Ray
3f1e59a7cf
Update copyright to 2024
11 months ago
MichaelFiber
18e9784c6d
Remove PLATFORM_RPI ( #3232 )
* Remove PLATFORM_RPI
* remove build artifacts
---------
Co-authored-by: MichaelFiber <michael@cubeofb.org>
Co-authored-by: Ray <raysan5@gmail.com>
1 year ago
Jeffery Myers
9eaed07b77
Make the oribital camera work like it used to (it is not just a copy of third person) ( #2926 )
1 year ago
Ray
ea590c44a9
REVIEWED: Camera redesign PR
1 year ago
Crydsch Cube
73989a4981
WIP rcamera redesign vector ( #2563 )
* core functionality CAMERA_FREE
* fix example
* add remaining camera modes
* add view bobbing
* view bobbing
* catch curser in SetCameraMode
* adjust examples
* fix compilation on linux
* fix example text_draw_3d
* actually fix text_draw_3d
* Updated camera API
* Improve Vector3RotateByAxisAngle() function
* remove camera.mode dependency from low-level functions
* remove camera.mode from struct
* fixes after rebase
* adjust examples for new UpdateCamera function
* adjust example models_loading_m3d
---------
Co-authored-by: Ray <raysan5@gmail.com>
1 year ago
Ray
b59fab7ee6
Update year to 2023
2 years ago
Ray
5840cd6e50
Remove unneeded comment
2 years ago
Ray
4a9391ae83
REVIEWED: examples descriptions
2 years ago
Ray
c1b01c0d5d
Added new comment to examples
2 years ago
Ray
716e26aa37
Review BeginTextureMode() usage
Moved outside BeginDrawing()/EndDrawing() to illustrate drawing is happening to an external texture (not screen)
3 years ago
Jeffery Myers
e48b9a6da1
[Examples] Warning fixes (pt 1) ( #1668 )
* Fix some warnings in examples.
* cleanups from review
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
3 years ago
Ray
01e28263be
WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
Some enums values have been renamed to be more consistent and also provide a more detailed description:
- ShaderLocationIndex: LOC_VERTEX_POSITION -> SHADER_SHADER_LOC_VERTEX_POSITION
- ShaderUniformDataType: UNIFORM_VEC2 -> SHADER_UNIFORM_VEC2
- MaterialMapType: MAP_ALBEDO -> MATERIAL_MAP_ALBEDO
- PixelFormat: UNCOMPRESSED_GRAYSCALE -> PIXELFORMAT_UNCOMPRESSED_GRAYSCALE
3 years ago
raysan5
c32ae480af
RENAMED: FormatText() -> TextFormat()
This function was renamed for consistency in raylib 3.0, just unified all examples to use TextFormat() instead of FormatText()
4 years ago
Ray
87774a0a21
Review variables initialization
5 years ago
Ray
b525039e0a
Review ALL examples
5 years ago
Ray
be6d237b9e
Review models examples
5 years ago
Ray
ed269b8d9a
Review RenderTexture drawing usage
Now `BeginTextureMode()` does not clean buffers automatically, that behaviour has been changed because there could be some case (i.e. painting software) where texture buffer does not ned to be cleared; user is responsible of clearing buffers using `ClearBackground()`
6 years ago
Ray
a1d9c33995
Reviewed models and examples
6 years ago
Ray San
6045062a05
Renamed some functions
- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D()
6 years ago
Ray San
4cc12ef2b3
Review camera definition on examples
6 years ago
raysan5
09228752ce
Review default shaders usage on loading
7 years ago
Wilhem Barbier
7ef604fbf5
Store the default shaders
7 years ago
Ray
1375a616b2
Some examples code tweaks
7 years ago
raysan5
9040526f17
Adapt to new materials system
7 years ago
Ray
65e6a6db53
Improved shaders_postprocessing example
7 years ago
Ray
dd4dd0e87d
Reorganize examples folder
7 years ago
raysan5
648676f46b
Update examples to new camera system
8 years ago
raysan5
5f7ac64c44
Removed function SetModelTexture()
It's more educational to go through new material system, so, I decide to
remove this function to avoid students confusion...
8 years ago
raysan5
cac2a66deb
Improved library consistency
Functions renamed to improve library consistency
8 years ago
raysan5
aa22d97983
Simplified texture flip and added comments
8 years ago
raysan5
1d545449bb
Reviewed shaders and added comments
8 years ago
raysan5
06a8d7eb06
Remove old postprocessing system
8 years ago
raysan5
66b096d978
Added support for render to texture (use RenderTexture2D)
Now it's possible to render to texture, old postprocessing system will
be removed on next raylib version.
8 years ago
raysan5
d8bd8634ab
3d Camera: Added support for field-of-view Y
8 years ago
raysan5
183795b8aa
Review literals type
9 years ago
raysan5
acc322b3e1
Added new examples: SHADERS
9 years ago
raysan5
ca402e9d36
New examples added (with some resources)
9 years ago
raysan5
8745d733f9
Replaced 3d model example resources
Cat replaced by dwarf
9 years ago
raysan5
51688c004c
Code cleaning, removed useless spaces
10 years ago
raysan5
5ecb6801fa
Examples renaming and test examples merge
Examples have been renamed for coherence with raylib modules and test
examples have been merged into examples folder.
10 years ago
Ray
3a0d164a76
Rename ex07c_3d_models.c to models_obj_loading.c
10 years ago
raysan5
01651af08a
Update examples and remove .exe
10 years ago
raysan5
5e2e9aa23e
Corrected bug with DrawModel()
10 years ago
raysan5
62f298ce54
Updated
11 years ago
raysan5
6f9d7db4ad
Updated
11 years ago
raysan5
e9143b8a8d
Added some functions and Updated examples
View CHANGELOG for details
11 years ago
Ray
818e79638b
Replaced tabs by 4 spaces
11 years ago
raysan5
1a8cdc10b7
Added some examples
11 years ago