raysan5
18db2c4f01
REVIEWED: `LoadGLTF()`
Reorganized code and added some feature and listed restrictions. Some gltf models do not work yet.
vor 3 Jahren
raysan5
83b6cd00c6
Reviewed VS2019 projects
vor 3 Jahren
raysan5
ebad28d831
REVIEWED: gltf models loading, reverted to a previous version (with some tweaks)
vor 3 Jahren
raysan5
befdb5963e
REMOVED: `IsGamepadName()`
This function is not required, users can check it with `GetGamepadName()`
vor 3 Jahren
raysan5
83cd22ee5a
Minor tweaks
vor 3 Jahren
raysan5
dd6e006d78
Reviewed multitouch example #1988
vor 3 Jahren
Ray
317db34059
Reviewed to support raygui and physac on building
vor 3 Jahren
Ray
13bb656a91
Update Makefile
vor 3 Jahren
Ray
9afda9359b
Reviewed physac building
vor 3 Jahren
raysan5
fec0ce34c5
Remove trailing spaces
vor 3 Jahren
raysan5
719c1551cc
Reviewed latest PR formatting and details
vor 3 Jahren
warzes
9f2ff3e4d6
Support create OpenGL debug context in OpenGL 4.3 ( #2068 )
* - support create OpenGL debug context in OpenGL 4.3
* - additional events in debug message
- fixed glEnable(GL_DEBUG_OUTPUT)
* Reviewed OpenGL Debug Context
vor 3 Jahren
raysan5
6ac3043e88
WARNING: REMOVED: glTF loading
Actually, it was broken and it that code has no maintainer.
vor 3 Jahren
raysan5
2ec8ce649a
ADDED: `EncodeDataBase64()` and `DecodeDataBase64()`
vor 3 Jahren
raysan5
1c9093fd24
Avoid `GRAPHICS_API_OPENGL_*` defines
Those defines are only used inside `rlgl` module
vor 3 Jahren
raysan5
b28e353626
Reviewed `glDisableVertexAttribArray()` issue #2068
vor 3 Jahren
raysan5
a3f9ba8704
Removed useless GL calls #2068
vor 3 Jahren
Ray
ccf4329792
Review comments
vor 3 Jahren
Uneven Prankster
a6fb2dafc6
Fix `rlLoadComputeShaderProgram` define ( #2067 )
Now uses correct version.
vor 3 Jahren
raysan5
7a16834124
UPDATE: Officially support OpenGL 4.3
vor 3 Jahren
raysan5
f437f7b405
Reviewed makefile and examples building
vor 3 Jahren
raysan5
cf12992b6a
Remove trailing spaces
vor 3 Jahren
Sage Hane
16d015d81e
build.zig: Use addCSourceFiles ( #2066 )
vor 3 Jahren
warzes
d47d7c0001
Fixing the error of loading VOX models. ( #2065 )
* - Fixing the error of loading VOX models.
* - fixed spaces
vor 3 Jahren
michaelfiber
c87e91d27a
Update SetupViewport so that it doesn't subtract offset from render dimensions when calling rlViewport ( #2064 )
Co-authored-by: Michael <michael@cubeofb.org>
vor 3 Jahren
Ray
99f6707e2c
Support OpenGL 4.3
- Support Compute Shaders by rlgl API
- Support SSBO by rlgl API
vor 3 Jahren
Ray
e36dc01b91
Support `GRAPHICS_API_OPENGL_43`
vor 3 Jahren
Ray
8523d13683
Update rlgl.h
vor 3 Jahren
Astie Teddy
dba29e4405
Compute shaders support ( #2061 )
* Add basic compute shader and ssbo support in rlgl.
* Add rlBindImageTexture (untested), now requires SUPPORT_COMPILE_SHADERS
* Delete glad.c
* Delete glad.h
* Delete khrplatform.h
* Revert to previous glad.h
* Remove "glad.c"
Co-authored-by: Ray <raysan5@gmail.com>
vor 3 Jahren
Ray
0aefe256d0
REVIEWED: rlLoadDrawQuad() description #2058
vor 3 Jahren
Ray
1b793e76dc
Reviewed memory usage
vor 3 Jahren
Ray
84edd22612
Reviewed unsigned int issue (discussion #2054 )
vor 3 Jahren
raysan5
2a6bd973bd
Review some comments
vor 3 Jahren
Ray
9ac5a96408
Update rmodels.c
vor 3 Jahren
Ray
8a5bc933de
Starting to review glTF loading -WIP-
vor 3 Jahren
Ray
3e604a8645
Remove trailing spaces
vor 3 Jahren
Ray
83b3478fe4
Reviewed some TODO
vor 3 Jahren
raysan5
4390d3a122
Avoid raylib dependency
vor 3 Jahren
raysan5
a77afd5c8f
Reviewed some MSVC warnings
vor 3 Jahren
raysan5
32c9d411b2
REVIEWED LoadVOX() -WIP-
It seems vox loader is not working properly...
vor 3 Jahren
raysan5
1350361f58
Reviewed formatting
vor 3 Jahren
Horrowind
e545286369
Fix issue with empty cylinder ( #2050 )
* Add DrawCylinderEx and DrawCylinderWiresEx
* Modify examples/models/models_geometric_shapes.c to show the
usage of DrawCylinder(Wires)Ex
* Simplified DrawCylinder and DrawCylinderWires to use the -Ex versions.
* This reverts commits f49b2598dd
and
4542b32e4e
.
* Fixed formatting.
Renamed base_angle to baseAngle.
Remove most of the raymath.h calls.
* Added check for empty cylinder.
* Added check for empty cylinder.
* Fix bug.
Co-authored-by: Horrowind <you@example.com>
vor 3 Jahren
raysan5
4e88160e78
Update raylib.h
vor 3 Jahren
Ray
a1db0220a1
REVIEWED: LoadFontFromImage()
Avoid crash on wrong sprite font
vor 3 Jahren
raysan5
f1659d78d3
Reviewed models examples paths
vor 3 Jahren
raysan5
0b0711027a
Remove unimplemented function
vor 3 Jahren
Horrowind
526e68afa8
Add DrawCylinder(Wires)Ex ( #2049 )
* Add DrawCylinderEx and DrawCylinderWiresEx
* Modify examples/models/models_geometric_shapes.c to show the
usage of DrawCylinder(Wires)Ex
* Simplified DrawCylinder and DrawCylinderWires to use the -Ex versions.
* This reverts commits f49b2598dd
and
4542b32e4e
.
* Fixed formatting.
Renamed base_angle to baseAngle.
Remove most of the raymath.h calls.
Co-authored-by: Horrowind <you@example.com>
vor 3 Jahren
raysan5
599d6e810f
REVIEWED: models resources structure
vor 3 Jahren
raysan5
4a1bd12e2d
REVIEWED: DrawCubeTextureRec() formatting
vor 3 Jahren
Ray
282ec9bb76
Formatting tweak
vor 3 Jahren