9b24120cd9 
								
							
								 
							
						 
						
							
							
								
								Updated libs  
							
							
								
							
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								2a2bee8964 
								
							
								 
							
						 
						
							
							
								
								raylib v1.7 release  
							
							
								
							
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								a81dfabf86 
								
							
								 
							
						 
						
							
							
								
								Update releases to latest version  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								6b072e696d 
								
							
								 
							
						 
						
							
							
								
								Updated releases  
							
							Latest raylib 1.6 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								a94b553aff 
								
							
								 
							
						 
						
							
							
								
								Updated release headers  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								32a671b9da 
								
							
								 
							
						 
						
							
							
								
								OS X comaptiblity changes and compiled library  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								5ff9811ea8 
								
							
								 
							
						 
						
							
							
								
								Some code tweaks  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								7959ccd84d 
								
							
								 
							
						 
						
							
							
								
								Review some functions, formatting and comments  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								1733125873 
								
							
								 
							
						 
						
							
							
								
								Do not expose raw audio context to final user...  
							
							...at least, directly, available if using directly audio module... 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								7cefbd8a94 
								
							
								 
							
						 
						
							
							
								
								Updated lighting system...  
							
							...to avoid dynamic conditions on for loop (lightsCount) on standard
shader, it seems GLSL 100 doesn't support that feature... on some GPUs
like RaspberryPi... 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								bc80174357 
								
							
								 
							
						 
						
							
							
								
								VR Functions renaming (for generic HMD device)  
							
							Stereo rendering has been moved again to Begin3dMode() and End3dMode(),
it has some limitations but makes more sense... 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								ee72654b55 
								
							
								 
							
						 
						
							
							
								
								Redesigned stereo rendering mechanism  
							
							Now it's easier for the user! Just init Oculus device and get stereo
rendering! 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								572936ec65 
								
							
								 
							
						 
						
							
							
								
								Added Oculus functions to raylib header  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								5f7ac64c44 
								
							
								 
							
						 
						
							
							
								
								Removed function SetModelTexture()  
							
							It's more educational to go through new material system, so, I decide to
remove this function to avoid students confusion... 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								24c9b1f717 
								
							
								 
							
						 
						
							
							
								
								Improving Oculus Rift example...  
							
							Under design... looking for the easiest and most comprehensive way for
the user to use VR... 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								3ce0228206 
								
							
								 
							
						 
						
							
							
								
								Move Oculus Rift support to rlgl module  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								3d6be7fd80 
								
							
								 
							
						 
						
							
							
								
								Added GetGestureDetected() again...  
							
							Required by gestures example.... 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								47afda2549 
								
							
								 
							
						 
						
							
							
								
								Removed useless function: GetGestureDetected()  
							
							Use instead: IsGestureDetected() 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								16609d6702 
								
							
								 
							
						 
						
							
							
								
								Revert "Make GetTime() public to be used externally"  
							
							This reverts commit 7999bbafa8 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								7999bbafa8 
								
							
								 
							
						 
						
							
							
								
								Make GetTime() public to be used externally  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								5f4449f0a1 
								
							
								 
							
						 
						
							
							
								
								Removed physac functions from raylib header  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								60232810d8 
								
							
								 
							
						 
						
							
							
								
								Added some comments  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								13bef7aa02 
								
							
								 
							
						 
						
							
							
								
								Work on Oculus functionality  
							
							Trying to find the best way to integrate Oculus support into raylib,
making it easy for the user... 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								0bc71d84f8 
								
							
								 
							
						 
						
							
							
								
								Added functions to customize internal matrix  
							
							Internal modelview and projection matrices can be replaced before
drawing. 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								2168d8aa1a 
								
							
								 
							
						 
						
							
							
								
								Removed DrawPhysicObjectInfo() function  
							
							To avoid additional dependencies 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								cafc66a3c1 
								
							
								 
							
						 
						
							
							
								
								Rename for consistency with other functions  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								cf6d2e3985 
								
							
								 
							
						 
						
							
							
								
								Review coding style to match raylib style  
							
							Moved AudioError enum inside audio.c 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								cf2975d062 
								
							
								 
							
						 
						
							
							
								
								convenient way to combine errors  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								af1eb5453a 
								
							
								 
							
						 
						
							
							
								
								I added audio errors  
							
							The only thing I did not change was the _g for globals. Is there any
other way we can mark globals? 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								90e1ed2b5e 
								
							
								 
							
						 
						
							
							
								
								mod player added  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								d17a0cee1a 
								
							
								 
							
						 
						
							
							
								
								Review text formatting (spacing, tabs...)  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								302ec438dd 
								
							
								 
							
						 
						
							
							
								
								Removed colTint, tint color is colDiffuse  
							
							Tint color could be applied to colDiffuse... but what's the best way?
Replace it? Multiply by? A point to think about... 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								cac2a66deb 
								
							
								 
							
						 
						
							
							
								
								Improved library consistency  
							
							Functions renamed to improve library consistency 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								caa7bc366b 
								
							
								 
							
						 
						
							
							
								
								Reviewed DrawLight() function and some tweaks  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								9f2fc81df2 
								
							
								 
							
						 
						
							
							
								
								update to openal  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								b0a0c5d431 
								
							
								 
							
						 
						
							
							
								
								Added tint color attribute to material data type  
							
							It tints all fragments, ignores lighting. Useful for some features like
feedback (damage color, ...). 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								f2d61d4043 
								
							
								 
							
						 
						
							
							
								
								Remove normal depth  
							
							Scaling normal depth (y axis) makes disappear the specular of
fragments... So I think it can be removed, it is not a very
useful/important attribute. 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								2e26ce235d 
								
							
								 
							
						 
						
							
							
								
								Add Draw3DCircle function and update raylib and rlgl header  
							
							Draw3DCircle is useful to draw point lights radius. 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								3d6696f6c9 
								
							
								 
							
						 
						
							
							
								
								Renamed shader variables (more generic names)  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								c320a21f2b 
								
							
								 
							
						 
						
							
							
								
								Add standard lighting (2/3)  
							
							- 3 light types added (point, directional, spot).
- DrawLights() function added using line shapes.
- Standard lighting example added.
- Removed useless struct variables from material and light.
- Fixed light attributes dynamic locations errors.
- Standard vertex and fragment shaders temporally added until rewrite it
as char pointers in rlgl.
TODO:
- Add normal and specular maps calculations in standard shader.
- Add control structs to handle which attributes needs to be calculated
(textures, specular...).
- Adapt standard shader to version 110.
- Rewrite standard shader as char pointers in rlgl. 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								30c8058fca 
								
							
								 
							
						 
						
							
							
								
								Add standard lighting (1/3)  
							
							- Ambient and lambert lighting added.
- Ambient and diffuse colors linked to standard shader.
- Single light linked to standard shader.
- LoadStandardMaterial() and depending functions added. 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								dcf5f45f68 
								
							
								 
							
						 
						
							
							
								
								Add lighting system -IN PROGRESS-  
							
							Improved materials 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								c9e30f7754 
								
							
								 
							
						 
						
							
							
								
								Review struct typedef to avoid pointers for users  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								03cc031d00 
								
							
								 
							
						 
						
							
							
								
								Remove TODO comments (already done)  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								7d1d9ff143 
								
							
								 
							
						 
						
							
							
								
								Support DYNAMIC_DRAW mesh loading  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								41c5f3a017 
								
							
								 
							
						 
						
							
							
								
								Buffer for raw audio  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								76ff4d220e 
								
							
								 
							
						 
						
							
							
								
								renamed everything so it is obvious what it does  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								075f51e0a3 
								
							
								 
							
						 
						
							
							
								
								Simplified internal (default) dynamic buffers  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								f0ada8c40d 
								
							
								 
							
						 
						
							
							
								
								apply index to remaining functions  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								9737c58054 
								
							
								 
							
						 
						
							
							
								
								PlayMusicStream now uses index  
							
							
								
							
							
						 
						9 years ago