Joshua Reisenauer
b10425492a
name correction
9 年前
Joshua Reisenauer
76ff4d220e
renamed everything so it is obvious what it does
9 年前
Joshua Reisenauer
86fbf4fd8f
logic bug fix
9 年前
Joshua Reisenauer
d38d7a1bed
clean up on buffering and preconditions
9 年前
Joshua Reisenauer
8c5d403dda
new function to check if music stream is ready
_g naming convention for globals, new error exit numbers.
9 年前
Joshua Reisenauer
ea4b5552c2
corrected typos
9 年前
Joshua Reisenauer
5107a2dc40
bug fixes
9 年前
Joshua Reisenauer
ded07690fd
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into newaudio
9 年前
Joshua Reisenauer
83dbc07650
buffering of music now uses update audio context
9 年前
raysan5
e060944b34
Added QuaternionInvert()
9 年前
raysan5
075f51e0a3
Simplified internal (default) dynamic buffers
9 年前
Joshua Reisenauer
f0ada8c40d
apply index to remaining functions
9 年前
Joshua Reisenauer
9737c58054
PlayMusicStream now uses index
9 年前
Joshua Reisenauer
529d20ee6a
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into newaudio
9 年前
Joshua Reisenauer
ad3d270c42
added set pitch for music streams
9 年前
Ray
454b422fd6
Merge pull request #112 from kd7tck/develop
Base Audio Context System
9 年前
raysan5
4d78d27bd9
Updated structs Mesh and Shader
9 年前
Joshua Reisenauer
6db44500b7
adding multiple music streams
9 年前
raysan5
6acfda599e
Support indexed mesh data on OpenGL 1.1 path
Keep asking myself why I maintain this rendering path... -___-
9 年前
raysan5
5c112ff542
Corrected tipo
9 年前
raysan5
aee5d9a390
Code tweak
9 年前
raysan5
1ddf594d15
Added support for indexed mesh data
9 年前
Joshua Reisenauer
9799856ad4
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
9 年前
Joshua Reisenauer
b7f8e97b03
final fix for audiocontext system
now it works
9 年前
Ray
ac44db26a2
Added reference
9 年前
Ray
c85cd29049
Added defines for default shader names
9 年前
Ray
3d0208223a
First implementation of MTL loading
Not tested yet
9 年前
Ray
dc4d5dabcd
Added MTL loading info
9 年前
Ray
f7d4951165
Improved vertex attribs support for models
9 年前
raysan5
0bcb873cbb
Improved mesh support
Depending on mesh data, it can be loaded and default vertex attribute
location points are set, including colors, tangents and texcoords2
9 年前
raysan5
29761c2519
Testing new material usage
9 年前
raysan5
eeb151586f
Corrected issues with OpenGL 1.1 backend
9 年前
raysan5
7ab008878a
Library redesign to accomodate materials system
9 年前
raysan5
ec72a8868e
Comment tweak
9 年前
raysan5
ba60918eaa
Updated Oculus sample
Now GLFW3 windows/context creation works ok and a sample red rectangle
has been drawn using rlgl. Next step is working in tracking
position/orientation maths and try to get a simple 3d scene...
9 年前
Joshua Reisenauer
e660700924
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
9 年前
raysan5
fd67e31f63
Renamed function for consistency
9 年前
raysan5
8301980ba8
Clean up and consistency review
- Renamed some functions for consistency (default buffers)
- Removed mystrdup() function (implemented inline)
- Renamed TextFileRead() to ReadTextFile()
9 年前
raysan5
5f73850fa6
Renamed functions for consistency
9 年前
raysan5
e94acf86f8
Reorganized internal funcs
9 年前
Joshua Reisenauer
d6feeb14ff
pause on no data
9 年前
Joshua Reisenauer
9d09ada33b
new boolean floatingPoint option
Now floating point is either on or off. This simplifies the use of 16bit
vs float.
9 年前
Joshua Reisenauer
c3208c5cd6
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
9 年前
Joshua Reisenauer
4636e3367c
number remaining buffer transfer for updateAudioContext
updateAudioContext is almost done
9 年前
Ray
f2152aa391
Reorganize functions
9 年前
Ray
2646ed0393
Removed debug functions
9 年前
Joshua Reisenauer
9ef0240e99
resamples added
Ease of use considered in api and channels are more convenient as
unsigned char type.
10 年前
Joshua Reisenauer
790bc72806
bool return for failed update
10 年前
Joshua Reisenauer
289a53221d
merge fix
10 年前
Joshua Reisenauer
a2a3d3aeb6
new silence generator
10 年前