258 次程式碼提交 (bcd46fb36be8c29afce9c9b5568859618e9ffa88)

作者 SHA1 備註 提交日期
  Ray 570082deba `WARNING`: **NEW** raylib code CONVENTION: Comments do not end with '.' 2 月之前
  Ray 2365ac8def REVIEWED: Example `shaders_normalmap` #5032 2 月之前
  Ray 54473e2c2b REVIEWED: Example `shaders_normalmap`, it crashes #5032 2 月之前
  Ray f0889a74fe EXAMPLES: Format tweaks 2 月之前
  Ray d45b00b191 Update shaders_rounded_rectangle.c 2 月之前
  Ray 1fadc67fb3 ADDED: Missing resources on some examples 2 月之前
  Ray 414235dd17 Update shaders_multi_sample2d.c 2 月之前
  sir-irk 32026ca78b fix preview image file name 3 月之前
  sir-irk 86d2db2aa9 fix typo on UI and preview image 3 月之前
  sir-irk 9a578dbce0 fix formatting 3 月之前
  sir-irk 897a8fbc9f adding preview image 3 月之前
  sir-irk 510dc763e9 adding normal map example 3 月之前
  sir-irk ed509193d9 remving w multiply on the tangent itself 3 月之前
  sir-irk f86295732a fixing shader tangents to be vec4 3 月之前
  Pivok 0ffc8c517f Pbr example fix 5 月之前
  Jeffery Myers eb3d96a36a Fix cast warnings in examples. 6 月之前
  Ray cc5739a6d7 REVIEWED: Some PRs formating 6 月之前
  luis605 4960cc74e0 [examples] Reviewed shader view depth 6 月之前
  luis605 8ec52e3b25 Added example to build system 6 月之前
  luis605 e08fc8ab80 Added new example - [shader] render depth texture 6 月之前
  Ray 557d071fa2 Reviewed shader loading message 7 月之前
  jordan4ibanez 7cae259a6d
Reviewed shaders comment wording (#4793) 7 月之前
  Ray 861ebafe62 Update shaders_mesh_instancing.c 8 月之前
  Anstro Pleuton 7bfc8e8ca7
[example] Add shaders_rounded_rectangle example (#4719) 8 月之前
  Anstro Pleuton 773e3f5f9f
Update more examples inconsistencies (#4711) 8 月之前
  Anstro Pleuton 945f181f1d
[examples] Update examples to be consistent (#4699) 8 月之前
  Anthony Carbajal 27e530eb18
update examples with difficulty stars (#4694) 9 月之前
  Ray 7c7b087efb REVIEWED: example: `shaders_deferred_render` -WIP- 9 月之前
  Ray cfbba79bd3 REVIEWED: example: `models_textures_tiling` shaders 9 月之前
  Ray fddfb58f85 REVIEWED: Potential shader issues 9 月之前
  Ray af163ba22a REVIEWED: example: `shaders_julia_set` 9 月之前
  Ray 2f6230e366 Formatting review and examples review 9 月之前
  Ray 8e450e4446 Reviewed shaders formating to follow raylib coding conventions 9 月之前
  Ray 62d8969a56 Reviewed shader formating 9 月之前
  veins1 08b089f620
Reviewed shaders_deferred_render (#4676) 9 月之前
  Le Juez Victor 6eb1206660
fix `shaders_deffered_render.c` for OpenGL ES 3 (#4617) 10 月之前
  Michael d2cd2a0152
[rlgl][rmodels] Add instranceTransform shader location index #4538 (#4579) 10 月之前
  Ray 6fbf08cc1f
Update pbr.fs 10 月之前
  Ray f9cf684356
Update pbr.vs 10 月之前
  Ray 698bfc48fe
Update pbr.fs 10 月之前
  Ray 0d39e7137b Fix #4527 10 月之前
  devdad 6af664c04e
Update shaders_basic_pbr example to work on web (#4516) 10 月之前
  Jeffery Myers 10fd4de258
Fix the example lighting shaders to use both frag and diffuse colors so they work with shapes and meshes. (#4482) 11 月之前
  Jeffery Myers 728ccc96bc
Use the vertex color as part of the base shader in GLSL330 (#4431) 11 月之前
  IcyLeave6109 15f6c47f07
Use free camera in model shader example (#4428) 11 月之前
  Anthony Carbajal 06aeb21429
update shaders basic pbr (#4225) 1 年之前
  Anthony Carbajal 070c1c9d63
update examples missing unloadtexture (#4234) 1 年之前
  Ray db8b199363 Reviewed shader 1 年之前
  CDM15y b44b759b8f
[examples][shaders_raymarching] Add `raymarching.fs` for GLSL120 (#4183) 1 年之前
  Ray b657001e0d REVIEWED: shaders_vertex_displacement 1 年之前