Ray
7763ccd8ad
Resync .obj models! gitignore was ignoring them!
vor 3 Jahren
Jarosław Jaros
d8e0b2e27c
Allow to run any file ( #2069 )
vor 3 Jahren
raysan5
6ac3043e88
WARNING: REMOVED: glTF loading
Actually, it was broken and it that code has no maintainer.
vor 3 Jahren
raysan5
2ec8ce649a
ADDED: `EncodeDataBase64()` and `DecodeDataBase64()`
vor 3 Jahren
raysan5
bc47d36e90
Merge branch 'master' of https://github.com/raysan5/raylib
vor 3 Jahren
raysan5
1c9093fd24
Avoid `GRAPHICS_API_OPENGL_*` defines
Those defines are only used inside `rlgl` module
vor 3 Jahren
Ray
0543f897a9
Update README.md
vor 3 Jahren
raysan5
b28e353626
Reviewed `glDisableVertexAttribArray()` issue #2068
vor 3 Jahren
raysan5
a3f9ba8704
Removed useless GL calls #2068
vor 3 Jahren
Ray
ccf4329792
Review comments
vor 3 Jahren
Uneven Prankster
a6fb2dafc6
Fix `rlLoadComputeShaderProgram` define ( #2067 )
Now uses correct version.
vor 3 Jahren
raysan5
7a16834124
UPDATE: Officially support OpenGL 4.3
vor 3 Jahren
raysan5
628e6e52f3
Update examples screenshots
vor 3 Jahren
raysan5
f437f7b405
Reviewed makefile and examples building
vor 3 Jahren
raysan5
cf12992b6a
Remove trailing spaces
vor 3 Jahren
raysan5
67a1e84859
Merge branch 'master' of https://github.com/raysan5/raylib
vor 3 Jahren
raysan5
6243466770
Create Makefile.Web
vor 3 Jahren
raysan5
0f8caeb186
Added new examples to Makefile
vor 3 Jahren
raysan5
c20df9aa47
Reviewed examples
vor 3 Jahren
Ray
c41e0f0c45
Update CHANGELOG
vor 3 Jahren
Sage Hane
16d015d81e
build.zig: Use addCSourceFiles ( #2066 )
vor 3 Jahren
warzes
d47d7c0001
Fixing the error of loading VOX models. ( #2065 )
* - Fixing the error of loading VOX models.
* - fixed spaces
vor 3 Jahren
michaelfiber
c87e91d27a
Update SetupViewport so that it doesn't subtract offset from render dimensions when calling rlViewport ( #2064 )
Co-authored-by: Michael <michael@cubeofb.org>
vor 3 Jahren
Ray
99f6707e2c
Support OpenGL 4.3
- Support Compute Shaders by rlgl API
- Support SSBO by rlgl API
vor 3 Jahren
Ray
e36dc01b91
Support `GRAPHICS_API_OPENGL_43`
vor 3 Jahren
Ray
8523d13683
Update rlgl.h
vor 3 Jahren
Astie Teddy
dba29e4405
Compute shaders support ( #2061 )
* Add basic compute shader and ssbo support in rlgl.
* Add rlBindImageTexture (untested), now requires SUPPORT_COMPILE_SHADERS
* Delete glad.c
* Delete glad.h
* Delete khrplatform.h
* Revert to previous glad.h
* Remove "glad.c"
Co-authored-by: Ray <raysan5@gmail.com>
vor 3 Jahren
Ray
0aefe256d0
REVIEWED: rlLoadDrawQuad() description #2058
vor 3 Jahren
Ray
1b793e76dc
Reviewed memory usage
vor 3 Jahren
Ray
226c0e362c
Merge branch 'master' of https://github.com/raysan5/raylib
vor 3 Jahren
Ray
84edd22612
Reviewed unsigned int issue (discussion #2054 )
vor 3 Jahren
raysan5
2a6bd973bd
Review some comments
vor 3 Jahren
raysan5
d7266ea8f3
Merge branch 'master' of https://github.com/raysan5/raylib
vor 3 Jahren
raysan5
ef858b0dbb
Review examples
vor 3 Jahren
Ryan Roden-Corrent
588131c9d5
Add zig buildfile for examples. ( #2051 )
* Add zig buildfile for examples.
- `zig build` to compile all examples
- `zig build [module]` to compile all examples for a module (e.g. `zig build core`)
- `zig build [example]` to compile _and run_ a particular example (e.g. `zig build core_basic_window`)
You can use `-Dtarget=` to compile for a non-native platform, such as
`zig build -Dtarget=x86_64-windows-gnu` to compile from Linux to
Windows.
* Skip pthread example on Windows.
* Select appropriate lib file based on target.
vor 3 Jahren
Ray
52c1a4e7d0
Update SPONSORS.md
vor 3 Jahren
Ray
f9c8e31ed7
Update SPONSORS.md
vor 3 Jahren
Ray
9ac5a96408
Update rmodels.c
vor 3 Jahren
Ray
8a5bc933de
Starting to review glTF loading -WIP-
vor 3 Jahren
Ray
3e604a8645
Remove trailing spaces
vor 3 Jahren
Ray
83b3478fe4
Reviewed some TODO
vor 3 Jahren
raysan5
51b147cd32
Update models_loading_vox.c
vor 3 Jahren
raysan5
4390d3a122
Avoid raylib dependency
vor 3 Jahren
raysan5
a77afd5c8f
Reviewed some MSVC warnings
vor 3 Jahren
raysan5
32c9d411b2
REVIEWED LoadVOX() -WIP-
It seems vox loader is not working properly...
vor 3 Jahren
raysan5
1350361f58
Reviewed formatting
vor 3 Jahren
Horrowind
e545286369
Fix issue with empty cylinder ( #2050 )
* Add DrawCylinderEx and DrawCylinderWiresEx
* Modify examples/models/models_geometric_shapes.c to show the
usage of DrawCylinder(Wires)Ex
* Simplified DrawCylinder and DrawCylinderWires to use the -Ex versions.
* This reverts commits f49b2598dd
and
4542b32e4e
.
* Fixed formatting.
Renamed base_angle to baseAngle.
Remove most of the raymath.h calls.
* Added check for empty cylinder.
* Added check for empty cylinder.
* Fix bug.
Co-authored-by: Horrowind <you@example.com>
vor 3 Jahren
raysan5
942731cc22
REVIEWED: macOS does not require GLAD library #2052
It directly uses the libraries provided by the system
vor 3 Jahren
raysan5
4e88160e78
Update raylib.h
vor 3 Jahren
Ray
a1db0220a1
REVIEWED: LoadFontFromImage()
Avoid crash on wrong sprite font
vor 3 Jahren