Ray
a6297a2be1
Some code tweaks
il y a 5 ans
Ray
4663cc03f3
Removed big examples
il y a 5 ans
raysan5
793977db4a
Review resources LICENSE
il y a 5 ans
Ray
97abaff4c5
Support rlPushMatrix() and rlPopMatrix() on mesh drawing
il y a 5 ans
Ray
5ad65d9291
Minor format tweaks
il y a 5 ans
Ray
bdcb16e7bb
Review PR and comments
il y a 5 ans
chriscamacho
bce2dd1231
fixed leak with PBR example ( #971 )
il y a 5 ans
Ray
7caedff9ca
Review weird PBR shader issue >_<
il y a 5 ans
Ray
c6d2502bdb
Review example crashing
Note this example is not working properly, it still requires some review.
il y a 5 ans
Ray
74ed3d07f9
Add glTF Duck model
il y a 5 ans
Ray
ce58b168f6
REMOVED: models_obj_viewer
il y a 5 ans
Ray
c247c371c3
REDESIGNED: models_obj_loading > models_loading
il y a 5 ans
Ray
402ce4e53b
Update plane_diffuse.png
il y a 5 ans
raysan5
c661cad692
Review all RL_CALLOC() calls
All data should be properly initialized by now
il y a 5 ans
raysan5
37a6f12037
Unload model shaders and textures
They are not automatically unloaded when unloading the model!
il y a 5 ans
chriscamacho
6f2f09947f
addition to raylib to create matrix from 3 euler angles ( #938 )
il y a 5 ans
Ray
3d5fa81bf2
WARNING: Redesigned structs
- Mesh, Shader, Material structs have been reviewed to minimize size when passed by value, all required code has been reviewed.
- GetCollisionRayModel() reviewed to avoid pointer, not required because model is not modified inside the function
- UnloadMesh() reviewed, pointer not required
- CheckCollisionRay*() parameters name reviewed
il y a 5 ans
culacant
f518c4e939
Fix loading multiple animations from .iqm file ( #928 )
* Fix loading multiple animations from .iqm file
* Fix memory leak in models_animation example
* Added export instructions to the animation example
* use raylib free
* include <stdlib.h> to appease the travis CI gods
* replace tabs with spaces
il y a 5 ans
Aldrin Martoq
e19616592d
Adding solar system examples. ( #900 )
il y a 5 ans
Ray
03720b30a1
Review contributed example
il y a 5 ans
Ray
ddaa4a304d
Review contributor info
il y a 5 ans
Codecat
923f4b9bbd
Added waving cubes example
il y a 5 ans
Ray
a9f33c9a89
Reduce textures size
il y a 5 ans
Ray
87774a0a21
Review variables initialization
il y a 5 ans
Ray
e6ca2c4ba3
Comment tweaks
il y a 5 ans
Ray
b525039e0a
Review ALL examples
il y a 5 ans
Ray
c1594fa445
Tweaks
il y a 6 ans
Ray
6332bc0398
Corrected issue with shader loading
When using FormatText() several times in same function, returned string is static and so, the same is returned, resulting in failures on shader loading.
il y a 6 ans
Ray
245cf2400e
Review shader examples
il y a 6 ans
Ray
424d3ca8d9
examples review
Redesigns, deletes and renames
Also noted authors propertly on contributed examples
il y a 6 ans
Ray
0b2bad4205
Update models_first_person_maze.c
il y a 6 ans
Ray
beda4180cd
Added missing include
il y a 6 ans
Ray
d46160fb6e
example review: models_first_person_maze
Added walls collision check
il y a 6 ans
Ray
600cdb61a3
new example: models_first_person_maze -WIP-
il y a 6 ans
ChillerDragon
f21761fbbb
Happy new year 2019
il y a 6 ans
Ray
c23ceec338
Added missing include -_-
il y a 6 ans
Ray
9282b8ba83
ADDED: SetShaderValueTexture()
Some tweaks
il y a 6 ans
Ray
c600dd0766
Review PBR shaders
Issue was related to vertex tangent attibutes not uploaded to GPU, a quick solution was implemented for new vertex attributes loading for already existing meshes... I don't like it specially but it will work for now.
il y a 6 ans
Ray
92733d6695
BIG UPDATE: New models functions for animations!
Multiple functions added and some reviewed to adapt to the new multi-mesh, multi-material and animated models.
il y a 6 ans
Ray
38a13b76d1
Corrected issue with LoadMesh()
il y a 6 ans
Ray
26fb2e0f3a
Update cube.obj
il y a 6 ans
Ray
be6d237b9e
Review models examples
il y a 6 ans
Ray
55f8dbc755
WARNING: Redesigned SetShaderValue()
il y a 6 ans
raysan5
f4fe7f4d4c
Review BRDF texture generation
Actually, that function should be redesigned...
il y a 6 ans
raysan5
5c614f6975
Some code tweaks
il y a 6 ans
raysan5
7b8965eb38
Support float texture data on OpenGL ES 2.0
il y a 6 ans
Ray
5aea693f69
Update models_obj_viewer.c
il y a 6 ans
Ray
c053de3c7d
new example: models_obj_viewer
il y a 6 ans
Ray
8f95518858
Reviewed some examples to work on RPI
il y a 6 ans
Ray
7d81e673ed
ADDED: GenMeshPoly()
To generate 2D polygonal shape
il y a 6 ans