554 次程式碼提交 (68b6c79c3f4cea31f9b9baf9940a232b6f3372b5)

作者 SHA1 備註 提交日期
  Ray 68b6c79c3f Update rlgl.h 1 年之前
  Ray 2fe68a8a12 REVIEWED PR deferred render 1 年之前
  Jett e71153258b
fix for deferred rendering example. (#3655) 1 年之前
  Peter0x44 55e7d1aad1
Expose OpenGL take 2 (#3588) 1 年之前
  Peter0x44 ef5069862d
Fix mistake in pr #3572 (#3587) 1 年之前
  Ray e9ddb15d9d REVIEWED: rlgl function description and comments 1 年之前
  Peter0x44 e7a486fa81
Hide unneeded internal symbols when building raylib as an so or dylib (#3573) 1 年之前
  Peter0x44 94aba23ef4
Expose glad functions when building raylib as a shared lib (#3572) 1 年之前
  Steven Schveighoffer b122270aa3
Fix version info in rlgl.h (#3558) 1 年之前
  Le Juez Victor 9099077075
[rlgl] Fixed return type of `GetCompressedFormatName` (#3529) 1 年之前
  Ray 30dcbaff20 Update rlgl.h 1 年之前
  Ray 807516a991 Support OpenGL ES 3.0 building on Web 1 年之前
  Ray 35d27fb11b REVIEWED: Pointers exposing not required for ES3 1 年之前
  Ray 64d64cc181 REVIEWED: Potential code issues reported by CodeQL #3476 1 年之前
  Ray 1407f6eb46 ADDED: `rlBlitFramebuffer()`, required for deferred render 1 年之前
  Ray de7beef05d Remove trailing spaces 1 年之前
  Jett ff04d52f12
Added rlEnablePointMode (#3490) 1 年之前
  2Bear 9a687e3153
Fix missing `PLATFORM_DESKTOP_SDL` checks. (#3469) 1 年之前
  Ray 19ff0e5fb1 REVIEWED: `rlLoadTexture()` #3440 1 年之前
  Ray be8eea9eda Format tweaks 1 年之前
  Ray f2389a1e55 Remove trail spaces 1 年之前
  Ray 557aeff253 REVIEWED: `glInternalFormat` is unsigned and actually, `rlGetGlTextureFormats()` returns 0 if fails 1 年之前
  Ray 36e99860ee Added note about WebGL warning 1 年之前
  Ray b335927665 Reviewed PR #3321 1 年之前
  Christopher Odom eb461512a7
Added UBSAN complaint fix to rLoadTexture #1891 (#3321) 1 年之前
  Ray 30a9a24db9 Review to avoid UBSAN complaining #1891 1 年之前
  MichaelFiber 18e9784c6d
Remove PLATFORM_RPI (#3232) 1 年之前
  Branimir Ričko b27e98a428
Fix bug where default shaders was not linking. (#3261) 1 年之前
  Ray 5a33f19964 Revert "Fix #3246" 1 年之前
  Ray e4dcbd5180 Fix #3246 1 年之前
  Nikolas bef818e210
Fix build for OpenGL 2.1, where half floats are part of an extension (#3233) 1 年之前
  Nikolas dc621ca388
Support 16-Bit HDR textures (#3220) 1 年之前
  Ray 974460b072 REVIEWED: `rlLoadShaderBuffer()` #3104 1 年之前
  Ray 830e328df0 Remove trailing spaces 1 年之前
  Chema Guerra f385d0ce1c
Continuation of support for ES3/WebGL2 (#3107) 1 年之前
  Ray ba802fdd5e tweaks 1 年之前
  Ray e497603678 ADDED: Experimental support for OpenGL ES 3.0 -WIP- 1 年之前
  Ray 7d68aa6869 REVIEWED: Modules description layout 2 年之前
  Ray 838fc7e303 REVIEWED: Some old TODOs 2 年之前
  Ray 771957458d Avoid shader attribute not found log 2 年之前
  Ray 9aa71f04f2 Avoid tracelog about not found uniforms #3003 2 年之前
  Ray 975c70d2b7 Update rlgl.h 2 年之前
  Antonis Geralis 394b31faff
Add GL_MIN GL_MAX blending equations (#2945) 2 年之前
  Ray cb2ba3675c REVIEWED: `rlUnloadFramebuffer()` #2937 2 年之前
  Julio C. Galindo 6ae21d6581
Fixed some grammar mistakes and typos. (#2914) 2 年之前
  Ray 1fea266472 Clean trailing spaces 2 年之前
  Dor Shapira 7cdffcec52
fixed typo (#2886) 2 年之前
  Ray f68bb8c707 REVIEWED: `rlGenTextureMipmaps()`, GPU generation only 2 年之前
  Uneven Prankster 19715546b3
Stub out rlCubemapParameters if under GL 1.1. (#2876) 2 年之前
  Uneven Prankster 76468bb8d8
Add rlCubemapParameters to rlgl.h (#2862) 2 年之前