lib-omar
91135c8799
Fixed file/alloc limitation in GetDirectoryFiles() ( #2126 )
MAX_DIRECTORY_FILES macro removed.
ClearDirectoryFiles() tweaked to reflect changes.
4年前
Ray
da7e0ba9d9
ouch
4年前
Ray
c82390e3f1
Reviewed descriptions and notes
4年前
Ray
4853082a4f
REVIEWED: DrawRectanglePro(), support TRIANGLES drawing
4年前
Ray
f6180efd35
REVIEWED: CheckCollision*() consistency
4年前
Ray
7158c80448
tweak
4年前
Uneven Prankster
35cbacc68b
Allow GL4.3 capabilities to be shown ( #2124 )
Now that 4.3 was added this can be enabled with the compile flag.
4年前
Ray
14e4992d73
REVIEWED: rlGetCompressedFormatName()
4年前
Ray
21ec8c38ae
Review variables initialization
- All variables are initialized on declaration, some arrays were not properly initialized
- Static array buffers require memset() for re-initialization on every function call
4年前
Luke Krasnoff
8ec5b2dc2f
Protect TextIsEqual from NULLs ( #2121 )
4年前
KonPet
34f9f51835
Fix Render Batch Limit not being checked in DrawRectangleGradientEx() ( #2111 )
4年前
raysan5
7f4ae653f3
Review display output order
4年前
raysan5
703df42586
Avoid duplicate output info on PLATFORM_RPI
4年前
Ray
5e3db0aa83
Updated some scripts paths
NOTE: New raylib release installer uses `w64devkit`, smaller and more updated than regular `mingw64-w64` default project. Paths are updated properly.
4年前
Ray
e930ad3102
Reviewed spelling mistake
4年前
Ray
2fe488a71c
Update version in CMake
4年前
raysan5
70a2118c49
REMOVED: `rnet.h`
It was not working properly... recommended to use `nbnet` instead.
4年前
raysan5
b02e737074
Update raygui.h
4年前
raysan5
bba035c20c
Minor type tweak
4年前
Ray
8c0f9c7f5a
Update miniaudio.h
4年前
Ray
8abba960c7
Review comments
4年前
Ray
8649032428
Update comment
4年前
Ray
1fac09d0f4
REVIEWED: example: Compute shader Game-of-life
4年前
Ray
b7240d6a36
Update raygui.h
4年前
Ray
65076464d5
REVIEWED: KeyCallback()
Register keys independently of the actions
4年前
Ray
72758de6ea
Reviewed warnings
4年前
Ray
25642cff36
Update comments for OpenGL 4.3
4年前
Jeffery Myers
daeccd03ac
Fix VC warnings for examples ( #2085 )
4年前
Jeffery Myers
086f76ba7a
Fix warnings in raylib build ( #2084 )
4年前
mandar1jn
affb707dd9
fixing the library so the workflows compile ( #2082 )
4年前
TheSergey496
08441e8b2d
When one of the colliding lines is vertical or horizontal, not all collisions were correctly detected due to floating point error. ( #2081 )
4年前
raysan5
62965aa6d7
Comments tweaks
4年前
raysan5
04a4efb591
Added some comments on `LoadGLTF()`
4年前
raysan5
c4f0e80895
REVIEWED: Size of bones id supported, max 255 bones per mesh
4年前
raysan5
ebee8ba3bb
REVIEWED: `LoadGLTF()` #2075
4年前
mausimus
8f5bd3e185
web: clear resizedLastFrame ( #2077 )
4年前
Richard Smith
fcc6a61d9e
replace hardcoded number of mouse buttons with MAX_MOUSE_BUTTONS ( #2076 )
4年前
raysan5
18db2c4f01
REVIEWED: `LoadGLTF()`
Reorganized code and added some feature and listed restrictions. Some gltf models do not work yet.
4年前
raysan5
83b6cd00c6
Reviewed VS2019 projects
4年前
raysan5
ebad28d831
REVIEWED: gltf models loading, reverted to a previous version (with some tweaks)
4年前
raysan5
befdb5963e
REMOVED: `IsGamepadName()`
This function is not required, users can check it with `GetGamepadName()`
4年前
raysan5
83cd22ee5a
Minor tweaks
4年前
raysan5
dd6e006d78
Reviewed multitouch example #1988
4年前
Ray
317db34059
Reviewed to support raygui and physac on building
4年前
Ray
13bb656a91
Update Makefile
4年前
Ray
9afda9359b
Reviewed physac building
4年前
raysan5
fec0ce34c5
Remove trailing spaces
4年前
raysan5
719c1551cc
Reviewed latest PR formatting and details
4年前
warzes
9f2ff3e4d6
Support create OpenGL debug context in OpenGL 4.3 ( #2068 )
* - support create OpenGL debug context in OpenGL 4.3
* - additional events in debug message
- fixed glEnable(GL_DEBUG_OUTPUT)
* Reviewed OpenGL Debug Context
4年前
raysan5
6ac3043e88
WARNING: REMOVED: glTF loading
Actually, it was broken and it that code has no maintainer.
4年前