Joshua Reisenauer
b10425492a
name correction
8 years ago
Joshua Reisenauer
76ff4d220e
renamed everything so it is obvious what it does
8 years ago
Joshua Reisenauer
86fbf4fd8f
logic bug fix
8 years ago
Joshua Reisenauer
d38d7a1bed
clean up on buffering and preconditions
8 years ago
Joshua Reisenauer
8c5d403dda
new function to check if music stream is ready
_g naming convention for globals, new error exit numbers.
8 years ago
Joshua Reisenauer
ea4b5552c2
corrected typos
8 years ago
Joshua Reisenauer
5107a2dc40
bug fixes
8 years ago
Joshua Reisenauer
ded07690fd
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into newaudio
8 years ago
Joshua Reisenauer
83dbc07650
buffering of music now uses update audio context
8 years ago
raysan5
e060944b34
Added QuaternionInvert()
8 years ago
raysan5
075f51e0a3
Simplified internal (default) dynamic buffers
8 years ago
Joshua Reisenauer
f0ada8c40d
apply index to remaining functions
8 years ago
Joshua Reisenauer
9737c58054
PlayMusicStream now uses index
8 years ago
Joshua Reisenauer
529d20ee6a
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into newaudio
8 years ago
Joshua Reisenauer
ad3d270c42
added set pitch for music streams
8 years ago
Ray
454b422fd6
Merge pull request #112 from kd7tck/develop
Base Audio Context System
8 years ago
raysan5
4d78d27bd9
Updated structs Mesh and Shader
8 years ago
Joshua Reisenauer
6db44500b7
adding multiple music streams
8 years ago
raysan5
6acfda599e
Support indexed mesh data on OpenGL 1.1 path
Keep asking myself why I maintain this rendering path... -___-
8 years ago
raysan5
5c112ff542
Corrected tipo
8 years ago
raysan5
aee5d9a390
Code tweak
8 years ago
raysan5
1ddf594d15
Added support for indexed mesh data
8 years ago
Joshua Reisenauer
9799856ad4
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
8 years ago
Joshua Reisenauer
b7f8e97b03
final fix for audiocontext system
now it works
8 years ago
Ray
ac44db26a2
Added reference
8 years ago
Ray
c85cd29049
Added defines for default shader names
8 years ago
Ray
3d0208223a
First implementation of MTL loading
Not tested yet
8 years ago
Ray
dc4d5dabcd
Added MTL loading info
8 years ago
Ray
f7d4951165
Improved vertex attribs support for models
8 years ago
raysan5
0bcb873cbb
Improved mesh support
Depending on mesh data, it can be loaded and default vertex attribute
location points are set, including colors, tangents and texcoords2
8 years ago
raysan5
29761c2519
Testing new material usage
8 years ago
raysan5
eeb151586f
Corrected issues with OpenGL 1.1 backend
8 years ago
raysan5
7ab008878a
Library redesign to accomodate materials system
8 years ago
raysan5
ec72a8868e
Comment tweak
8 years ago
raysan5
ba60918eaa
Updated Oculus sample
Now GLFW3 windows/context creation works ok and a sample red rectangle
has been drawn using rlgl. Next step is working in tracking
position/orientation maths and try to get a simple 3d scene...
8 years ago
Joshua Reisenauer
e660700924
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
8 years ago
raysan5
fd67e31f63
Renamed function for consistency
8 years ago
raysan5
8301980ba8
Clean up and consistency review
- Renamed some functions for consistency (default buffers)
- Removed mystrdup() function (implemented inline)
- Renamed TextFileRead() to ReadTextFile()
8 years ago
raysan5
5f73850fa6
Renamed functions for consistency
8 years ago
raysan5
e94acf86f8
Reorganized internal funcs
8 years ago
Joshua Reisenauer
d6feeb14ff
pause on no data
8 years ago
Joshua Reisenauer
9d09ada33b
new boolean floatingPoint option
Now floating point is either on or off. This simplifies the use of 16bit
vs float.
8 years ago
Joshua Reisenauer
c3208c5cd6
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
8 years ago
Joshua Reisenauer
4636e3367c
number remaining buffer transfer for updateAudioContext
updateAudioContext is almost done
8 years ago
Ray
f2152aa391
Reorganize functions
8 years ago
Ray
2646ed0393
Removed debug functions
8 years ago
Joshua Reisenauer
9ef0240e99
resamples added
Ease of use considered in api and channels are more convenient as
unsigned char type.
8 years ago
Joshua Reisenauer
790bc72806
bool return for failed update
8 years ago
Joshua Reisenauer
289a53221d
merge fix
8 years ago
Joshua Reisenauer
a2a3d3aeb6
new silence generator
8 years ago