ヽ(´ー` )┌
5c6a756014
Update raylib-hx bindings to 4.2 in BINDINGS.md ( #2916 )
1 year ago
Nikolas
f784961b9c
Enable GetWindowHandle() on macOS ( #2915 )
1 year ago
Ray
e187b693ea
Update raudio.c
1 year ago
star-tek-mb
04ab76b889
zig build: do not use deprecated functions ( #2913 )
1 year ago
Ray
1fea266472
Clean trailing spaces
1 year ago
Ray
c91190fc6e
Review QOA sound loading -WIP-
1 year ago
star-tek-mb
ff70a04bf5
update zig build to latest master ( #2910 )
also, adds package manager support
1 year ago
Ray
60d0ab418a
some typos review
1 year ago
HKrogstie
8c50da167d
fix DrawMesh using SHADER_LOC_COLOR_SPECULAR as a material map ( #2908 ) ( #2909 )
1 year ago
Ray
589892af07
Support QOA audio format on `ExportWave()` -WIP-
1 year ago