raysan5
74a0814a8f
Review formatting
6 years ago
raysan5
08f2725c8b
Review templates Makefiles
6 years ago
raysan5
7dc66d2d3f
Looking for a place for raylib resource file
6 years ago
Ray
d34c1285e0
Review Android Makefiles
6 years ago
raysan5
22bf279672
Corrected issue on 32bit ARM build
6 years ago
raysan5
f939378764
Support ARM and ARM64 Android building
6 years ago
maficccc@gmail.com
59ebe1b7c3
Added support OpenBSD, NetBSD, DragonFly
6 years ago
Ray
d873314c27
Reviewed Windows resource file name
6 years ago
Ray
1f0cc57ec7
Corrected issue with compiler param
Added android_native_app_glue module to raylib compilation instead of
compiling it as static lib at apk generation.
6 years ago
raysan5
44181baf04
Working on Android APK building
6 years ago
raysan5
a752092055
Removed 32bit arm Android library
From 2019 64bit support will be mandatory to publish an Android app.
Google plans to require that new apps target Oreo (API level 26) in
August of 2018.
6 years ago
Ahmad Fatoum
c1b9104d54
Makefile: Remove unnecessary -no-pie for older GCC support
Currently, if:
* GCC doesn't supports -no-pie: Build error
* GCC supports -no-pie
* GCC is not configured with --enable-default-pie: No-op
* GCC is configured with --enable-default-pie:
Slightly worse performance because we still generate -fpie code
(-pie affects linker, -fpie affects compiler)
So instead of probing for existence of -fno-pie -no-pie, remove it altogether.
Fixes #540 : Build breakage on Debian 8 with gcc 4.9.
6 years ago
Ray
aa76985c0d
Review raylib version to 2.0
Review raylib_icon resource
6 years ago
Ray San
ec33e7d705
BREAKING CHANGE: Renamed SpriteFont type to Font
- Preparing MP3 files support
- Jumped version to raylib 2.0-dev (too many breaking changes...)
6 years ago
Ray
322cebcbaf
Updated to latest raylib changes
Removed OpenAL and GLFW3 dependencies on building.
Reviewed platforms and flags
6 years ago
Ahmad Fatoum
2c219fb814
Allow use of main instead of android_main
Inspired by #504 .
Instead of requiring the user to do PLATFORM_ANDROID #ifdefery,
have the android_main entry point exported by raylib and call
the user-defined main. This way many games could (in theory)
run unmodified on Android and elsewhere.
This is untested!
6 years ago
Ray
97bf2706c4
Removed flag -fgnu89-inline
6 years ago
Ray
7e32a627e8
Corrected path backslash
6 years ago
Ray
d90a33b850
Some reviews for Android compilation
6 years ago
-
f2a675ae53
Reviewed Makefiles...
- Renamed VERSION to RAYLIB_VERSION
- Renamed API_VERSION to RAYLIB_API_VERSION
- Renamed RAYLIB_RELEASE to RAYLIB_RELEASE_PATH
- Support Web Assembly compilation on PLATFORM_WEB
7 years ago
-
493a67e6d5
Support canvas scaling with window
7 years ago
-
ddf6c65d00
Review Makefiles and templates
7 years ago
Ray San
3b5a26099e
Removed OpenAL Soft dependency on building
OpenAL Soft backend is still available in audio module, I'm thinking if
exposing it for building in some way or just left it there for advance
users to switch to it manually in case of necessity...
7 years ago
Ray
33da9bc8f6
Simplified flags
7 years ago
Ray San
b065edc878
Review issue with resources folder
7 years ago
Ray
63507d5f81
Review some issues
It seems there are some platform-dependant issues
7 years ago
raysan5
0d8a994d95
Review templates for Android
- Removed useless templates
- Reviewed all Makefiles
- Rework some code for Android support
- Added resources to advance template
7 years ago
raysan5
d012316b87
NEW self-contained Android Makefile for APK build
7 years ago
raysan5
ba4b39a025
Working on game templates
7 years ago
raysan5
5430d5d52e
Review Makefiles
7 years ago
raysan5
ea5f4eabf8
Remove android_project template
7 years ago
raysan5
dffe635fd3
Remove basic_test template
7 years ago
Ray San
1bab8f05cc
Cleaning Android project template
Notice that requries libraries are directly taken from
raylib/release/libs/android folder and nativeLoader.java is generated by
Makefile on the go
7 years ago
Ray San
d302316e51
Reorganize release and dependencies
7 years ago
Ray San
ef6674a99d
More work on Android building...
7 years ago
Ray San
7b63b0b132
Android APK building...
Using shared libraries just don't work...
7 years ago
Ray San
9000fc28a3
Keep working on Android shared libs...
7 years ago
Ray San
ca0ff82046
Keep working on Makefiles...
7 years ago
Ray San
b2789949ee
Working on Makefiles...
7 years ago
Ray
541dceb87b
Updated libraries for release
OpenAL Soft and raylib compiled for release and stripped
7 years ago
Ray San
2fbc2eede6
Updated to work!
7 years ago
Ray San
c418aa2fb0
Keep working on Android custom building...
...almost there! raylib already works, issues with OpenAL Soft
linkage...
7 years ago
Ray San
dc4dba4857
Strip down functionality for testing
7 years ago
Ray San
f5dcb51efe
Work on custom Android build
- Renamed some folders
- Added some files for testing
- Removed useless files
7 years ago
Ray San
e284adcfc1
Added verbose output
7 years ago
Ray San
96b8c9dd5a
More work on Android APK building...
For some reason it's not working properly... :(
7 years ago
Ray San
42db9584de
Working on Android APK building...
7 years ago
raysan5
8462ed73fe
Added JAVA_HOME
7 years ago
Ray
4a8644e999
Update Android libs and building
7 years ago
Ray
c317ffeca6
Updated comments and paths
7 years ago