Ray
df4b55d657
Comment fprintf() calls
5 年之前
Ray
23b75281ad
Add function prototype
5 年之前
Ray
91b2dc2aa9
[raudio] ADDED: SetAudioStreamBufferSizeDefault()
There could be some cases where we need to define the internal audio buffer size, now it's possible.
RENAMED: InitAudioBuffer() to LoadAudioBuffer()
RENAMED: CloseAudioBuffer() to UnloadAudioBuffer()
Renamed some defines and reviewed some comments.
5 年之前
Ray
7459a5c6ef
Remove "No Audio Buffer" traces
5 年之前
Ray
8820baf5cc
Update miniaudio.h
5 年之前
Ray
3b3e163c48
[raudio] Corrected issue with OGG sound loading
5 年之前
Ray
83fb4613c1
Review some RPI issues
5 年之前
Ray
1b20182d33
Updated periodSize reference
5 年之前
Ray
7dfe42d6d0
Trace log comment review
5 年之前
Ray
55f0647213
[core] Avoid pixel bleeding issue on MSAA
5 年之前
Ray
484c6b360f
Reviewed Cppcheck issues #1098
5 年之前
SasLuca
dec85f741a
Fixed memory leaks in textures.c ( #1097 )
5 年之前
Ray
87d5b51256
REVIEWED: GetDirectoryPath()
Check if provided path is a full path containing system root letter: C:\
5 年之前
Ray
aa3b413390
SUPPORT_HALFBUSY_WAIT_LOOP
5 年之前
raysan5
49145e90a2
Remove spacing
5 年之前
raysan5
28e12a6c6a
[raudio] Update to latest miniaudio 0.10
5 年之前
raysan5
131132f17d
Minor tweaks
5 年之前
raysan5
884e868e92
Review DEBUG trace log and custom allocators
Not exposing some data structures
5 年之前
raysan5
becd3c3831
REVIEWED: GenMeshCylinder(), solved issue #1088
5 年之前
raysan5
34fafb733f
Corrected issue with toupper() usage
5 年之前
raysan5
90c129fd61
Review some libc dependency comments
5 年之前
raysan5
9922160ab4
Minor tweaks
5 年之前
Ray
f4ca5b378a
Review missing include
5 年之前
Ray
86bdf60887
Corrected issue with TextToUpper() and TextToLower()
This issue was breaking multiple things...
5 年之前
Ray
2de92e3c07
Minor format tweaks
5 年之前
Ray
85e7856989
Update resource files
5 年之前
Ray
b4293edd70
Update GLFW to latest master
5 年之前
Ray
6c7685da3f
Update external libraries
5 年之前
Ray
ea40bda88c
Added func used in comments
5 年之前
Ray
1184db83f7
Review GetCurrentTime()
5 年之前
Ray
ca600b44a0
Update gestures.h
5 年之前
Ray
b5fe41f41a
Review libc dependencies and remove when possible
Just for clarification, no plans to remove libc dependency, just did some code analysis to see how much raylib depend on stardard C library. My conclusions:
- stdlib.h: primary dependency is for malloc() and free()
- stdio.h: primary dependency is for FILE access, maybe it could go through a custom ABI?
- string.h: just around 8 functions required
- math.h: just around 8 functions required
- others: 1-2 functions required for some other headers
5 年之前
David Reid
7024628c65
Update to miniaudio 0.10 ( #1092 )
* Update to miniaudio 0.10
This replaces the old ma_pcm_converter with ma_data_converter.
At this time of this commit, miniaudio 0.10 is still in the testing
phase. To make it easier to update miniaudio.h during this period, I've
temporarily moved the @raysan5 Win32 customizations to raudio.c because
there may be quite a few updates to miniaudio.h during this time.
* Use miniaudio's built-in volume control.
5 年之前
Ray
d2bb6185f1
Review issue with RLGL TraceLog()
5 年之前
Ray
c3f06b7470
Remove all trail spaces
5 年之前
Ray
a7afd8de99
Update rlgl.h
5 年之前
Ray
cde26c743c
Replace TraceLog() function by TRACELOG macro
Added SUPPORT_TRACELOG_DEBUG config
5 年之前
Ray
40b73a8a91
Develop branch integration ( #1091 )
* [core] REDESIGNED: Implement global context
* [rlgl] REDESIGNED: Implement global context
* Reviewed globals for Android
* Review Android globals usage
* Update Android globals
* Bump raylib version to 3.0 !!!
* [raudio] REDESIGNED: Implement global context
* [raudio] Reorder functions
* [core] Tweaks on descriptions
* Issues with SUPPORT_MOUSE_GESTURES
* [camera] Use global context
* REDESIGN: Move shapes drawing texture/rec to RLGL context
* Review some issues on standalone mode
* Update to use global context
* [GAME] Upload RE-PAIR game from GGJ2020 -WIP-
* Update game: RE-PAIR
* [utils] TRACELOG macros proposal
* Update config.h
5 年之前
Ray
6f3c99a295
Update project version for release
5 年之前
Ray
4992edab24
ADDED: DrawPoint3D()
5 年之前
Ray
af3df8bdd6
Review PHYSAC_NO_THREADS on WebAssembly
5 年之前
Ray
02a533768c
Review bool type check
5 年之前
Ray
46046bf018
Review spacing
5 年之前
Ray
bc29720024
Renamed Mat2 to Matrix2x2
5 年之前
Ray
6a2e51ec78
Added comments related to #837
5 年之前
Ray
e6d304cdc2
Tweak to avoid compilation warning
5 年之前
Ray
c715cae18d
Some tweaks
5 年之前
Ray
98a7d35bab
Corrected issue with matrix order multiplication #1054
5 年之前
Ray
4f7d090fb2
ADDED: DrawEllipse() and DrawEllipseLines() #1047
5 年之前
Ray
954f029118
Support touch/mouse indistinctly
REMOVED: IsTouchDetected()
5 年之前