Ray
632d064b21
Review text functions return value
It needs to be freed
5 vuotta sitten
Ray
892813de76
Review multichannel PR addition
- Capital letters at beginning
- for loop spacing and brackets
- Functions naming for consistency
- Example following examples template
- Other tweaks
5 vuotta sitten
chriscamacho
83a4eb0852
add multi channel audio to raudio ( #895 )
* added multi channel sound replay to raudio
added -fPIC to Makefile for Linux
added simple lighting and audio multi channel to examples Makefile
* not properly reporting audio buffer pool size...
5 vuotta sitten
Ray
e0854696b4
ADDED: DrawTriangleStrip()
5 vuotta sitten
Ray
dccd61bef9
Support new flag: FLAG_WINDOW_ALWAYS_RUN
Do not stop update/draw on window minimized
WARNING: SetConfigFlag() was reviewed to support int flags
5 vuotta sitten
Ray
498c172d8e
Review function prototype
5 vuotta sitten
Ray
9824387773
Added resource file for raylib.dll
Some minor tweaks
6 vuotta sitten
raysan5
100c82e369
Review formatting to follow raylib style
6 vuotta sitten
Reece Mackie
86eba24970
This is dumb...
6 vuotta sitten
Reece Mackie
7ca856f9b7
Formatting changes
6 vuotta sitten
raysan5
604a8c0b78
WARNING: Functions renamed
Two functions have been renamed for coherence; previous naming was confusing for several users:
- DrawPolyEx() ---> DrawTriangleFan()
- DrawPolyExLines() ---> DrawLineStrip()
6 vuotta sitten
Reece Mackie
c1f33eb817
Line cleaning
6 vuotta sitten
Reece Mackie
56ded3259d
More work, UWP now supports it and deleted old gamepads
6 vuotta sitten
Reece Mackie
b911cefab3
First gamepad stuff
6 vuotta sitten
Ray
e67ebabb02
Support custom memory management macros
Users can define their custom memory management macros.
NOTE: Most external libraries support custom macros in the same way, raylib should redefine those macros to raylib ones, to unify custom memory loading. That redefinition is only implemented as example for stb_image.h in [textures] module.
6 vuotta sitten
Ray
2d4c2ff351
Review rnet errors
6 vuotta sitten
Ray
f7d978e726
Reviewed rnet inclusion
Move to own header for a more deep review of the module
6 vuotta sitten
Jak
4b8d06f501
[rnet] module WIP ( #809 )
Added experimental network module
6 vuotta sitten
Demizdor
f3a5a6871d
Initial unicode implementation for UTF8 encoded text
6 vuotta sitten
Björn Wahlstrand
7cc8faf7da
Use typedef rather than #define in order to avoid issues in application code
6 vuotta sitten
Ray
4e58d4102c
Corrected typo
6 vuotta sitten
Ray
30d51ec26c
Reorganize struct
6 vuotta sitten
Ray
5bfa675350
Review VR simulator mechanism
- No default VR device parameteres inside raylib
- VR device parameter should be provided by user
- VR distortion shader should be provided by user
6 vuotta sitten
Ray
1934f2a2f4
Some tweaks
6 vuotta sitten
Ray
6168a4ca37
Comments review
6 vuotta sitten
ChillerDragon
f21761fbbb
Happy new year 2019
6 vuotta sitten
Ray
9282b8ba83
ADDED: SetShaderValueTexture()
Some tweaks
6 vuotta sitten
Ray
92733d6695
BIG UPDATE: New models functions for animations!
Multiple functions added and some reviewed to adapt to the new multi-mesh, multi-material and animated models.
6 vuotta sitten
Ray
a103086443
Removed trail spaces
6 vuotta sitten
Ray
d89d24c5e8
BIG UPDATE: Support model animations!
6 vuotta sitten
Vlad Adrian
1415d514ba
Update raylib.h
6 vuotta sitten
Demizdor
a28023b58f
Added DrawRoundedRect()
6 vuotta sitten
Ray
a643dc4ca0
WARNING: Redesigned model struct for multi-meshes
This is quite a big change, Model struct has been redesigned to support multiple meshes and multiple materials, most 3d fileformats contain multiple meshes and reference multiple materials.
Consequently, multiple functions have been reviewed.
LoadOBJ(), LoadIQM(), LoadGLFT() now return a Model.
Current LoadOBJ() is not valid anymore, actually, tinyobj_loader_c library is considered for replacement.
6 vuotta sitten
Demizdor
ab9c6da26f
Added DrawRing(), DrawRingLines() and DrawCircleSectorLines()
6 vuotta sitten
Ray
88dfd2ab23
REDESIGNED: DrawCircleSector()
6 vuotta sitten
raysan5
f02a0334d8
ADDED: GetScreenData()
6 vuotta sitten
Rafael Sachetto
9f54a69cec
Adding DrawCubeWiresV for convenience
6 vuotta sitten
Ray
2f97a3f835
Proposed Model struct review
6 vuotta sitten
Ray
2e99c6cefb
ADDED: IsWindowResized()
6 vuotta sitten
Ray
297dd641e8
ADDED: DrawCircleSector()
6 vuotta sitten
Ray
e996fe2ff5
ADDED: GetClipboardText(), SetClipboardText()
6 vuotta sitten
Ray
d356b1d1cc
Reviewed fbo creation and VR system
6 vuotta sitten
Ray
fce48e85f4
ADDED: LoadTextureCubemap()
Probably uncomplete, not tested yet...
6 vuotta sitten
Ray
5755c5e310
Review DrawTextRecEx() formatting
6 vuotta sitten
Demizdor
6f66425946
Added DrawTextRecEx()
6 vuotta sitten
Ray
4467292a2d
Review last PR formatting
6 vuotta sitten
Marco Lizza
343fef4aa4
Changing enums, now referenced as int.
6 vuotta sitten
Marco Lizza
f1d13aa469
Adding function to control the "exit-on-error" behaviour.
6 vuotta sitten
Marco Lizza
932e9dbd09
Fixing logging level configuration API.
6 vuotta sitten
Marco Lizza
c1c801e5c3
Reworking log level as incremental.
6 vuotta sitten