hristo
c8e427ad23
Update loading of gltf animation. ( #1561 )
This is to account for GLTF info being more like instructions on how to build your animation instead of verbose description of each pose.
4 år sedan
raysan5
aebcd9b551
Update models_first_person_maze.c
4 år sedan
hristo
731ab15d57
Gltf animation support ( #1551 )
* Added example for gltf animation and split some functions for loading model animations into IQM and GLTF similar to how models are being loaded.
* Removed wrongly duplicated function
* Bone loading for gltf model (not working at this point)
* Loading info about vertex to joint connection but animation is still not working
* Skeleton and pose is correctly loaded. Need to communicate about interpolation in GLTF
* The model almost looks like a real person on animation.
* Fixed model loading with bones.
Also updated license info on the model.
* Cleaned up some code and updated examples.
* Fix identation issues
* Fix identation issues
* Fix identation issues
4 år sedan
raysan5
65b299c6cf
Replace tabs by 4 spaces
4 år sedan
Artur Mustafin
2f966531a7
added missing constants ( #1493 )
Co-authored-by: funcelot <artur.mustafin@gmail.com>
4 år sedan
raysan5
22b179e66c
Review rlights helper module #1489
4 år sedan
raysan5
d38e01d186
Minor tweak
4 år sedan
raysan5
b68e522ffc
Updated several files while porting examples to web
4 år sedan
Ray
976932e05e
Set version for raylib 3.5
4 år sedan
Ray
2bcd3a6df5
Simplified example and resources sizes
4 år sedan
raysan5
fa357b8d5d
Review undesired changes
4 år sedan
raysan5
c62c4df749
Updated miniaudio #1402
4 år sedan
raysan5
bd512764ff
REVIEW: example: models_cubicmap_pbr #1384
It does not work properly yet but it compiles correctly
4 år sedan
raysan5
4a97a5c63a
Update models_skybox.c
4 år sedan
raysan5
032b2db398
REVIEWED: GenTextureCubemap()
Added some tracelog messages
4 år sedan
raysan5
8d41683917
REVIEWED: models_skybox example
Now supports dynamic panoramic view, just drag and drop
4 år sedan
raysan5
b5d50ee51a
EXAMPLE: models_skybox works on OpenGL ES 2.0
4 år sedan
raysan5
6da3c1e7c3
Reverted previous change
4 år sedan
raysan5
f1ed8be5d7
REDESIGNED: ColorFromHSV()
Replaced Vector3 by direct values, easier to use and understand
4 år sedan
chriscamacho
d140dc81c0
work on quat and matrix math - deleted multiple copies of raymath.h causing issues ( #1359 )
Co-authored-by: codifies <nospam@antispam.com>
4 år sedan
raysan5
c32ae480af
RENAMED: FormatText() -> TextFormat()
This function was renamed for consistency in raylib 3.0, just unified all examples to use TextFormat() instead of FormatText()
4 år sedan
raysan5
488c60d139
Small shader fix on vec3 initialization #1298
4 år sedan
raysan5
b4ff6fdde3
Review skybox shaders
4 år sedan
peppemas
0e26d514b8
Fix bug #1270 ( #1282 )
* Fix bug #1270
Added an argument to the shader in order to flip the texture
* Fix Bug #1270
* Fix bug #1270
4 år sedan
raysan5
fed4716c3b
resources PNG chunks cleaning
4 år sedan
raysan5
00b3199859
Added raymath to examples
4 år sedan
raysan5
5fb6155eea
Removed unused Duck model.
4 år sedan
raysan5
3d41c1b6cd
Minor tweaks
4 år sedan
raysan5
6bab884d1d
Added note on examples not supporting GLSL100
4 år sedan
Ray
a6297a2be1
Some code tweaks
5 år sedan
Ray
4663cc03f3
Removed big examples
5 år sedan
raysan5
793977db4a
Review resources LICENSE
5 år sedan
Ray
97abaff4c5
Support rlPushMatrix() and rlPopMatrix() on mesh drawing
5 år sedan
Ray
5ad65d9291
Minor format tweaks
5 år sedan
Ray
bdcb16e7bb
Review PR and comments
5 år sedan
chriscamacho
bce2dd1231
fixed leak with PBR example ( #971 )
5 år sedan
Ray
7caedff9ca
Review weird PBR shader issue >_<
5 år sedan
Ray
c6d2502bdb
Review example crashing
Note this example is not working properly, it still requires some review.
5 år sedan
Ray
74ed3d07f9
Add glTF Duck model
5 år sedan
Ray
ce58b168f6
REMOVED: models_obj_viewer
5 år sedan
Ray
c247c371c3
REDESIGNED: models_obj_loading > models_loading
5 år sedan
Ray
402ce4e53b
Update plane_diffuse.png
5 år sedan
raysan5
c661cad692
Review all RL_CALLOC() calls
All data should be properly initialized by now
5 år sedan
raysan5
37a6f12037
Unload model shaders and textures
They are not automatically unloaded when unloading the model!
5 år sedan
chriscamacho
6f2f09947f
addition to raylib to create matrix from 3 euler angles ( #938 )
5 år sedan
Ray
3d5fa81bf2
WARNING: Redesigned structs
- Mesh, Shader, Material structs have been reviewed to minimize size when passed by value, all required code has been reviewed.
- GetCollisionRayModel() reviewed to avoid pointer, not required because model is not modified inside the function
- UnloadMesh() reviewed, pointer not required
- CheckCollisionRay*() parameters name reviewed
5 år sedan
culacant
f518c4e939
Fix loading multiple animations from .iqm file ( #928 )
* Fix loading multiple animations from .iqm file
* Fix memory leak in models_animation example
* Added export instructions to the animation example
* use raylib free
* include <stdlib.h> to appease the travis CI gods
* replace tabs with spaces
5 år sedan
Aldrin Martoq
e19616592d
Adding solar system examples. ( #900 )
5 år sedan
Ray
03720b30a1
Review contributed example
5 år sedan
Ray
ddaa4a304d
Review contributor info
5 år sedan