Ray
27c3afd91c
enjoy!
пре 6 година
Ray
ec5c9686b3
Improved data export capabilities!
REVIEWED: ExportImage()
REVIEWED: ExportMesh()
ADDED: ExportWave()
REMOVED: Internal funcs: SavePNG(), SaveBMP()
NOTE: These changes break the API (parameters order)
пре 6 година
Ray
dfb8837c46
Support aliased font texture generation
Useful for bitmaps pixelated fonts where anti-aliasing is not desired!
Change also enables additional font generation mechanisms in a future (cleartype, hinting...).
пре 6 година
Ray
1fcb3c0317
Started working on IQM/glTF loaders
пре 6 година
Justin Clift
699cadcf98
Add the remaining numeric keypad keys, and a few other missing ones
пре 6 година
Justin Clift
6a5dbeace8
Add the plus and minus keys on both the main keyboard and keypad
пре 6 година
Jorge A. Gomes
5f89e35d1c
Update raylib.h
пре 6 година
Jorge A. Gomes
6ef03ea4e8
Update raylib.h
Added support form vertical and horizontal 3-patches.
Corrected the distortion caused when destRec size is smaller than 4x4. Now even 1x10 or 0x0 sizes are drawn correctly.
пре 6 година
Jorge A. Gomes
c9ca14e659
Update raylib.h
Added NinePatch struc definition and function prototype.
пре 6 година
raysan5
0cf92c59d7
Corrected timing typo
пре 6 година
raysan5
6f61e26a3c
Reviewed custom logging functionality
пре 6 година
Pablo Marcos Oltra
c69f7953c7
Add SetTraceLogCallback to enable users setting custom logging ( #597 )
пре 6 година
Ray
198a023527
First working version of IQM animations
Still a work in progress but it already works...
Current riqm API could be simplified...
пре 6 година
Ray
0c631e6b5a
Corrected comment
пре 6 година
raysan5
3c02a9fc66
Support multiple data type aliases
Vector4 -> Quaternion
Texture2D -> Texture
RenderTexture2D -> RenderTexture
Camera3D -> Camera
SpriteFont -> Font
пре 7 година
raysan5
c6d188a09a
Reviewed latest commit for Android gamepad support
пре 7 година
Seth Archambault
f981daf1df
Added SNES-style GAMEPAD SUPPORT
пре 7 година
raysan5
103bc7dfc6
Corrected issue with GetFontDefault()
Note for me: Replace All is NOT your friend...
пре 7 година
raysan5
d881c73257
Renamed GetDefaultFont() to GetFontDefault()
Library consistency rename... yes, I know, it breaks the API...
пре 7 година
Ray
74fd0e7ca4
Added function: ImageColorReplace()
пре 7 година
Ray
7b971e0623
Added Quaternion typedef
пре 7 година
Ray
d0166c9d45
Spacing tweaks
пре 7 година
Ray
afe81d94ce
Re-added: LoadFontEx()
пре 7 година
Ray
dbfd8d713f
Reviewed comments section
пре 7 година
maficccc@gmail.com
59ebe1b7c3
Added support OpenBSD, NetBSD, DragonFly
пре 7 година
Ray
0e135118fd
Improved GenImageFontAtlas()
пре 7 година
Ray
75ba5aca55
Improved font generation and SDF
Added: data to CharInfo struct
Added: LoadFontData()
Added: GenImageFontAtlas()
Removed: LoadFontEx()
Removed: LoadTTF() [internal]
Some code tweaks
пре 7 година
Ray San
59fd261491
Added function: GetImageDataNormalized()
Reviewed: GetImageData()
Reviewed: ImageFormat()
пре 7 година
Ray
0e6458cfee
Added ImageRotate*() functions
пре 7 година
Ray
9688c677de
Review window creation hints
пре 7 година
Ray
b1b4a11bdb
Corrected issue with function definition
пре 7 година
Ray
2536bea379
Added: ImageResizeCanvas() -WIP-
Added note idea on ImageFormat() for future redesign (to support
16bit-32bit pixel-formats)
пре 7 година
Ray San
ec33e7d705
BREAKING CHANGE: Renamed SpriteFont type to Font
- Preparing MP3 files support
- Jumped version to raylib 2.0-dev (too many breaking changes...)
пре 7 година
Ray San
6045062a05
Renamed some functions
- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D()
пре 7 година
Ray San
6324697ffd
Rectangle parameters changed to float
- Some examples tweaks
- Reviewed ImageFormat()
- Use float for text fontSize
пре 7 година
Ray San
9d103b7c2f
Removed line breaks from functions
Useful to parse raylib.h to generate raylib-lua and Notepad++
intellisense XML info
пре 7 година
raysan5
198d739256
BREAKING CHANGE: Renamed Camera -> Camera3D
Just added a fallback in the meantime...
пре 7 година
raysan5
dff1028466
Replaced ColorToFloat() by ColorNormalize()
пре 7 година
lumaio teon
5ef6cc1fb9
Add more key definitions
пре 7 година
Ray San
4cc12ef2b3
Review camera definition on examples
пре 7 година
Ray
8e44f7b3c7
Reviewed config.h formatting
Added raylib version to config
пре 7 година
lumaio teon
d2cc5b88df
Removed useless GetCollisionRayMesh and libraylib.a
пре 7 година
lumaio teon
d003c23ecf
Added GetCollisionRayModel
пре 7 година
Ray
931b672c92
Added: ImageDrawRectangle()
Renamed SaveImageAs() to ExportImage() for consistency on what actually happens with data.
пре 7 година
raysan5
bbdf9f4880
Review InitWindow() to avoid void pointer
Reviewed for PLATFORM_ANDROID and PLATFORM_UWP
пре 7 година
Max Danielsson
5ecee69088
Add 3d orthographic projection mode
пре 7 година
Ray
61e0e4b4f3
Complete review of raymath for API consistency
пре 7 година
Ray
487bc613fd
Updated raylib dev version
пре 7 година
raysan5
a0127d8300
Corrected typo
пре 7 година
Ray San
df50eada53
Added new functions
- SetWindowSize() to scale Windows in runtime
- SetMouseScale() to scale mouse input, useful when rendering game to a
RenderTexture2D that will be scaled to Window size (used on rFXGen tool)
пре 7 година