Ray
cbeb29d9d1
Update webassembly.yml
3 年前
Ray
317db34059
Reviewed to support raygui and physac on building
3 年前
Ray
1d61be5804
Merge branch 'master' of https://github.com/raysan5/raylib
3 年前
Ray
13bb656a91
Update Makefile
3 年前
Ray
16f5a04983
Update webassembly.yml
3 年前
Ray
9afda9359b
Reviewed physac building
3 年前
Ray
2d82788e42
Reviewed uniform name
3 年前
Ray
5761bf7e19
Merge branch 'master' of https://github.com/raysan5/raylib
3 年前
Ray
fba117478d
Update Makefile.Web
3 年前
Richard Smith
8e599908d9
Re-write Code::Blocks template to work on Linux and Macos ( #2073 )
* update code::blocks example to support linux
* add macos support
* update screenshot
* update templates readme
3 年前
Raffaele
ae7127232d
Add D bindings to Raylib ( #2072 )
* Added the bindings for Scheme48.
* Add D bindings to Raylib
3 年前
raysan5
2e151408bb
REVIEWED: models_yaw_pitch_roll
3 年前
raysan5
fec0ce34c5
Remove trailing spaces
3 年前
raysan5
719c1551cc
Reviewed latest PR formatting and details
3 年前
warzes
9f2ff3e4d6
Support create OpenGL debug context in OpenGL 4.3 ( #2068 )
* - support create OpenGL debug context in OpenGL 4.3
* - additional events in debug message
- fixed glEnable(GL_DEBUG_OUTPUT)
* Reviewed OpenGL Debug Context
3 年前
procfxgen
963021d393
VS2019 solution update ( #2071 )
* new models_magicavoxel_loading example
* Portable header-only file "magicavoxel_loader.h" for MagicaVoxel loader example.
* models_magicavoxel_loading example added to CMakeLists.txt and Makefile
* fix models_magicavoxel_loading example for linux.
* * vox_loader into "src/external/vox_loader.h"
* vox file support for "models.c"
* updated example "models/models_magicavoxel_loading.c"
* * Fix Vox_FreeArrays (removed memory leak)
* * removed magicavoxel_loader.h
* * Revert vs2019 solution
* * vox_loader.h -> Support custom memory allocators
* vox_loader.h -> Reverse Y<>Z for left to right handed system
* models/models_magicavoxel_loading.c -> fix model center
* * vox_loader.h -> Removed Raylib dependencies
* * Changed Vox_LoadFileName to Vox_LoadFromMemory
* VS2019 models_mesh_magicavoxel_loading.vcxproj added
* vs2019 project rename models_loading_vox
3 年前
Ray
7763ccd8ad
Resync .obj models! gitignore was ignoring them!
3 年前
Jarosław Jaros
d8e0b2e27c
Allow to run any file ( #2069 )
3 年前
raysan5
6ac3043e88
WARNING: REMOVED: glTF loading
Actually, it was broken and it that code has no maintainer.
3 年前
raysan5
2ec8ce649a
ADDED: `EncodeDataBase64()` and `DecodeDataBase64()`
3 年前
raysan5
bc47d36e90
Merge branch 'master' of https://github.com/raysan5/raylib
3 年前
raysan5
1c9093fd24
Avoid `GRAPHICS_API_OPENGL_*` defines
Those defines are only used inside `rlgl` module
3 年前
Ray
0543f897a9
Update README.md
3 年前
raysan5
b28e353626
Reviewed `glDisableVertexAttribArray()` issue #2068
3 年前
raysan5
a3f9ba8704
Removed useless GL calls #2068
3 年前
Ray
ccf4329792
Review comments
3 年前
Uneven Prankster
a6fb2dafc6
Fix `rlLoadComputeShaderProgram` define ( #2067 )
Now uses correct version.
3 年前
raysan5
7a16834124
UPDATE: Officially support OpenGL 4.3
3 年前
raysan5
628e6e52f3
Update examples screenshots
3 年前
raysan5
f437f7b405
Reviewed makefile and examples building
3 年前
raysan5
cf12992b6a
Remove trailing spaces
3 年前
raysan5
67a1e84859
Merge branch 'master' of https://github.com/raysan5/raylib
3 年前
raysan5
6243466770
Create Makefile.Web
3 年前
raysan5
0f8caeb186
Added new examples to Makefile
3 年前
raysan5
c20df9aa47
Reviewed examples
3 年前
Ray
c41e0f0c45
Update CHANGELOG
3 年前
Sage Hane
16d015d81e
build.zig: Use addCSourceFiles ( #2066 )
3 年前
warzes
d47d7c0001
Fixing the error of loading VOX models. ( #2065 )
* - Fixing the error of loading VOX models.
* - fixed spaces
3 年前
michaelfiber
c87e91d27a
Update SetupViewport so that it doesn't subtract offset from render dimensions when calling rlViewport ( #2064 )
Co-authored-by: Michael <michael@cubeofb.org>
3 年前
Ray
99f6707e2c
Support OpenGL 4.3
- Support Compute Shaders by rlgl API
- Support SSBO by rlgl API
3 年前
Ray
e36dc01b91
Support `GRAPHICS_API_OPENGL_43`
3 年前
Ray
8523d13683
Update rlgl.h
3 年前
Astie Teddy
dba29e4405
Compute shaders support ( #2061 )
* Add basic compute shader and ssbo support in rlgl.
* Add rlBindImageTexture (untested), now requires SUPPORT_COMPILE_SHADERS
* Delete glad.c
* Delete glad.h
* Delete khrplatform.h
* Revert to previous glad.h
* Remove "glad.c"
Co-authored-by: Ray <raysan5@gmail.com>
3 年前
Ray
0aefe256d0
REVIEWED: rlLoadDrawQuad() description #2058
3 年前
Ray
1b793e76dc
Reviewed memory usage
3 年前
Ray
226c0e362c
Merge branch 'master' of https://github.com/raysan5/raylib
3 年前
Ray
84edd22612
Reviewed unsigned int issue (discussion #2054 )
3 年前
raysan5
2a6bd973bd
Review some comments
3 年前
raysan5
d7266ea8f3
Merge branch 'master' of https://github.com/raysan5/raylib
3 年前
raysan5
ef858b0dbb
Review examples
3 年前