lumaio teon
7bd0f8b28c
Fix mesh picking example
há 7 anos
lumaio teon
d2cc5b88df
Removed useless GetCollisionRayMesh and libraylib.a
há 7 anos
lumaio teon
d003c23ecf
Added GetCollisionRayModel
há 7 anos
Ray
b8bd1d2ea6
Remove unnecesary NPOT check
Now PLATFORM checks only used on core and utils modules
há 7 anos
Ray
005f2ffb75
Simplified some code
há 7 anos
Ray
931b672c92
Added: ImageDrawRectangle()
Renamed SaveImageAs() to ExportImage() for consistency on what actually happens with data.
há 7 anos
Ray
6edf15b9f9
Added funtion: ExportMesh()
há 7 anos
Ray
322cebcbaf
Updated to latest raylib changes
Removed OpenAL and GLFW3 dependencies on building.
Reviewed platforms and flags
há 7 anos
Ray
9393d1d76f
Merge branch 'master' of https://github.com/raysan5/raylib
há 7 anos
Ray San
fe1c04d1b8
Removed old code
há 7 anos
Ray
533780aadf
Review ImageDraw() alpha blending
Not sure if math is ok... just left a commented piece of code that uses pre-multiplied alpha.
há 7 anos
Ray
0c0ff2802e
Review games Makefile
há 7 anos
Ray
3e0de31424
Merge pull request #504 from Martinfx/master
Fix potential bugs from static analysis
há 7 anos
Ray
befd363966
Update README.md
há 7 anos
raysan5
375adf86a6
Review math usage to reduce temp variables
há 7 anos
raysan5
6985953e3d
Update release to latest raylib version
Note that only some lib versions have been updated
há 7 anos
raysan5
e18e8c6276
Review UWP configuration
há 7 anos
raysan5
bbdf9f4880
Review InitWindow() to avoid void pointer
Reviewed for PLATFORM_ANDROID and PLATFORM_UWP
há 7 anos
maficccc@gmail.com
201007e426
Fix sscanf() without field limits can crash with huge input data
há 7 anos
maficccc@gmail.com
db98dba10f
Fix Allocator sizeof operand mismatch
há 7 anos
maficccc@gmail.com
03ca9508bf
Fix Dead initialization
há 7 anos
maficccc@gmail.com
44eedf235d
Redundant assignment of 'angle' to itself
há 7 anos
maficccc@gmail.com
551cf50685
Fix Uninitialized argument value
há 7 anos
maficccc@gmail.com
6a3eca3f92
Fix value stored to 'body' is never read
há 7 anos
maficccc@gmail.com
ca9e652f8b
Remove dead assignment
há 7 anos
Martinfx
28a9a181cb
Fix use after free
há 7 anos
maficccc@gmail.com
9459186125
Fix call argument is an uninitialized value
há 7 anos
maficccc@gmail.com
df74607479
Fix warning: illegal character encoding in string literal
há 7 anos
maficccc@gmail.com
e659336c11
Fix value stored to 'num_channels' is never read
há 7 anos
Ray
e72b96ada1
Merge pull request #508 from a3f/master
Allow use of main instead of android_main
há 7 anos
raysan5
bd2c81d481
Review links
há 7 anos
Ray
564baa22d6
Merge pull request #513 from autious/master
Add orthographic 3d rendering mode
há 7 anos
Jacques Heunis
b4e2f5b45c
Initialize the timer after the graphics device on desktop and web platforms. ( #516 )
This is already the order that is used for Android. It doesn't appear to
make a difference on desktop but on web using the timer before it's been
initialized (by glfwInit, inside InitGraphicsDevice) causes the a long
(and variable but often several seconds) sleep between the first and
second frame.
Fixes: 468309d
("Early-exit InitWindow if InitGraphicsDevice fails")
há 7 anos
Max Danielsson
42e64e931b
Simplify camera data switch in orthographic 3d example
há 7 anos
Max Danielsson
6c049fdd76
Move deduplicate aspect variable in begin render.
Changes motivated by commentary in pull request 513
há 7 anos
Max Danielsson
e38d28543a
Remove state bool in camera projection type example.
Changes made based on commentary in pull request 513
há 7 anos
Max Danielsson
d91179f8ab
Add orthographic projection example
há 7 anos
Max Danielsson
5ecee69088
Add 3d orthographic projection mode
há 7 anos
Ray
22c8ea76aa
Merge pull request #510 from mackron/patch-2
Fix an infinite loop in ALSA backend of mini_al.
há 7 anos
David Reid
a8e2c7de9c
Fix an infinite loop in ALSA backend of mini_al.
há 7 anos
Ray
deffad1701
Review tabs issue when compiling...
...PLATFORM_ANDROID on Windows, using MinGW-w64 (x86) provided Make (GCC
7.2)
há 7 anos
Ray
aab6c11ce1
Merge pull request #509 from mackron/patch-1
Fix a buffer overflow in the OSS/BSD backend of mini_al.
há 7 anos
David Reid
4a69c2d75e
Fix a buffer overflow in the OSS/BSD backend.
há 7 anos
Ahmad Fatoum
2c219fb814
Allow use of main instead of android_main
Inspired by #504 .
Instead of requiring the user to do PLATFORM_ANDROID #ifdefery,
have the android_main entry point exported by raylib and call
the user-defined main. This way many games could (in theory)
run unmodified on Android and elsewhere.
This is untested!
há 7 anos
Ray
61e0e4b4f3
Complete review of raymath for API consistency
há 7 anos
Ray San
9318dc98ce
Support case-insensitive extension check
há 7 anos
Ray
487bc613fd
Updated raylib dev version
há 7 anos
Ray
9d8f15c19d
Reviewed raymath changes
há 7 anos
Ray
6c6d6776c0
Merge pull request #482 from a3f/master
raymath.h: Use C99 inline semantics
há 7 anos
Ray
4cae2b8829
Merge pull request #505 from Martinfx/max-add-memory-sanitizer
Add memory sanitizer for better debug
há 7 anos