Ray
d97e0a8ac7
REXM: RENAME: example: `shaders_texture_drawing` --> `shaders_texture_rendering`
1 月之前
Ray
41dee9e9f9
REXM: RENAME: example: `shaders_fog` --> `shaders_fog_rendering`
1 月之前
Ray
dd0587e12a
Update shaders_texture_drawing.c
1 月之前
Ray
2e376c6f5b
Update shaders_spotlight.c
1 月之前
Ray
2a295210fb
Update shaders_spotlight.c
1 月之前
Ray
c579eef4b7
REVIEWED: Examples section comments, for better organization and consistency
1 月之前
Ray
aa475b1046
REVIEWED: Code sections description for consistency
1 月之前
Ray
b6ae380260
REVIEWED: Examples comments, consistent code sections
1 月之前
JohnnyCena123
0e73e0ea64
reviewed ALL non-external files to follow raylib's convention of no spaces around / or * ( #5153 )
1 月之前
Ray
a72b4b177b
Updated examples short description
1 月之前
Maicon Santana
69021939e6
fix write_depth.fs glsl120
1 月之前
Maicon Santana
c6d7694286
set glsl100 back to 100
1 月之前
Ray
a8dfd9db76
REXM: RENAMED: `shaders_normalmap` --> `shaders_normal_map`
1 月之前
Ray
9b598f6bcf
REVIEWED: Shaders formating to follow raylib code conventions
2 月之前
Ray
8dae39fbda
ADDED: Missing GLSL120 shaders
2 月之前
Maicon Santana
00f7121b1c
Increasing maxInterations glsl100 to 255 to match with glsl330 and add glsl120
2 月之前
Ray
570082deba
`WARNING`: **NEW** raylib code CONVENTION: Comments do not end with '.'
2 月之前
Ray
2365ac8def
REVIEWED: Example `shaders_normalmap` #5032
2 月之前
Ray
54473e2c2b
REVIEWED: Example `shaders_normalmap`, it crashes #5032
2 月之前
Ray
f0889a74fe
EXAMPLES: Format tweaks
2 月之前
Ray
d45b00b191
Update shaders_rounded_rectangle.c
2 月之前
Ray
1fadc67fb3
ADDED: Missing resources on some examples
2 月之前
Ray
414235dd17
Update shaders_multi_sample2d.c
2 月之前
sir-irk
32026ca78b
fix preview image file name
3 月之前
sir-irk
86d2db2aa9
fix typo on UI and preview image
3 月之前
sir-irk
9a578dbce0
fix formatting
3 月之前
sir-irk
897a8fbc9f
adding preview image
3 月之前
sir-irk
510dc763e9
adding normal map example
3 月之前
sir-irk
ed509193d9
remving w multiply on the tangent itself
3 月之前
sir-irk
f86295732a
fixing shader tangents to be vec4
3 月之前
Pivok
0ffc8c517f
Pbr example fix
4 月之前
Jeffery Myers
eb3d96a36a
Fix cast warnings in examples.
5 月之前
Ray
cc5739a6d7
REVIEWED: Some PRs formating
6 月之前
luis605
4960cc74e0
[examples] Reviewed shader view depth
6 月之前
luis605
8ec52e3b25
Added example to build system
6 月之前
luis605
e08fc8ab80
Added new example - [shader] render depth texture
6 月之前
Ray
557d071fa2
Reviewed shader loading message
7 月之前
jordan4ibanez
7cae259a6d
Reviewed shaders comment wording ( #4793 )
7 月之前
Ray
861ebafe62
Update shaders_mesh_instancing.c
8 月之前
Anstro Pleuton
7bfc8e8ca7
[example] Add shaders_rounded_rectangle example ( #4719 )
* Add shaders_rounded_rectangle example
* Minor tweaks to example template (add star, more)
* Combine shaders
* Fix changes after review
---------
Co-authored-by: Anstro Pleuton <anstropleuton@github.com>
8 月之前
Anstro Pleuton
773e3f5f9f
Update more examples inconsistencies ( #4711 )
Co-authored-by: Anstro Pleuton <anstropleuton@github.com>
8 月之前
Anstro Pleuton
945f181f1d
[examples] Update examples to be consistent ( #4699 )
* Update examples inconsistencies
* Happy new years, examples!
* Missed one inconsistency
* Update final few examples inconsistencies
---------
Co-authored-by: Anstro Pleuton <anstropleuton@github.com>
8 月之前
Anthony Carbajal
27e530eb18
update examples with difficulty stars ( #4694 )
* update examples with difficulty stars
* manual fix script issues
* manual fix script issues
8 月之前
Ray
7c7b087efb
REVIEWED: example: `shaders_deferred_render` -WIP-
Not working but shader compiles and example runs... not sure if deferred rendering could be supported in OpenGL ES 2.0.
8 月之前
Ray
cfbba79bd3
REVIEWED: example: `models_textures_tiling` shaders
9 月之前
Ray
fddfb58f85
REVIEWED: Potential shader issues
9 月之前
Ray
af163ba22a
REVIEWED: example: `shaders_julia_set`
9 月之前
Ray
2f6230e366
Formatting review and examples review
9 月之前
Ray
8e450e4446
Reviewed shaders formating to follow raylib coding conventions
9 月之前
Ray
62d8969a56
Reviewed shader formating
9 月之前