raysan5
4492a70a4b
Support UTF8 basic characters on ImageTextEx()
Supported UTF8 range equivalent to [128..255] (80h..FFh)
Exposed and renamed text function GetGlyphIndex()
Renamed spriteFont parameter name to simply font
Small security check on transmission mission ending screen
7 jaren geleden
Ray
1ce8c80de9
Corrected several issues...
7 jaren geleden
Ray
2dcaddc81c
Review mipmaps generation issue
When changing image format, mipmaps are lost and regenerated from
scratch
7 jaren geleden
Ray
04af83ff99
Improved pixel formats support
Review rlLoadTexture() function to make it simpler, now OpenGL texture
glInternalFormat, glFormat and glType are retrieved with new function
GetGlFormats()
7 jaren geleden
Ahmad Fatoum
a2edc9d641
MSVC: Fix void pointer arithmetic error
GNU C allows it as a compiler extension, but MSVC doesn't.
7 jaren geleden
Ray
ce9f191f1b
Added function: ImageMipmaps()
7 jaren geleden
Ray
c8e97df233
Reviewed function GenImagePerlinNoise()
Added support for noise image offset
7 jaren geleden
Ray
278d8575bd
Added new function: ImageAlphaCrop()
7 jaren geleden
raysan5
e4be917d1b
Added new image functions
- Added: ImageAlphaClear()
- Added: ImageAlphaPremultiply()
- Reorganized some functions
7 jaren geleden
raysan5
b97134c3e1
Review float pixel format textures support
7 jaren geleden
raysan5
7caa3201d5
Improved pixel formats support
- Renamed enum TextureFormat to PixelFormat for consistency
- Added support for pixel format UNCOMPRESSED_R32
- Using GetPixelDataSize() where required
7 jaren geleden
raysan5
7fa2861160
Added function: GetPixelDataSize()
Just found I need that function...
7 jaren geleden
raysan5
e7cf03b1e4
Minor tweaks
7 jaren geleden
raysan5
b19e155b34
Support UNCOMPRESSED_R32G32B32A32 texture format
7 jaren geleden
Ray San
27c274bc3c
Corrected issue with SaveImageAs()
That function depends on SavePNG() and forces platform check on textures
module, that behaviour should be changed, platform definition should be
only required on core module...
7 jaren geleden
Ray San
53ad53d051
Manually review previous PR
7 jaren geleden
user
08fc886afd
added proper define checks for png-save if it's disabled
7 jaren geleden
Ray
a6f9cc5629
Remove rres support
Let the user choose if using rres external library
7 jaren geleden
Ray San
37986b26cb
Corrected issue with text drawing on image
7 jaren geleden
Ray San
3d755d617a
Some code tweaks...
7 jaren geleden
Ray San
415e7e972c
Review some issues, view description
- Review RPI compilation (core_drop_files not supported)
- Review ImageFormat(), some issues
- GetTextureData() reviewed for RPI
7 jaren geleden
Ray
539a9ca50e
Corrected ImageTextEx()
- Added new function: GenImageColor()
ImageDraw() should be reviewed... specially alpha blending...
7 jaren geleden
Ray
2068037417
Code tweak
7 jaren geleden
raysan5
20968830c0
Added mesh generation functions
7 jaren geleden
raysan5
b0adac96b7
Review issue with mipmaps setup
On DDS files mipmapCount header parameter could be unused and set to 0,
resulting in a wrong mipmap count and wrong compressed texture loading.
8 jaren geleden
raysan5
0169b72bdc
Minor tweaks
8 jaren geleden
raysan5
eeca607506
Review transforms to match OpenGL 1.1
8 jaren geleden
raysan5
2227742e96
Corrected bug on texture rotation
8 jaren geleden
Ray
6546474fa4
Manual integration of material-pbr into develop
8 jaren geleden
raysan5
6589c808b5
Review some formatting for consistency
8 jaren geleden
raysan5
9f09f6f550
Rename enum LogType names...
...to avoid possible conflicting symbols
8 jaren geleden
Wilhem Barbier
056a494baf
Fix some other typos
8 jaren geleden
Wilhem Barbier
786cd63057
Add a density parameter to GenImageRadialGradient
8 jaren geleden
Wilhem Barbier
3fe268d004
Swap the two parameters
8 jaren geleden
Wilhem Barbier
a0ac8ee2c4
Add more image generation functions: radial gradient and perlin noise
8 jaren geleden
Wilhem Barbier
954757532a
Add the SaveImageAs function
8 jaren geleden
Wilhem Barbier
fcd13fd5d2
Add some functions to generate images
Namely:
- GenImageHorizontalV
- GenImageHorizontalH
- GenImageChecked
- GenImageWhiteNoise
- GenImageCellular
The gradient implementation may be a bit naive, for example it doesn't do any gamma correction.
8 jaren geleden
Ray
8c1f32f2fe
Additional check on file open
8 jaren geleden
Ray
93e2fd8ea1
Some tweaks
8 jaren geleden
Ray
7f6b16add4
HDR textures vertical flip
8 jaren geleden
Ray
35c6aff21f
Corrected bug on HDR loading
8 jaren geleden
Ray
50c887cb0a
Support HDR R32G32B32 float textures loading
8 jaren geleden
Ray
2d5c8e61b1
Some code tweaks
8 jaren geleden
Ray
d593bd0081
Some code tweaks
8 jaren geleden
raysan5
0b869948c6
TraceLog() output tweak
8 jaren geleden
Ray
ecfe31bf1d
Make TraceLog() public to the API
enum LogType could require some revision...
8 jaren geleden
Ray
1df7a8b4a6
Update some files
8 jaren geleden
raysan5
c67cffea38
Updated STB libs to latest version
8 jaren geleden
Ray
99affa0caf
Corrected issue when retrieving texture from GPU
8 jaren geleden
Ray
080a79f0b0
Added IsFileExtension()
Replaced old GetExtension() function
Make IsFileExtension() public to the API
8 jaren geleden