Ray
5a6aa52a7c
REVIEWED: ExportMesh() #2138
3 anni fa
Ray
c8f029dba9
Expose `MAX_KEYBOARD_KEYS` and `MAX_MOUSE_BUTTONS` #2127
3 anni fa
lib-omar
91135c8799
Fixed file/alloc limitation in GetDirectoryFiles() ( #2126 )
MAX_DIRECTORY_FILES macro removed.
ClearDirectoryFiles() tweaked to reflect changes.
3 anni fa
Ray
da7e0ba9d9
ouch
3 anni fa
Ray
c82390e3f1
Reviewed descriptions and notes
3 anni fa
Ray
4853082a4f
REVIEWED: DrawRectanglePro(), support TRIANGLES drawing
3 anni fa
Ray
f6180efd35
REVIEWED: CheckCollision*() consistency
3 anni fa
Ray
7158c80448
tweak
3 anni fa
Uneven Prankster
35cbacc68b
Allow GL4.3 capabilities to be shown ( #2124 )
Now that 4.3 was added this can be enabled with the compile flag.
3 anni fa
Ray
14e4992d73
REVIEWED: rlGetCompressedFormatName()
3 anni fa
Ray
21ec8c38ae
Review variables initialization
- All variables are initialized on declaration, some arrays were not properly initialized
- Static array buffers require memset() for re-initialization on every function call
3 anni fa
Luke Krasnoff
8ec5b2dc2f
Protect TextIsEqual from NULLs ( #2121 )
3 anni fa
KonPet
34f9f51835
Fix Render Batch Limit not being checked in DrawRectangleGradientEx() ( #2111 )
3 anni fa
raysan5
7f4ae653f3
Review display output order
3 anni fa
raysan5
703df42586
Avoid duplicate output info on PLATFORM_RPI
3 anni fa
Ray
5e3db0aa83
Updated some scripts paths
NOTE: New raylib release installer uses `w64devkit`, smaller and more updated than regular `mingw64-w64` default project. Paths are updated properly.
3 anni fa
Ray
e930ad3102
Reviewed spelling mistake
3 anni fa
Ray
2fe488a71c
Update version in CMake
3 anni fa
raysan5
70a2118c49
REMOVED: `rnet.h`
It was not working properly... recommended to use `nbnet` instead.
3 anni fa
raysan5
b02e737074
Update raygui.h
3 anni fa
raysan5
bba035c20c
Minor type tweak
3 anni fa
Ray
8c0f9c7f5a
Update miniaudio.h
3 anni fa
Ray
8abba960c7
Review comments
3 anni fa
Ray
8649032428
Update comment
3 anni fa
Ray
1fac09d0f4
REVIEWED: example: Compute shader Game-of-life
3 anni fa
Ray
b7240d6a36
Update raygui.h
3 anni fa
Ray
65076464d5
REVIEWED: KeyCallback()
Register keys independently of the actions
3 anni fa
Ray
72758de6ea
Reviewed warnings
3 anni fa
Ray
25642cff36
Update comments for OpenGL 4.3
3 anni fa
Jeffery Myers
daeccd03ac
Fix VC warnings for examples ( #2085 )
3 anni fa
Jeffery Myers
086f76ba7a
Fix warnings in raylib build ( #2084 )
3 anni fa
mandar1jn
affb707dd9
fixing the library so the workflows compile ( #2082 )
3 anni fa
TheSergey496
08441e8b2d
When one of the colliding lines is vertical or horizontal, not all collisions were correctly detected due to floating point error. ( #2081 )
3 anni fa
raysan5
62965aa6d7
Comments tweaks
3 anni fa
raysan5
04a4efb591
Added some comments on `LoadGLTF()`
3 anni fa
raysan5
c4f0e80895
REVIEWED: Size of bones id supported, max 255 bones per mesh
3 anni fa
raysan5
ebee8ba3bb
REVIEWED: `LoadGLTF()` #2075
3 anni fa
mausimus
8f5bd3e185
web: clear resizedLastFrame ( #2077 )
3 anni fa
Richard Smith
fcc6a61d9e
replace hardcoded number of mouse buttons with MAX_MOUSE_BUTTONS ( #2076 )
3 anni fa
raysan5
18db2c4f01
REVIEWED: `LoadGLTF()`
Reorganized code and added some feature and listed restrictions. Some gltf models do not work yet.
3 anni fa
raysan5
83b6cd00c6
Reviewed VS2019 projects
3 anni fa
raysan5
ebad28d831
REVIEWED: gltf models loading, reverted to a previous version (with some tweaks)
3 anni fa
raysan5
befdb5963e
REMOVED: `IsGamepadName()`
This function is not required, users can check it with `GetGamepadName()`
3 anni fa
raysan5
83cd22ee5a
Minor tweaks
3 anni fa
raysan5
dd6e006d78
Reviewed multitouch example #1988
3 anni fa
Ray
317db34059
Reviewed to support raygui and physac on building
3 anni fa
Ray
13bb656a91
Update Makefile
3 anni fa
Ray
9afda9359b
Reviewed physac building
3 anni fa
raysan5
fec0ce34c5
Remove trailing spaces
3 anni fa
raysan5
719c1551cc
Reviewed latest PR formatting and details
3 anni fa