Ray
cde26c743c
Replace TraceLog() function by TRACELOG macro
Added SUPPORT_TRACELOG_DEBUG config
5 年之前
Ray
40b73a8a91
Develop branch integration ( #1091 )
* [core] REDESIGNED: Implement global context
* [rlgl] REDESIGNED: Implement global context
* Reviewed globals for Android
* Review Android globals usage
* Update Android globals
* Bump raylib version to 3.0 !!!
* [raudio] REDESIGNED: Implement global context
* [raudio] Reorder functions
* [core] Tweaks on descriptions
* Issues with SUPPORT_MOUSE_GESTURES
* [camera] Use global context
* REDESIGN: Move shapes drawing texture/rec to RLGL context
* Review some issues on standalone mode
* Update to use global context
* [GAME] Upload RE-PAIR game from GGJ2020 -WIP-
* Update game: RE-PAIR
* [utils] TRACELOG macros proposal
* Update config.h
5 年之前
Ray
6f3c99a295
Update project version for release
5 年之前
Ray
4992edab24
ADDED: DrawPoint3D()
5 年之前
Ray
af3df8bdd6
Review PHYSAC_NO_THREADS on WebAssembly
5 年之前
Ray
02a533768c
Review bool type check
5 年之前
Ray
46046bf018
Review spacing
5 年之前
Ray
bc29720024
Renamed Mat2 to Matrix2x2
5 年之前
Ray
6a2e51ec78
Added comments related to #837
5 年之前
Ray
e6d304cdc2
Tweak to avoid compilation warning
5 年之前
Ray
c715cae18d
Some tweaks
5 年之前
Ray
98a7d35bab
Corrected issue with matrix order multiplication #1054
5 年之前
Ray
4f7d090fb2
ADDED: DrawEllipse() and DrawEllipseLines() #1047
5 年之前
Ray
954f029118
Support touch/mouse indistinctly
REMOVED: IsTouchDetected()
5 年之前
Ray
4fa2c32906
Review touch input scaling for PLATFORM_WEB #163
Now touch inputs scale proportionally to the canvas size
5 年之前
Ray
7e9bed5c89
Review default font scale filter for HighDPI mode
5 年之前
Ray
5ec87c4c6f
ADDED: TextCopy() #1083
5 年之前
Ray
05443cd0c8
Corrected bug #989
5 年之前
Ray
b02c6127a0
Minor tweaks
5 年之前
Ray
46774a8167
REVIEWED: GetDirectoryPath()
5 年之前
Ray
f28c1ef675
ADDED: IsTouchDetected()
5 年之前
Ray
eee995ec3d
ADDED: GetWorldToScreenEx()
Addressing issue #1056
5 年之前
Ray
a3ca859db2
Allow MAX_BATCH_BUFFERING config at compile time
5 年之前
Ray
40d6c15798
Addressed issue #1051
Allow frustrum culling near/far distance configuration at compile time.
5 年之前
Ray
d41386d661
Minor tweaks to avoid warnings
5 年之前
Ray
7ae426c377
Redesigned TextToInteger()
5 年之前
Ray
fa0d5bbf9e
Remove duplicate function
5 年之前
Ray
d10ff78822
WARNING: Renamed Vector3Multiply() to Vector3Scale()
Renamed for consistency with Vecto2Scale()
Also renamed Vector3MultiplyV() to Vector3Multiply()
5 年之前
Ray
e932d23cf4
Update cgltf.h
5 年之前
Ray
49b723e76d
Correct issue with define
5 年之前
Ray
71017993ce
Remove unneeded traces
5 年之前
raysan5
42d56d2f37
Added SUPPORT_HALFBUSY_WAIT_LOOP
5 年之前
raysan5
cff38308b7
Support custom allocator
5 年之前
raysan5
9c52a4932d
Corrected issue with types
5 年之前
raysan5
edc1d2511d
Review module to fit raylib conventions
Support custom allocators
5 年之前
raysan5
1c4dadcf68
Support custom memory allocators
5 年之前
raysan5
d797bb3e1c
Support custom memory allocators
5 年之前
raysan5
bec467705e
Review custom allocators
5 年之前
raysan5
fe0d04c879
Review functions modifiers
5 年之前
raysan5
406373caa9
Review functions definition modifiers
5 年之前
Victor Gallet
6a46dcb374
Fix compilation when the SUPPORT_MESH_GENERATION feature is not supported (previously, the loadModel function was using the GenMeshCube texture, if no model founded, to generate a default cube mesh ( #1075 )
5 年之前
Ray
1eae4b483b
Commented unnecessary printf()/puts() calls
5 年之前
Ray
1f82b0d847
Comment tweak
5 年之前
Ray
b0ce16b460
LoadFontData(): generate empty image for space
This could be required on texture packing ;)
5 年之前
Ray
237972652d
GetImageAlphaBorder() return 0 in case of blank image
5 年之前
Ray
4525c897e2
GetImageData() returns NULL if image size is 0
5 年之前
jbosh
019434a37e
Fix for short non-looping sounds ( #1067 )
Short non-looping sounds can sometimes think they need to keep playing and will output their first few frames again. This helps to break out of all the loops instead of just this one.
5 年之前
Ray
22b7713287
IsFileExtension(): Review issue with no-extension files
5 年之前
Ray
e0d4cc3143
ADDED: DrawPolyLines()
5 年之前
Ray
fcf15fe8c0
Removed comment
5 年之前