3275 Révisions (91135c87990ca14b54cf208dcae7e1abb12f7549)

Auteur SHA1 Message Date
  lib-omar 91135c8799
Fixed file/alloc limitation in GetDirectoryFiles() (#2126) il y a 4 ans
  Ray da7e0ba9d9 ouch il y a 4 ans
  Ray c82390e3f1 Reviewed descriptions and notes il y a 4 ans
  Ray 4853082a4f REVIEWED: DrawRectanglePro(), support TRIANGLES drawing il y a 4 ans
  Ray f6180efd35 REVIEWED: CheckCollision*() consistency il y a 4 ans
  Ray 7158c80448 tweak il y a 4 ans
  Uneven Prankster 35cbacc68b
Allow GL4.3 capabilities to be shown (#2124) il y a 4 ans
  Ray 14e4992d73 REVIEWED: rlGetCompressedFormatName() il y a 4 ans
  Ray 21ec8c38ae Review variables initialization il y a 4 ans
  Luke Krasnoff 8ec5b2dc2f
Protect TextIsEqual from NULLs (#2121) il y a 4 ans
  KonPet 34f9f51835
Fix Render Batch Limit not being checked in DrawRectangleGradientEx() (#2111) il y a 4 ans
  raysan5 7f4ae653f3 Review display output order il y a 4 ans
  raysan5 703df42586 Avoid duplicate output info on PLATFORM_RPI il y a 4 ans
  Ray 5e3db0aa83 Updated some scripts paths il y a 4 ans
  Ray e930ad3102 Reviewed spelling mistake il y a 4 ans
  Ray 2fe488a71c Update version in CMake il y a 4 ans
  raysan5 70a2118c49 REMOVED: `rnet.h` il y a 4 ans
  raysan5 b02e737074 Update raygui.h il y a 4 ans
  raysan5 bba035c20c Minor type tweak il y a 4 ans
  Ray 8c0f9c7f5a Update miniaudio.h il y a 4 ans
  Ray 8abba960c7 Review comments il y a 4 ans
  Ray 8649032428 Update comment il y a 4 ans
  Ray 1fac09d0f4 REVIEWED: example: Compute shader Game-of-life il y a 4 ans
  Ray b7240d6a36 Update raygui.h il y a 4 ans
  Ray 65076464d5 REVIEWED: KeyCallback() il y a 4 ans
  Ray 72758de6ea Reviewed warnings il y a 4 ans
  Ray 25642cff36 Update comments for OpenGL 4.3 il y a 4 ans
  Jeffery Myers daeccd03ac
Fix VC warnings for examples (#2085) il y a 4 ans
  Jeffery Myers 086f76ba7a
Fix warnings in raylib build (#2084) il y a 4 ans
  mandar1jn affb707dd9
fixing the library so the workflows compile (#2082) il y a 4 ans
  TheSergey496 08441e8b2d
When one of the colliding lines is vertical or horizontal, not all collisions were correctly detected due to floating point error. (#2081) il y a 4 ans
  raysan5 62965aa6d7 Comments tweaks il y a 4 ans
  raysan5 04a4efb591 Added some comments on `LoadGLTF()` il y a 4 ans
  raysan5 c4f0e80895 REVIEWED: Size of bones id supported, max 255 bones per mesh il y a 4 ans
  raysan5 ebee8ba3bb REVIEWED: `LoadGLTF()` #2075 il y a 4 ans
  mausimus 8f5bd3e185
web: clear resizedLastFrame (#2077) il y a 4 ans
  Richard Smith fcc6a61d9e
replace hardcoded number of mouse buttons with MAX_MOUSE_BUTTONS (#2076) il y a 4 ans
  raysan5 18db2c4f01 REVIEWED: `LoadGLTF()` il y a 4 ans
  raysan5 83b6cd00c6 Reviewed VS2019 projects il y a 4 ans
  raysan5 ebad28d831 REVIEWED: gltf models loading, reverted to a previous version (with some tweaks) il y a 4 ans
  raysan5 befdb5963e REMOVED: `IsGamepadName()` il y a 4 ans
  raysan5 83cd22ee5a Minor tweaks il y a 4 ans
  raysan5 dd6e006d78 Reviewed multitouch example #1988 il y a 4 ans
  Ray 317db34059 Reviewed to support raygui and physac on building il y a 4 ans
  Ray 13bb656a91 Update Makefile il y a 4 ans
  Ray 9afda9359b Reviewed physac building il y a 4 ans
  raysan5 fec0ce34c5 Remove trailing spaces il y a 4 ans
  raysan5 719c1551cc Reviewed latest PR formatting and details il y a 4 ans
  warzes 9f2ff3e4d6
Support create OpenGL debug context in OpenGL 4.3 (#2068) il y a 4 ans
  raysan5 6ac3043e88 WARNING: REMOVED: glTF loading il y a 4 ans