236 Commits (c35e1364711e16147bb3eece25494b470031c259)

Author SHA1 Message Date
  Ray 59bcf680aa Code gardening... 1 month ago
  Ray 5ddd13b775 REVIEWED: Hexadecimal formatting to be consistent 1 month ago
  Colby Newman 21e711b13f
Fix typo in mesh animNormals 2 months ago
  Bigfoot71 d135eef462 fix and improve `GenMeshTangents` 2 months ago
  Ray 693c9c292a Formatting tweaks 2 months ago
  Karl Zylinski a15548fb5a Add normals to DrawSphereEx 2 months ago
  Jeffery Myers ee2ab11cc5 Use the animated verts and normals in GL 1.1 if they exist 2 months ago
  Jeffery Myers 95c96b345c Use the animated verts and normals in GL 1.1 if they exist 2 months ago
  Jeffery Myers e53a43b7b5 Assign meshes without bone weights to the bone they are attached to so they animate. 2 months ago
  d.isakov 42a40b3920 move first mesh bones calculation under check for its presense 3 months ago
  d.isakov b4f1ff9a00 #4888 fix UpdateModelAnimationBones scale transform 3 months ago
  Ray 4c8c72778d Remove trailing spaces 4 months ago
  Ray 654131799e Minor tweaks 4 months ago
  Le Juez Victor c647d33703
Better default values for normals and tangents (VBOs) (#4763) 5 months ago
  Ray cceabf6961 Formatting review 5 months ago
  Ray cfe96931f5 REVIEWED: Formatting #4739 5 months ago
  Nikolas bddb5df0d4
[rmodels] Separate GLTF roughness and metallic channels on load (#4739) 5 months ago
  Ray 94f261c6d7 Update rmodels.c 6 months ago
  Ray fa0eada61a Update year to 2025 6 months ago
  Peter Zmanovsky d1315e8a04
[rmodels] Fix leaks in LoadIQM() and LoadModelAnimationsIQM() (#4649) 6 months ago
  Le Juez Victor 873bf31be3
[rmodels] Fix normal transform in `UpdateModelAnimationBones` (#4634) 7 months ago
  Ray ae3c0df206 Reviewed formating, removed assert() #4635 7 months ago
  Jett a7686c47b3
resolved a few segfaults with animation system (#4635) 7 months ago
  Ray 6f0d8611fe Formating tweaks 7 months ago
  Ray f76734fc50 REVIEWED: `UpdateModelAnimationBones()`, break on first mesh found and formating 7 months ago
  Kirandeep-Singh-Khehra 35c2408413
[rmodels] Optimized `UpdateModelAnimationBones()` function (#4602) 7 months ago
  Michael d2cd2a0152
[rlgl][rmodels] Add instranceTransform shader location index #4538 (#4579) 7 months ago
  Ray 1f45e7af76 REVIEWED: Coding conventions 7 months ago
  Caleb Heydon 5feccb1bab
[rmodels] Fixed null pointer dereference in LoadGLTF (#4564) 7 months ago
  Caleb Heydon f3f5f38c0f
[rmodels] Fix crash when NULL is passed to LoadImageFromCgltfImage (#4563) 7 months ago
  Ray 962f1c26ff Review formatting to follow raylib conventions 7 months ago
  Caleb Heydon 9047630ae7
[rmodels] Fix null pointer dereference in LoadImageFromCgltfImage (#4557) 7 months ago
  mikeemm 95e766472f
[rmodels] Improve OBJ vertex data precision and lower memory usage by ExportMesh() (#4496) 8 months ago
  Eike Decker 7c5d74e98e
Fixing an OBJ loader bug that fragmented the loaded meshes (#4494) 8 months ago
  Jeffery Myers 2af4f31712
Fix the X axis of the second vertex of the Y negative cap of a cylinders, triangle fan (#4478) 8 months ago
  Jett dc489786b0
UpdateModelAnimation speedup (#4470) 8 months ago
  Ray be360d2ad1 RENAMED: `UpdateModelAnimationBoneMatrices()` to `UpdateModelAnimationBones()` 8 months ago
  MikiZX1 8e5d5f89c2
Update rmodels.c - 'fix' for GenMeshSphere artifact (#4460) 8 months ago
  Ray 6ff0b03629 REVIEWED: `UpdateModelAnimationBoneMatrices()` comments 9 months ago
  Ray f141c75cde Removed trailing spaces 9 months ago
  Le Juez Victor 23354e1551
correction of comments (#4400) 9 months ago
  Ray 8cbf34ddc4 WARNING: BREAKING: Renamed several functions for data validation #3930 9 months ago
  Harald Scheirich 454acca84b
Some update to gltf loading (#4373) 9 months ago
  Ray 3fb1ba25ac Removed tabs and triple line-breaks 9 months ago
  Asdqwe 96d91a3892
[rlgl] Fix rlgl standalone defaults (#4357) 9 months ago
  Jeffery Myers 09987b01cc
[MODELS] Better fix for GPU skinning issues (#4353) 9 months ago
  Asdqwe 282d6478ba
Complements the #4348 GPU skinning fix (#4352) 9 months ago
  Jeffery Myers 0e7bcd5639
[MODELS] Disable GPU skinning for MacOS platform (#4348) 9 months ago
  Ray e5d0cc978a Some minor tweaks 10 months ago
  Daniel Holden 86ead96263
[rmodels] Optional GPU skinning (#4321) 10 months ago