IcyLeave6109
15f6c47f07
Use free camera in model shader example ( #4428 )
2 月之前
Ray
3f1e59a7cf
Update copyright to 2024
1 年之前
MichaelFiber
18e9784c6d
Remove PLATFORM_RPI ( #3232 )
* Remove PLATFORM_RPI
* remove build artifacts
---------
Co-authored-by: MichaelFiber <michael@cubeofb.org>
Co-authored-by: Ray <raysan5@gmail.com>
1 年之前
Ray
ea590c44a9
REVIEWED: Camera redesign PR
1 年之前
Crydsch Cube
73989a4981
WIP rcamera redesign vector ( #2563 )
* core functionality CAMERA_FREE
* fix example
* add remaining camera modes
* add view bobbing
* view bobbing
* catch curser in SetCameraMode
* adjust examples
* fix compilation on linux
* fix example text_draw_3d
* actually fix text_draw_3d
* Updated camera API
* Improve Vector3RotateByAxisAngle() function
* remove camera.mode dependency from low-level functions
* remove camera.mode from struct
* fixes after rebase
* adjust examples for new UpdateCamera function
* adjust example models_loading_m3d
---------
Co-authored-by: Ray <raysan5@gmail.com>
1 年之前
Ray
b59fab7ee6
Update year to 2023
2 年之前
Ray
5840cd6e50
Remove unneeded comment
2 年之前
Ray
4a9391ae83
REVIEWED: examples descriptions
2 年之前
Ray
c1b01c0d5d
Added new comment to examples
2 年之前
Ray
be8d5a7ae2
RENAMED: camera.type -> camera.projection
3 年之前
Ray
01e28263be
WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
Some enums values have been renamed to be more consistent and also provide a more detailed description:
- ShaderLocationIndex: LOC_VERTEX_POSITION -> SHADER_SHADER_LOC_VERTEX_POSITION
- ShaderUniformDataType: UNIFORM_VEC2 -> SHADER_UNIFORM_VEC2
- MaterialMapType: MAP_ALBEDO -> MATERIAL_MAP_ALBEDO
- PixelFormat: UNCOMPRESSED_GRAYSCALE -> PIXELFORMAT_UNCOMPRESSED_GRAYSCALE
3 年之前
raysan5
c32ae480af
RENAMED: FormatText() -> TextFormat()
This function was renamed for consistency in raylib 3.0, just unified all examples to use TextFormat() instead of FormatText()
4 年之前
Ray
b525039e0a
Review ALL examples
5 年之前
Ray
be6d237b9e
Review models examples
5 年之前
Ray
8f95518858
Reviewed some examples to work on RPI
6 年之前
Ray
a1d9c33995
Reviewed models and examples
6 年之前
Ray San
6045062a05
Renamed some functions
- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D()
6 年之前
Ray San
4cc12ef2b3
Review camera definition on examples
6 年之前
raysan5
9040526f17
Adapt to new materials system
7 年之前
Ray
6546474fa4
Manual integration of material-pbr into develop
7 年之前
Ray
dd4dd0e87d
Reorganize examples folder
7 年之前
Ray
b8481369f7
Reviewed some lua examples and added new ones
8 年之前
raysan5
648676f46b
Update examples to new camera system
8 年之前
raysan5
978c49472a
Working on camera system...
8 年之前
raysan5
29761c2519
Testing new material usage
8 年之前
raysan5
1d545449bb
Reviewed shaders and added comments
8 年之前
raysan5
d8bd8634ab
3d Camera: Added support for field-of-view Y
8 年之前
raysan5
183795b8aa
Review literals type
9 年之前
raysan5
acc322b3e1
Added new examples: SHADERS
9 年之前
raysan5
ca402e9d36
New examples added (with some resources)
9 年之前
raysan5
8745d733f9
Replaced 3d model example resources
Cat replaced by dwarf
9 年之前
raysan5
51688c004c
Code cleaning, removed useless spaces
10 年之前
raysan5
5ecb6801fa
Examples renaming and test examples merge
Examples have been renamed for coherence with raylib modules and test
examples have been merged into examples folder.
10 年之前
Ray
3a0d164a76
Rename ex07c_3d_models.c to models_obj_loading.c
10 年之前
raysan5
01651af08a
Update examples and remove .exe
10 年之前
raysan5
5e2e9aa23e
Corrected bug with DrawModel()
10 年之前
raysan5
62f298ce54
Updated
11 年之前
raysan5
6f9d7db4ad
Updated
11 年之前
raysan5
e9143b8a8d
Added some functions and Updated examples
View CHANGELOG for details
11 年之前
Ray
818e79638b
Replaced tabs by 4 spaces
11 年之前
raysan5
1a8cdc10b7
Added some examples
11 年之前