Joshua Reisenauer
b10425492a
name correction
9 年之前
Joshua Reisenauer
76ff4d220e
renamed everything so it is obvious what it does
9 年之前
Joshua Reisenauer
86fbf4fd8f
logic bug fix
9 年之前
Joshua Reisenauer
d38d7a1bed
clean up on buffering and preconditions
9 年之前
Joshua Reisenauer
8c5d403dda
new function to check if music stream is ready
_g naming convention for globals, new error exit numbers.
9 年之前
Joshua Reisenauer
ea4b5552c2
corrected typos
9 年之前
Joshua Reisenauer
5107a2dc40
bug fixes
9 年之前
Joshua Reisenauer
ded07690fd
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into newaudio
9 年之前
Joshua Reisenauer
83dbc07650
buffering of music now uses update audio context
9 年之前
raysan5
e060944b34
Added QuaternionInvert()
9 年之前
raysan5
075f51e0a3
Simplified internal (default) dynamic buffers
9 年之前
Joshua Reisenauer
f0ada8c40d
apply index to remaining functions
9 年之前
Joshua Reisenauer
9737c58054
PlayMusicStream now uses index
9 年之前
Joshua Reisenauer
529d20ee6a
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into newaudio
9 年之前
Joshua Reisenauer
ad3d270c42
added set pitch for music streams
9 年之前
Ray
454b422fd6
Merge pull request #112 from kd7tck/develop
Base Audio Context System
9 年之前
raysan5
4d78d27bd9
Updated structs Mesh and Shader
9 年之前
Joshua Reisenauer
6db44500b7
adding multiple music streams
9 年之前
raysan5
6acfda599e
Support indexed mesh data on OpenGL 1.1 path
Keep asking myself why I maintain this rendering path... -___-
9 年之前
raysan5
5c112ff542
Corrected tipo
9 年之前
raysan5
aee5d9a390
Code tweak
9 年之前
raysan5
1ddf594d15
Added support for indexed mesh data
9 年之前
Joshua Reisenauer
9799856ad4
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
9 年之前
Joshua Reisenauer
b7f8e97b03
final fix for audiocontext system
now it works
9 年之前
Ray
ac44db26a2
Added reference
9 年之前
Ray
c85cd29049
Added defines for default shader names
9 年之前
Ray
3d0208223a
First implementation of MTL loading
Not tested yet
9 年之前
Ray
dc4d5dabcd
Added MTL loading info
9 年之前
Ray
f7d4951165
Improved vertex attribs support for models
9 年之前
raysan5
0bcb873cbb
Improved mesh support
Depending on mesh data, it can be loaded and default vertex attribute
location points are set, including colors, tangents and texcoords2
9 年之前
raysan5
29761c2519
Testing new material usage
9 年之前
raysan5
eeb151586f
Corrected issues with OpenGL 1.1 backend
9 年之前
raysan5
7ab008878a
Library redesign to accomodate materials system
9 年之前
raysan5
ec72a8868e
Comment tweak
9 年之前
raysan5
ba60918eaa
Updated Oculus sample
Now GLFW3 windows/context creation works ok and a sample red rectangle
has been drawn using rlgl. Next step is working in tracking
position/orientation maths and try to get a simple 3d scene...
9 年之前
Joshua Reisenauer
e660700924
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
9 年之前
raysan5
fd67e31f63
Renamed function for consistency
9 年之前
raysan5
8301980ba8
Clean up and consistency review
- Renamed some functions for consistency (default buffers)
- Removed mystrdup() function (implemented inline)
- Renamed TextFileRead() to ReadTextFile()
9 年之前
raysan5
5f73850fa6
Renamed functions for consistency
9 年之前
raysan5
e94acf86f8
Reorganized internal funcs
9 年之前
Joshua Reisenauer
d6feeb14ff
pause on no data
9 年之前
Joshua Reisenauer
9d09ada33b
new boolean floatingPoint option
Now floating point is either on or off. This simplifies the use of 16bit
vs float.
9 年之前
Joshua Reisenauer
c3208c5cd6
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
9 年之前
Joshua Reisenauer
4636e3367c
number remaining buffer transfer for updateAudioContext
updateAudioContext is almost done
9 年之前
Ray
f2152aa391
Reorganize functions
10 年之前
Ray
2646ed0393
Removed debug functions
10 年之前
Joshua Reisenauer
9ef0240e99
resamples added
Ease of use considered in api and channels are more convenient as
unsigned char type.
10 年之前
Joshua Reisenauer
790bc72806
bool return for failed update
10 年之前
Joshua Reisenauer
289a53221d
merge fix
10 年之前
Joshua Reisenauer
a2a3d3aeb6
new silence generator
10 年之前