c1594fa445 
								
							
								 
							
						 
						
							
							
								
								Tweaks  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								6332bc0398 
								
							
								 
							
						 
						
							
							
								
								Corrected issue with shader loading  
							
							When using FormatText() several times in same function, returned string is static and so, the same is returned, resulting in failures on shader loading. 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								5ef7beb0c5 
								
									
								
							
								 
							
						 
						
							
							
								
								Makefile: move -x objective-c option before filename  
							
							From the Clang documentation[1]:
> -x<language>, --language <arg>, --language=<arg>
> Treat subsequent input files as having type <language>
Follow the advice. Fixes  #840 .
[1]: https://clang.llvm.org/docs/ClangCommandLineReference.html  
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								e1ecebfff9 
								
									
								
							
								 
							
						 
						
							
							
								
								Revert "fixed GLFW compiler flag for OSX"  
							
							This reverts #841  commit 97160fd970 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								245cf2400e 
								
							
								 
							
						 
						
							
							
								
								Review shader examples  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								0ec46e8976 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #841  from iskolbin/master  
							
							[build] fixed GLFW compiler flag for OSX 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								97160fd970 
								
							
								 
							
						 
						
							
							
								
								fixed GLFW compiler flag for OSX  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								970f1e8ff1 
								
							
								 
							
						 
						
							
							
								
								examples review  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								ce87d2ced4 
								
							
								 
							
						 
						
							
							
								
								new example: shaders_eratosthenes  
							
							Contributed by ProfJski 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								9fd410b8a8 
								
							
								 
							
						 
						
							
							
								
								Review shader to use provided texture coordinates  
							
							Now shader uses `fragTexCoord` that are the full screen texture coordinates normalized, instead of `gl_fragCoord`, the unnormalized screen coordinates 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								cf4fde9456 
								
							
								 
							
						 
						
							
							
								
								Corrected bug on NEON  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								9994f16479 
								
							
								 
							
						 
						
							
							
								
								Review build config on web  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								25ac9bfb28 
								
							
								 
							
						 
						
							
							
								
								Update dr_flac, dr_mp3, dr_wav to latest version  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								579d932551 
								
							
								 
							
						 
						
							
							
								
								Update miniaudio to v0.9.4  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								f44dfa1ef2 
								
							
								 
							
						 
						
							
							
								
								Implement VR distortion shader for GLSL 100  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								f1ffb3f573 
								
							
								 
							
						 
						
							
							
								
								Review shaders for GLSL 100  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								84fb2e00df 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #838  from eggmund/master  
							
							Update julia set example. 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								eb7beb59b6 
								
							
								 
							
						 
						
							
							
								
								Ammended comment.  
							
							Also changed path to shader back to what it was originally. 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								a7c5e3cab7 
								
							
								 
							
						 
						
							
							
								
								Updating julia set example.  
							
							Now dividing by the zoom instead of multiplying (in the shader), so zoom works as expected. Also zoom increase/decrease is now scaled depending on the current zoom. 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								998b4180e1 
								
							
								 
							
						 
						
							
							
								
								Update example!  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								5a1a0a3492 
								
							
								 
							
						 
						
							
							
								
								Corrected issue with multi-mesh obj models  
							
							Note that all meshes are loaded as a single one at this moment, loading should be improved! 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								0b18133e46 
								
							
								 
							
						 
						
							
							
								
								Update shaders_julia_set.c  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								d878a0aecb 
								
							
								 
							
						 
						
							
							
								
								Update shaders_julia_set.c  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								ab44033ed6 
								
							
								 
							
						 
						
							
							
								
								Added new examples to Makefile  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								0eece03205 
								
							
								 
							
						 
						
							
							
								
								Corrected issue with texture flip X  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								4d8b9e595a 
								
									
								
							
								 
							
						 
						
							
							
								
								external: glfw: Revert "Added WinMM library"  
							
							This reverts commit 4773de26a5 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								e7995c483d 
								
									
								
							
								 
							
						 
						
							
							
								
								.travis.yml: update wayland dependency ECM version  
							
							extra-cmake-modules 5.38.0a is no longer hosted at the specified
kernel.org link. Use the occasion to move on to 5.58.
Because newer ECM debian packages have the control.tar file
xz-compressed, we need to update dpkg as well on trusty.
For more information, see
https://bugs.launchpad.net/ubuntu/+source/dpkg/+bug/1730627  
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								0467f32cc1 
								
									
								
							
								 
							
						 
						
							
							
								
								examples: CMake: restrict OpenGL deprecation warnings to macOS  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								e8a376c80c 
								
									
								
							
								 
							
						 
						
							
							
								
								CMake: add winmm.dll as Windows dependency  
							
							Fixes: e0e2346c22 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								3f7b14aeed 
								
							
								 
							
						 
						
							
							
								
								Corrected web issue  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								7eb488a350 
								
							
								 
							
						 
						
							
							
								
								Improve support for web building  
							
							Note that building examples for web as they are (no code adaptation for web avoiding while loop) implies using the emterpreter... and that's very slow! 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								424d3ca8d9 
								
							
								 
							
						 
						
							
							
								
								examples review  
							
							Redesigns, deletes and renames
Also noted authors propertly on contributed examples 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								2edec8ae28 
								
							
								 
							
						 
						
							
							
								
								Some example tweaks  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								6f7b721d81 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/raysan5/raylib  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								6804c2189e 
								
							
								 
							
						 
						
							
							
								
								new examples: shaders_texture_waves  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								00431396b0 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/raysan5/raylib  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								d50aa32ec8 
								
							
								 
							
						 
						
							
							
								
								Update CMakeLists.txt  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								4b8c56ebd3 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #835  from eggmund/master  
							
							Added julia set shader example. 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								aea3b2df65 
								
									
								
							
								 
							
						 
						
							
							
								
								Fixed another small comment error  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								c25154064d 
								
							
								 
							
						 
						
							
							
								
								Fixed small error in comments  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								49a49e492a 
								
							
								 
							
						 
						
							
							
								
								Added julia set shader example.  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								561c486ceb 
								
							
								 
							
						 
						
							
							
								
								Add WinMM library for linkage  
							
							Now it's required on Windows if not using a busy wait loop 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								2ee3b2576c 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #833  from Demizdor/fix_selection  
							
							Fixed DrawTextRecEx() selection when wordwrap is ON 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								509d9411a1 
								
							
								 
							
						 
						
							
							
								
								Fixed DrawTextRecEx() selection when wordwrap is ON  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								a2ed65aa14 
								
							
								 
							
						 
						
							
							
								
								Make code a bit clearer for beginners  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								46bac0ba2c 
								
							
								 
							
						 
						
							
							
								
								Add comment in CheckCollisionSpheres()  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								5fd3f13cb6 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #832  from ProfJski/master  
							
							Remove sqrt() from CheckCollisionSpheres() 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								1655463ba5 
								
									
								
							
								 
							
						 
						
							
							
								
								Update models.c  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								4330b098f3 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #1  from ProfJski/ProfJski-patch-1  
							
							Update CheckCollisionSpheres() to avoid sqrt 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								d3dae38449 
								
									
								
							
								 
							
						 
						
							
							
								
								Update CheckCollisionSpheres() to avoid sqrt  
							
							Square root calls are computationally expensive.  In this case, they can be avoided.  Instead of checking distance<RadA+RadB, check distance squared against (RadA+RadB) squared.  The dot product of Vector3Subtract(B,A) with itself gives distance squared, so I used this code instead of an element-by-element computation of distance squared.  The only downside is that your geometric code is very readable, whereas this is less so. 
							
						 
						6 years ago