251 Cometimentos (800be084b6c4946466972c028563ed3cc2a3b3a0)

Autor SHA1 Mensagem Data
  Ray 9b598f6bcf REVIEWED: Shaders formating to follow raylib code conventions há 3 meses
  Ray 8dae39fbda ADDED: Missing GLSL120 shaders há 3 meses
  Maicon Santana 00f7121b1c Increasing maxInterations glsl100 to 255 to match with glsl330 and add glsl120 há 3 meses
  Ray 570082deba `WARNING`: **NEW** raylib code CONVENTION: Comments do not end with '.' há 3 meses
  Ray 2365ac8def REVIEWED: Example `shaders_normalmap` #5032 há 3 meses
  Ray 54473e2c2b REVIEWED: Example `shaders_normalmap`, it crashes #5032 há 3 meses
  Ray f0889a74fe EXAMPLES: Format tweaks há 3 meses
  Ray d45b00b191 Update shaders_rounded_rectangle.c há 3 meses
  Ray 1fadc67fb3 ADDED: Missing resources on some examples há 3 meses
  Ray 414235dd17 Update shaders_multi_sample2d.c há 3 meses
  sir-irk 32026ca78b fix preview image file name há 4 meses
  sir-irk 86d2db2aa9 fix typo on UI and preview image há 4 meses
  sir-irk 9a578dbce0 fix formatting há 4 meses
  sir-irk 897a8fbc9f adding preview image há 4 meses
  sir-irk 510dc763e9 adding normal map example há 4 meses
  sir-irk ed509193d9 remving w multiply on the tangent itself há 4 meses
  sir-irk f86295732a fixing shader tangents to be vec4 há 4 meses
  Pivok 0ffc8c517f Pbr example fix há 6 meses
  Jeffery Myers eb3d96a36a Fix cast warnings in examples. há 7 meses
  Ray cc5739a6d7 REVIEWED: Some PRs formating há 7 meses
  luis605 4960cc74e0 [examples] Reviewed shader view depth há 7 meses
  luis605 8ec52e3b25 Added example to build system há 7 meses
  luis605 e08fc8ab80 Added new example - [shader] render depth texture há 7 meses
  Ray 557d071fa2 Reviewed shader loading message há 8 meses
  jordan4ibanez 7cae259a6d
Reviewed shaders comment wording (#4793) há 8 meses
  Ray 861ebafe62 Update shaders_mesh_instancing.c há 9 meses
  Anstro Pleuton 7bfc8e8ca7
[example] Add shaders_rounded_rectangle example (#4719) há 9 meses
  Anstro Pleuton 773e3f5f9f
Update more examples inconsistencies (#4711) há 9 meses
  Anstro Pleuton 945f181f1d
[examples] Update examples to be consistent (#4699) há 9 meses
  Anthony Carbajal 27e530eb18
update examples with difficulty stars (#4694) há 10 meses
  Ray 7c7b087efb REVIEWED: example: `shaders_deferred_render` -WIP- há 10 meses
  Ray cfbba79bd3 REVIEWED: example: `models_textures_tiling` shaders há 10 meses
  Ray fddfb58f85 REVIEWED: Potential shader issues há 10 meses
  Ray af163ba22a REVIEWED: example: `shaders_julia_set` há 10 meses
  Ray 2f6230e366 Formatting review and examples review há 10 meses
  Ray 8e450e4446 Reviewed shaders formating to follow raylib coding conventions há 10 meses
  Ray 62d8969a56 Reviewed shader formating há 10 meses
  veins1 08b089f620
Reviewed shaders_deferred_render (#4676) há 10 meses
  Le Juez Victor 6eb1206660
fix `shaders_deffered_render.c` for OpenGL ES 3 (#4617) há 10 meses
  Michael d2cd2a0152
[rlgl][rmodels] Add instranceTransform shader location index #4538 (#4579) há 11 meses
  Ray 6fbf08cc1f
Update pbr.fs há 11 meses
  Ray f9cf684356
Update pbr.vs há 11 meses
  Ray 698bfc48fe
Update pbr.fs há 11 meses
  Ray 0d39e7137b Fix #4527 há 11 meses
  devdad 6af664c04e
Update shaders_basic_pbr example to work on web (#4516) há 11 meses
  Jeffery Myers 10fd4de258
Fix the example lighting shaders to use both frag and diffuse colors so they work with shapes and meshes. (#4482) há 1 ano
  Jeffery Myers 728ccc96bc
Use the vertex color as part of the base shader in GLSL330 (#4431) há 1 ano
  IcyLeave6109 15f6c47f07
Use free camera in model shader example (#4428) há 1 ano
  Anthony Carbajal 06aeb21429
update shaders basic pbr (#4225) há 1 ano
  Anthony Carbajal 070c1c9d63
update examples missing unloadtexture (#4234) há 1 ano