260 Commits (2a295210fb433ba35cbef3a6a7afce5e587a7e72)

Auteur SHA1 Bericht Datum
  Ray 414235dd17 Update shaders_multi_sample2d.c 4 maanden geleden
  sir-irk 32026ca78b fix preview image file name 5 maanden geleden
  sir-irk 86d2db2aa9 fix typo on UI and preview image 5 maanden geleden
  sir-irk 9a578dbce0 fix formatting 5 maanden geleden
  sir-irk 897a8fbc9f adding preview image 5 maanden geleden
  sir-irk 510dc763e9 adding normal map example 5 maanden geleden
  sir-irk ed509193d9 remving w multiply on the tangent itself 5 maanden geleden
  sir-irk f86295732a fixing shader tangents to be vec4 5 maanden geleden
  Pivok 0ffc8c517f Pbr example fix 7 maanden geleden
  Jeffery Myers eb3d96a36a Fix cast warnings in examples. 8 maanden geleden
  Ray cc5739a6d7 REVIEWED: Some PRs formating 8 maanden geleden
  luis605 4960cc74e0 [examples] Reviewed shader view depth 8 maanden geleden
  luis605 8ec52e3b25 Added example to build system 8 maanden geleden
  luis605 e08fc8ab80 Added new example - [shader] render depth texture 8 maanden geleden
  Ray 557d071fa2 Reviewed shader loading message 9 maanden geleden
  jordan4ibanez 7cae259a6d
Reviewed shaders comment wording (#4793) 9 maanden geleden
  Ray 861ebafe62 Update shaders_mesh_instancing.c 10 maanden geleden
  Anstro Pleuton 7bfc8e8ca7
[example] Add shaders_rounded_rectangle example (#4719) 10 maanden geleden
  Anstro Pleuton 773e3f5f9f
Update more examples inconsistencies (#4711) 11 maanden geleden
  Anstro Pleuton 945f181f1d
[examples] Update examples to be consistent (#4699) 11 maanden geleden
  Anthony Carbajal 27e530eb18
update examples with difficulty stars (#4694) 11 maanden geleden
  Ray 7c7b087efb REVIEWED: example: `shaders_deferred_render` -WIP- 11 maanden geleden
  Ray cfbba79bd3 REVIEWED: example: `models_textures_tiling` shaders 11 maanden geleden
  Ray fddfb58f85 REVIEWED: Potential shader issues 11 maanden geleden
  Ray af163ba22a REVIEWED: example: `shaders_julia_set` 11 maanden geleden
  Ray 2f6230e366 Formatting review and examples review 11 maanden geleden
  Ray 8e450e4446 Reviewed shaders formating to follow raylib coding conventions 11 maanden geleden
  Ray 62d8969a56 Reviewed shader formating 11 maanden geleden
  veins1 08b089f620
Reviewed shaders_deferred_render (#4676) 11 maanden geleden
  Le Juez Victor 6eb1206660
fix `shaders_deffered_render.c` for OpenGL ES 3 (#4617) 1 jaar geleden
  Michael d2cd2a0152
[rlgl][rmodels] Add instranceTransform shader location index #4538 (#4579) 1 jaar geleden
  Ray 6fbf08cc1f
Update pbr.fs 1 jaar geleden
  Ray f9cf684356
Update pbr.vs 1 jaar geleden
  Ray 698bfc48fe
Update pbr.fs 1 jaar geleden
  Ray 0d39e7137b Fix #4527 1 jaar geleden
  devdad 6af664c04e
Update shaders_basic_pbr example to work on web (#4516) 1 jaar geleden
  Jeffery Myers 10fd4de258
Fix the example lighting shaders to use both frag and diffuse colors so they work with shapes and meshes. (#4482) 1 jaar geleden
  Jeffery Myers 728ccc96bc
Use the vertex color as part of the base shader in GLSL330 (#4431) 1 jaar geleden
  IcyLeave6109 15f6c47f07
Use free camera in model shader example (#4428) 1 jaar geleden
  Anthony Carbajal 06aeb21429
update shaders basic pbr (#4225) 1 jaar geleden
  Anthony Carbajal 070c1c9d63
update examples missing unloadtexture (#4234) 1 jaar geleden
  Ray db8b199363 Reviewed shader 1 jaar geleden
  CDM15y b44b759b8f
[examples][shaders_raymarching] Add `raymarching.fs` for GLSL120 (#4183) 1 jaar geleden
  Ray b657001e0d REVIEWED: shaders_vertex_displacement 1 jaar geleden
  Alex ZH 43b0c9410e
[examples] Add new example: `shaders_vertex_displacement` (#4186) 1 jaar geleden
  CDM15y 2d94d8d06d
[examples] Fix PBR and Shadowmap example shaders for GLSL 1.20 (#4167) 1 jaar geleden
  Jeffery Myers e96bab7ce6
[Build] Fix warnings when building in VS 2022 (#4095) 1 jaar geleden
  Karl Zylinski fffae1a975
Fix fragPosition using wrong matrix in lighting_instancing.vs (#4056) 1 jaar geleden
  Ray 479bd84400 Update shaders_palette_switch.c 1 jaar geleden
  Ray 34d00d5217 Minor formatting tweaks 1 jaar geleden