655 Commit (79c8eb543ef93fbfbc4073c6c4ea71e22e7e02c4)

Autore SHA1 Messaggio Data
  Ray 1733125873 Do not expose raw audio context to final user... 9 anni fa
  raysan5 884e13ac2f Updated VR support -IN PROGRESS- 9 anni fa
  Ray bcc2b17701 Rename standard_shader.h to shader_standard.h 9 anni fa
  Ray 3922bc27cd Supporting multiple HMD configurations 9 anni fa
  raysan5 7cefbd8a94 Updated lighting system... 9 anni fa
  raysan5 e2a3a52ad6 Edited comment 9 anni fa
  raysan5 8fd4507847 Corrected bug on Raspberry Pi with strcat() 9 anni fa
  Ray bc80174357 VR Functions renaming (for generic HMD device) 9 anni fa
  raysan5 2ff2096b36 Moved Oculus enable drawing to user side... 9 anni fa
  raysan5 3fb1c446ea Corrected issue on RPI on model drawing 9 anni fa
  raysan5 8bdd03eeac Updated Oculus PC SDK to version 1.5 9 anni fa
  Ray 2f9abe6e13 Review ResolveCollisionCubicmap() 9 anni fa
  Ray ee72654b55 Redesigned stereo rendering mechanism 9 anni fa
  raysan5 308fcbb96c Added eyes projection/view matrices calculation 9 anni fa
  raysan5 c4922c9e88 Reorganize shaders to respective folders 9 anni fa
  raysan5 572936ec65 Added Oculus functions to raylib header 9 anni fa
  raysan5 4b444e7cc3 Comment glBlitFramebuffer() 9 anni fa
  raysan5 9127b5a57d Enable/Disable VR experience 9 anni fa
  raysan5 8652e644dd Corrected bug on stereo rendering 9 anni fa
  raysan5 6981e2bffa Get supported videomodes for fullscreen 9 anni fa
  raysan5 71ab202295 Removed rlglInitGraphics(), integrated into rlglInit() 9 anni fa
  raysan5 369b8532c0 Review rlglInitGraphics() 9 anni fa
  raysan5 9ee96bea95 Unified functions: InitGraphicsDevice() 9 anni fa
  raysan5 5f7ac64c44 Removed function SetModelTexture() 9 anni fa
  raysan5 b358402cb3 Some code tweaks (view description) 9 anni fa
  raysan5 a522b6e23b Corrected issue with unclosed threads 9 anni fa
  raysan5 03d9583b94 Add oculus simulator (in case device is not detected) 9 anni fa
  raysan5 afe033412b Code tweak 9 anni fa
  Ray 6062201e8f Simplify Oculus example... 9 anni fa
  raysan5 b01f5ff6a7 Starting work on VR simulator support 9 anni fa
  Ray 24c9b1f717 Improving Oculus Rift example... 9 anni fa
  Ray 9fdf4420d5 Corrected bugs on OpenGL 2.1 9 anni fa
  Ray 4df7a0f2f8 Added support for OpenGL 2.1 9 anni fa
  Ray 3468af213f Reviewing Oculus rendering... 9 anni fa
  victorfisac 1b0996fb0b Updated physac header documentation 9 anni fa
  victorfisac 4e84ded7ef Fixed spacing and set UpdatePhysics() function as static... 9 anni fa
  victorfisac 1a8fbe5cf0 Add pthread external library to source... 9 anni fa
  victorfisac 5a1cbb2842 Fix current time value 9 anni fa
  victorfisac 54537e8f0b Fixed bug in delta time calculation... 9 anni fa
  raysan5 c914010606 Correct issue on Oculus drawing 9 anni fa
  raysan5 d60dc7c2eb Added Oculus Rift library dll 9 anni fa
  raysan5 3ce0228206 Move Oculus Rift support to rlgl module 9 anni fa
  raysan5 0d0f306fc2 Add Oculus SDK LibOVR library to external deps. 9 anni fa
  raysan5 c25b4cdc69 Move OpenGL extensions loading to rlgl 9 anni fa
  raysan5 3a5fc0c320 Move global data to implementation 9 anni fa
  raysan5 3d6be7fd80 Added GetGestureDetected() again... 9 anni fa
  raysan5 47afda2549 Removed useless function: GetGestureDetected() 9 anni fa
  victorfisac 5625c11e99 Added internal hi-resolution timer to physac... 9 anni fa
  victorfisac 16609d6702 Revert "Make GetTime() public to be used externally" 9 anni fa
  raysan5 4dae3385c3 Record draw call for batch processing 9 anni fa