be7e56f51e 
								
							
								 
							
						 
						
							
							
								
								Move emscripten web shell to src  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								e6ca2c4ba3 
								
							
								 
							
						 
						
							
							
								
								Comment tweaks  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								0027868d1f 
								
							
								 
							
						 
						
							
							
								
								Review Makefiles  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								8db2203bcc 
								
							
								 
							
						 
						
							
							
								
								Review paths  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								3dfbeb5488 
								
							
								 
							
						 
						
							
							
								
								Update core_3d_picking.c  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								b525039e0a 
								
							
								 
							
						 
						
							
							
								
								Review ALL examples  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								c1594fa445 
								
							
								 
							
						 
						
							
							
								
								Tweaks  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								6332bc0398 
								
							
								 
							
						 
						
							
							
								
								Corrected issue with shader loading  
							
							When using FormatText() several times in same function, returned string is static and so, the same is returned, resulting in failures on shader loading. 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								245cf2400e 
								
							
								 
							
						 
						
							
							
								
								Review shader examples  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								970f1e8ff1 
								
							
								 
							
						 
						
							
							
								
								examples review  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								ce87d2ced4 
								
							
								 
							
						 
						
							
							
								
								new example: shaders_eratosthenes  
							
							Contributed by ProfJski 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								9fd410b8a8 
								
							
								 
							
						 
						
							
							
								
								Review shader to use provided texture coordinates  
							
							Now shader uses `fragTexCoord` that are the full screen texture coordinates normalized, instead of `gl_fragCoord`, the unnormalized screen coordinates 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								9994f16479 
								
							
								 
							
						 
						
							
							
								
								Review build config on web  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								f44dfa1ef2 
								
							
								 
							
						 
						
							
							
								
								Implement VR distortion shader for GLSL 100  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								f1ffb3f573 
								
							
								 
							
						 
						
							
							
								
								Review shaders for GLSL 100  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								eb7beb59b6 
								
							
								 
							
						 
						
							
							
								
								Ammended comment.  
							
							Also changed path to shader back to what it was originally. 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								a7c5e3cab7 
								
							
								 
							
						 
						
							
							
								
								Updating julia set example.  
							
							Now dividing by the zoom instead of multiplying (in the shader), so zoom works as expected. Also zoom increase/decrease is now scaled depending on the current zoom. 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								998b4180e1 
								
							
								 
							
						 
						
							
							
								
								Update example!  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								0b18133e46 
								
							
								 
							
						 
						
							
							
								
								Update shaders_julia_set.c  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								d878a0aecb 
								
							
								 
							
						 
						
							
							
								
								Update shaders_julia_set.c  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								ab44033ed6 
								
							
								 
							
						 
						
							
							
								
								Added new examples to Makefile  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								0467f32cc1 
								
									
								
							
								 
							
						 
						
							
							
								
								examples: CMake: restrict OpenGL deprecation warnings to macOS  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								7eb488a350 
								
							
								 
							
						 
						
							
							
								
								Improve support for web building  
							
							Note that building examples for web as they are (no code adaptation for web avoiding while loop) implies using the emterpreter... and that's very slow! 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								424d3ca8d9 
								
							
								 
							
						 
						
							
							
								
								examples review  
							
							Redesigns, deletes and renames
Also noted authors propertly on contributed examples 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								2edec8ae28 
								
							
								 
							
						 
						
							
							
								
								Some example tweaks  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								6804c2189e 
								
							
								 
							
						 
						
							
							
								
								new examples: shaders_texture_waves  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								aea3b2df65 
								
									
								
							
								 
							
						 
						
							
							
								
								Fixed another small comment error  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								c25154064d 
								
							
								 
							
						 
						
							
							
								
								Fixed small error in comments  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								49a49e492a 
								
							
								 
							
						 
						
							
							
								
								Added julia set shader example.  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								561c486ceb 
								
							
								 
							
						 
						
							
							
								
								Add WinMM library for linkage  
							
							Now it's required on Windows if not using a busy wait loop 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								e0e2346c22 
								
							
								 
							
						 
						
							
							
								
								NO SUPPORT_BUSY_WAIT_LOOP by default  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								7a23a35eed 
								
							
								 
							
						 
						
							
							
								
								Remove broken example: standard_lighting  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								621965cb8c 
								
							
								 
							
						 
						
							
							
								
								Move bunnymark example to another module  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								8bafe03ee0 
								
							
								 
							
						 
						
							
							
								
								Update text_unicode.c  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								eeef7fdb51 
								
							
								 
							
						 
						
							
							
								
								Review example formatting  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								4c33d38812 
								
							
								 
							
						 
						
							
							
								
								Avoid warnings pre-evaluating values  
							
							Variable operations inside the functions should be evaluated before the function operations. 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								2ddc4bacba 
								
							
								 
							
						 
						
							
							
								
								Example review  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								43bfb979e5 
								
									
								
							
								 
							
						 
						
							
							
								
								examples: CMake: warn once only about macOS OpenGL deprecation  
							
							Otherwise compiling rlgl is too spammy. While at it remove
the now unneeded CheckIncludeFiles. 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								2cda760312 
								
									
								
							
								 
							
						 
						
							
							
								
								examples: CMake: don't build core_loading_thread if no pthreads  
							
							The example requires pthreads and now C11 <stdatomic.h>, thus skip it
if either isn't available.
This also fixes the current Travis CI build failure for the
Windows configuration. 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								6681fd7df2 
								
									
								
							
								 
							
						 
						
							
							
								
								examples: core_loading_thread: fix race condition  
							
							A plain variable is insuffecient for inter-thread communication. Both the
compiler and the processor may reorder accesses. The compiler could even
cache dataLoaded with the result that STATE_FINISHED becomes unreachable.
Fix this by using C11 atomic_bool, which guarantees sequential consistency.
This fixes  #827 . 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								53d9beb534 
								
									
								
							
								 
							
						 
						
							
							
								
								examples: core_loading_thread: use symbolic names for state machine states  
							
							And while at it, use a switch clause to make the state machine
structure clearer. 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								0fe409bfa9 
								
							
								 
							
						 
						
							
							
								
								Renamed example  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								f53395694d 
								
							
								 
							
						 
						
							
							
								
								Create examples_template.c  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								62f1511e5f 
								
							
								 
							
						 
						
							
							
								
								Batch of 9 new shapes examples!  
							
							Some examples included in this batch require the included libraries: `easings.h` and `raygui.h`. Examples included:
 - shapes_bouncing_ball
 - shapes_collision_area
 - shapes_following_eyes
 - shapes_draw_circle_sector (requires raygui.h)
 - shapes_draw_rectangle_rounded (requires raygui.h)
 - shapes_draw_ring (requires raygui.h)
 - shapes_easings_ball_anim (requires easings.h)
 - shapes_easings_box_anim (requires easings.h)
 - shapes_easings_rectangle_array (requires easings.h) 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								0c53360a3a 
								
							
								 
							
						 
						
							
							
								
								new example: textures_sprite_explosion  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								0b2bad4205 
								
							
								 
							
						 
						
							
							
								
								Update models_first_person_maze.c  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								beda4180cd 
								
							
								 
							
						 
						
							
							
								
								Added missing include  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								a9ebf8e10d 
								
							
								 
							
						 
						
							
							
								
								new example: textures_sprite_button  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								34feacc148 
								
							
								 
							
						 
						
							
							
								
								new example: core_loading_thread  
							
							Data loading in a second thread with progress bar in main thread 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								d46160fb6e 
								
							
								 
							
						 
						
							
							
								
								example review: models_first_person_maze  
							
							Added walls collision check 
							
						 
						6 years ago